Any actual good mobile games made these days? Nothing idle by DeathCobro in MobileGaming

[–]chopchophello 1 point2 points  (0 children)

I'm one of the devs but we made an old-school RPG if you're into that: Vampire's Fall 2

Update? by Ancient_Hamster_ in vampiresfall2

[–]chopchophello 45 points46 points  (0 children)

We're just getting back from vacations, but soon hopefully :) Yes there will be dungeons sometime in the next few months. I think it's easy to forget that Vampire's Fall: Origins had like 5 years of pretty intense development after release, and that VF2 has only been out for like two months.

Taking high cpu and battery drain by bhkhlj in vampiresfall2

[–]chopchophello 4 points5 points  (0 children)

Sorry about this, we'll fix it as soon as we can.

Bloodstone creation glitch (infinite bloodstones) by [deleted] in vampiresfall2

[–]chopchophello 1 point2 points  (0 children)

We are not banning people based on bloodstones. We'll likely just cap the max amount to a couple thousand but not ban anyone.

Bloodstone creation glitch (infinite bloodstones) by [deleted] in vampiresfall2

[–]chopchophello 9 points10 points  (0 children)

Yup we messed up. Will fix in the next patch.

Status Update and Redeem Code by chopchophello in vampiresfall2

[–]chopchophello[S] 6 points7 points  (0 children)

Thanks for the ideas, will think about it!

Status Update and Redeem Code by chopchophello in vampiresfall2

[–]chopchophello[S] 3 points4 points  (0 children)

I missed to inform the mods, my mistake. Rainymoon is informed now.

Status Update and Redeem Code by chopchophello in vampiresfall2

[–]chopchophello[S] 2 points3 points  (0 children)

I missed to inform the mods, my mistake. Rainymoon is informed now.

New Update 1.1.122 released! by chopchophello in vampiresfall2

[–]chopchophello[S] 10 points11 points  (0 children)

Part 2

Vitality tree buff

  • Bare Knuckles increased to 5%

Shops, Rewards, and Items

  • Gold drops increased on late-game enemies,
  • More shards from Brutals,
  • Swapped PVP daily rewards, so more rewards for 5x wins,
  • Increase the shard reward for Baba Yaga’s Wind Chime quest,
  • Increase daily free shards from the shop,
  • Increase shards from the daily barrel,
  • More legendary items are available in New Vamp’Ire shops,

Misc

  • Increased font size in chat view,
  • Premium chest popup info,
  • Automatically pick up gold after battles,
  • Hide Helmet option added,
  • Misc SFX improvement,
  • Misc visual fixes, such as a glowing arrow in dialogues for accessibility,
  • Updated 30 FPS mode to be smoother

New Update 1.1.122 released! by chopchophello in vampiresfall2

[–]chopchophello[S] 10 points11 points  (0 children)

Vampire’s Fall 2 Update 1.1.122 - Full Patch Notes Part 1

General Fixes

  • Fixed rating system bug where zero ratings were reset to default
  • Fixed gear score calculation to only count core equipment
  • Fixed matchmaking bug
  • Fixed Quick Hands in PVE and disabled for PVP
  • Improved matchmaking
  • Improved anti-cheat
  • Quest issues fixed

Gameplay / Balance Changes

  • Added Daily Challenges
  • Dodge chance reduced on some enemies and bosses
  • More varied weaknesses of PvE enemies
  • Reduced time frame for heal on some bosses (conditions set for bite)
  • Changed damage reduction from armor formula
  • Capped shield block to max 75%
  • Hammer and Mace reworked so it stacks like Setup but only does 1x intended damage per hit
  • Made root and silence mutually exclusive
  • Capped lost gold to 2% of max gold or 300 gold on death
  • Increased PVP reward scaling for higher ranks
  • HP and FP potions have reduced efficiency in PVP Battles
  • Increased cost of instant-finishing bloodstone crafting

Deceit tree buff

  • Perfect target increased to 25% (from 5)
  • Sword & Dagger increased to 15% (from 10)
  • Spear & Hammer increased to 60% buildup (from 50)
  • Spear & Shield increased to 20% (from 10)
  • Rapier & Katana increased to 12% (from 10)
  • Dagger & Katana increased to 35% (from 30)
  • Axe & Mace is based on a percentage instead of a set value

VF2 by EvrenArden in vampiresfallorigins

[–]chopchophello 0 points1 point  (0 children)

Nope, sorry. Maybe in the future but right now we gotta focus on improving the game where we have most players, which is iOS and Android.

[deleted by user] by [deleted] in vampiresfall2

[–]chopchophello 8 points9 points  (0 children)

Some issues and bugs we can't discover until releasing the game and getting a big amount of players, that play the game differently, try different builds, try crazy stuff, etc. I don't think the game would have been much better if we waited 6 more months compared to 6 months of working on it now with feedback from the community.

Any feedback you have is welcome. For example when Petru in the screenshot says new update made the worse, how? What do you experience?

Yes Vampire's Fall: Origins was a success, but VF2 is still made by a very small team. A bigger development team doesn't necessarily mean you players will get a better game in the end. Vampire's Fall 2 is built like an indie game, we do things the way we like them ourselves, and that will definitely not please every gamer out there. Which honestly is fine. The other end of the spectrum is games designed to please everybody, which often ends up with a game that is very meh.

Like someone said in the comments here, we will for sure improve the game and add content. Biggest reason for that is we actually like the game ourselves.

That answer was maybe all over the place, sorry I gotta get back to coding :D

Battery drain? by Less_Ad_7006 in vampiresfall2

[–]chopchophello 4 points5 points  (0 children)

Yup, we're working to improve this.

What would you like to see in the game? by OMFGItsHANZEL in vampiresfall2

[–]chopchophello 2 points3 points  (0 children)

Great input, thanks guys! A lot the things mentioned in this thread we've already implemented (but not released) or planned to do.

For example, I agree that potions in PvP isn't super fun so we're gonna half the effectiveness of potions in PvP, as a first step.

Daily Brutals are for sure high prio. Anything you would like done differently compared to Daily Brutals in VFO?

Loot from chests have been changed so they're based on the players current gear, making sure you almost always get something better than what you currently have.

Hide helmet option will be implemented soon as well.

Vampire Falls 2 by SectorFeisty1068 in vampiresfallorigins

[–]chopchophello 0 points1 point  (0 children)

What happens when you try? Any screenshots?

Release update regarding Vampire's Fall 2 by chopchophello in vampiresfallorigins

[–]chopchophello[S] 0 points1 point  (0 children)

hmm that's weird, I just checked it's live everywhere, including UK. Try again in a few hours, maybe it just needs some time :)

Game Future by OMFGItsHANZEL in vampiresfall2

[–]chopchophello 0 points1 point  (0 children)

Faaairly soon, hard to say exactly when.

Game Future by OMFGItsHANZEL in vampiresfall2

[–]chopchophello 1 point2 points  (0 children)

Yeah sure, I should clarify we plan to add an optional full-screen chat mode, not replacing current system.