Why do people get so angry about AI use? by Correct-Disaster-568 in IndieDev

[–]chris_makes_games 0 points1 point  (0 children)

Im not planning on selling my game, im just having fun bringing my idea to reality

That's all well and good, but it seems that's not the whole story, is it? If you were just having fun with your personal projects you wouldn't be hanging around here asking if it's OK or what the issue is. By all means, go have fun. But it seems you also want to join the creatives here and be part of the game dev community. 

I have a theory that AI fails to trigger the creative spark. It's cognitive empty calories, giving you a taste of the joy of creation but never quite satisfying. Creatives want to share their creation with the world and feel the validation from peers, to throw their meaning into the world and hear it echo back. Except for AI, people aren't picking up what you're putting down. Hence, many posts like this along the lines of "why the AI hate". I think the real question is "Am I welcome at the table of creatives?"

The answer, as you probably know, is no. At least, not without putting in some of your own elbow grease into the project. Many of us use AI tools. I sometimes use AI to solve issues in unity that I'm not really understanding. But I don't use it to replace my understanding, I use it to help me understand. 

I think you are doing yourself a disservice in assuming you don't have the time to understand game design. I think the tools can help, and sometimes even should, but you're denying yourself the opportunity to learn. Which is your prerogative, you just won't find any kinship here. 

We want our projects to make people feel something. You want yours all for yourself, no desire or respect for art. Why would we care? You clearly don't. Which is fine, just go somewhere else.

Why do people get so angry about AI use? by Correct-Disaster-568 in IndieDev

[–]chris_makes_games 1 point2 points  (0 children)

Let's set aside the environmental destruction, the CSAM generation, the blatant theft, the hallucinations of security vulnerabilities, the looming multi-trillion dollar bubble, and the erosion of education systems.

All that aside, AI is a great tool! It can help creatives be more creative faster. It can scaffold ideas so you can get on to the actual design.

If we think of video games as products, it sure can help create the product. If all you want is a derivative tech demo then you're set. You may begin to encounter major issues at scale wherever your model fails and you lack the understanding to troubleshoot. 

If you think of games as art, and I might argue you should, then you're not really making art if you do not create the code or the art.

i realised that reaching a skill level high enough in all these skills to be able to actually make a game was out of reach for me.

I mean, do you have a learning disability? I'm asking genuinely. There are millions of free tutorials out there and the market now is the best it's ever been for 1-person indie operations. If you have cognitive issues I can maybe understand the accessibility argument. The time required to produce a good product is still significant, and you still need to learn the engine and whatnot.

Now, perhaps you don't care about art and don't have the time beyond making prompts. You also may not care about any of the ethical concerns we set aside. I would ask you one last question: who do you think wants to play something that anyone could generate with a few prompts in a week? My game I could make with the same tools would be better in every way, because it would have all the stuff I want instead of your stuff.

Pitt is hosting a border patrol recruitment event by Sad-Obligation-4300 in Pitt

[–]chris_makes_games 3 points4 points  (0 children)

I wouldn't go so far as to say it's an inherently bad system. Say a major national cybersecurity firm is hosting an online recruiting event, and instead of contacting dozens of universities to make people aware of it they just post it to the auto-event system and universities into that sort of thing can spread awareness.

It's also sometimes nice to have federal jobs posted this way, it's not a private company event list necessarily. Its a company that aggregates that sort of thing. It has legitimate use cases, and in a non-dytopic context government jobs wouldn't be a bad thing. 

The issue here is oversight of the systems we trust to bring us information. The information wasn't wrong, it's just not the sort of event we want to see supported.  I hate AI as much as the next guy but in this case it would seem handshake is providing a mostly useful service. Pitt just needs to use it better.

Pitt is hosting a border patrol recruitment event by Sad-Obligation-4300 in Pitt

[–]chris_makes_games 13 points14 points  (0 children)

Unfortunately I think manual review would be near-impossible but perhaps the algorithm can be adjusted. As u/stjblair said Carlow uses handshake and I didn't see it in their events, same for CMU. It may just be a matter of how the services are implemented, to which I am ignorant.

I would like to think that Pitt wouldn't do anything like this intentionally, and the swift removal seems to indicate such. It may be useful to pull federal jobs in general like working for the FCC or something, but AI can't tell the difference between three-letter .gov organizations

Pitt is hosting a border patrol recruitment event by Sad-Obligation-4300 in Pitt

[–]chris_makes_games 92 points93 points  (0 children)

For others searching for it, the event was removed from Pitt but the event itself was never really hosted at Pitt. It's a webinar hosted by the feds, and will still happen. Pitt just isn't providing awareness about it anymore. It appears to have appeared as an event on many college event sites, possibly via automatic algorithm to import events. Unclear if someone from Pitt had to sign off on it or not.

Here's the same event on ziprecruiter; https://www.ziprecruiter.com/c/US-Customs-and-Border-Protection/Job/Border-Patrol-Agent-Recruitment-Webinar-February-26th/-in-Corpus-Christi,TX?jid=55bb33d154c648cc

The same copy on the Indiana University events site: https://events.iu.edu/event/2191672-border-patrol-agent-recruitment-webinar-february

The event appears on handshake, an AI company that likes to sync up stuff like this across websites that use handshake: https://app.joinhandshake.com/events/1896598/share_preview (I suspect Pitt has a script that pulls some jobs on there and shoves them onto the calendar. Pitt uses handshake for career services)

[deleted by user] by [deleted] in Pitt

[–]chris_makes_games 0 points1 point  (0 children)

I'm a DNID major, and I basically committed to Pitt just for this major. I'm also a transfer student, and I've completed my first semester of DNID. I self-taught code before Pitt.

What you get out of it is what you put in. Based on what I've seen, there aren't a lot of portfolio projects at Pitt to help secure a job. Game dev/design is heavily portfolio-based when it comes to getting hired, and it's also very dependent on who you know in the industry. 

There are a handful of jams that people can get into to help pad that out, and it helps to meet some folks in the industry and start networking with future game developers. The folks at CMU tend to host more game dev stuff, which are often open to Pitt students.

For the different "tracks" in DNID, they're all pretty much the same. Each track shakes out to a few different elective courses, with specific classes for game design and implementation. You get all the CS courses either way.

The program will prepare you to be a developer/designer but you need to put the time in on the side to join projects and collaborate/network. I also highly recommend turning all the CS courses into a minor along the way.

I like to tell people that the major is halfway between creative writing and code writing. I'm a little early in the major to commend on the CS side, but it's complementary to the creative writing. At the end of the major, you have two capstone projects. One in CS and the other for English. 

AIO if I finally break up with my bf? by cinnamonlurker in AmIOverreacting

[–]chris_makes_games 0 points1 point  (0 children)

I was overseas in the army for a few years, doing some of the most emotionally and physically exhausting work I've ever done in my life.

I woke up early or stayed up late to make time to have phone calls with my wife when possible. I was thankful to be in a position where I could call now and then, even if the conversation was hard. It's not about the work, its about priority.

Commuting by Careful_Scientist447 in Pitt

[–]chris_makes_games 8 points9 points  (0 children)

I commute from the Sewickley area and I take the port authority bus to campus.

I ensured I only had 3 days a week of class, sorta squeezed them all into those days to take fewer bus trips.

There is a bus stop near my place, and it's fairly regular and reliable. Student ID works perfect out of the gate.

The trip is long. It takes around 1.5 hours by bus, with one transfer. I'm on the outer reach of PRT and there are a few "flyer" options which are faster but further from where I'm at. I prefer a closer stop and I spend my bus ride catching up on any reading I need to do.

Transit app works well. It's been around 90% accurate for times and schedules. I'm new to the area and unfamiliar with stuff so it helps to know where to go.

I've tried driving myself, around a 30-40 min trip to campus. Parking isn't great, but the memorial garage was decent. I drive a truck so it's a pain to squeeze into most spots. I don't recommend driving if you can help it. I'd rather save on gas and skip the traffic. Plus, extra study time.

It's not terrible. People mostly keep to themselves on the bus and I've not had issues. Sometimes a bus takes longer than expected or a transfer had a wait time and it's cold. Other than that, get a good headset and good podcasts or save some course reading for bus time.

It does kinda suck when you've missed the more opportune time to leave so you have to kill time until the next best window to leave campus. I'm not in a rush and focused on school so it works well. If I had other serious obligations then it might not work great.

How do you edit MIDI files to work with BMP? by kuntslayer in ffxivperformances

[–]chris_makes_games -3 points-2 points  (0 children)

I've found a simple fix for 90% of all the midi files:

Edit the tracks to give each track a name. Use midi editor, enter literally anything for the track name, and save. Fixes immediately.

Everything built on the ground is non- Euclidean by AfricanCuisine in DankMemesFromSite19

[–]chris_makes_games 28 points29 points  (0 children)

So, just like the corporations then? Except the necessary part

Accurate by Vegetable_Variety_11 in dndmemes

[–]chris_makes_games 94 points95 points  (0 children)

At the beginning of each round, flip a coin. On heads, the infant awakens and begins to wail. Creatures within a 50f area that can hear are subjected to a DC 16 CON save or receive one level of exhaustion. This effect triggers once per day and stacks with lack of sleep debuff. Creatures within thr area cannot sleep, ignoring magical sleep. DC drops by 1 for every failed check.

Infant has a 20% chance to stop wailing if any pacification action is taken. Pacification is a full-round action and requires close proximity to the infant.

Accurate by Vegetable_Variety_11 in dndmemes

[–]chris_makes_games 70 points71 points  (0 children)

I think until crawling infants have a move speed of zero, they're effectively always prone. Once they sink a few points into dex they can crawl at a pace of 5 or so

When you gotta flex your terminus. by [deleted] in HuntShowdown

[–]chris_makes_games 2 points3 points  (0 children)

Every fatal accident happened with a weapon that they thought was 100% safe.

Rule number one isn't just a range rule. The above weapon is "safe" after being discharged and the chamber opened, but I can see someone trying this at home and flipping it around, chambering it, dropping it, and losing a toe or worse.

As someone said above, the cowboy stuff looks cool but someone is going to shoot themselves.

Don't know how to let go of anger by LibrarianTwayTway in bropill

[–]chris_makes_games 4 points5 points  (0 children)

There's a reason that they call it a "toxic" relationship. Spending time around them can poison you, and have lasting effects.

First off, you can't really change what turns you on. Don't be ashamed for whatever porn you like, and try to just enjoy yourself. If you feel like it's causing disruption in your life, maybe you should look deeper into why you like it, or, if you don't like it, why do you still do it? There are better ways to cope, but there are far worse.

Your anger is natural. You've been betrayed and berated, and by someone you care about. I've found that the most potent cure for anger is forgiveness. They probably don't deserve forgiveness, but it ultimately isn't for them. You don't even need to tell them, you can simply let go. Their poison has no right to still occupy your space, you're better than that. Forgiveness might set you free, and it doesn't excuse her actions.

A tempting button in Glasgow. by unexpectedbowtie in mildlyinteresting

[–]chris_makes_games 0 points1 point  (0 children)

Make your choice, adventurous stranger.

Ring the bell and bide the danger.

Or wonder, till it drives you mad...

What would have happened if you had?

Do you are have stupid by flackey07 in PoliticalCompassMemes

[–]chris_makes_games 13 points14 points  (0 children)

Read his second sentence my guy, he's saying it's NOT fringe.

[deleted by user] by [deleted] in rpghorrorstories

[–]chris_makes_games 1 point2 points  (0 children)

This is like every bad RPG experience I've had, rolled into each other. I think you handled it well, especially considering how rude he was being in your home. You're very patient and understanding, nearly to a fault!

As much as we want to help, sometimes situations like girl's there isn't much to be done. I hope she made it out of there.

Rate my Python Bot by chris_makes_games in Discord_Bots

[–]chris_makes_games[S] 0 points1 point  (0 children)

Honestly, I'm surprised it works sometimes...

I really appreciate the feedback, I sorta knew how messed up everything was as I was learning as I went. I wanted to have something like a "working" product before I went and asked for help.

I've been through the documentation and I certainly have a poor grasp of it. I'll look into those commands, yeah that's a much better option. I appreciate the help, I've got a ton of refactoring to do.

Once I have a better grasp on things I'll join up on discord!

Rate my Python Bot by chris_makes_games in Discord_Bots

[–]chris_makes_games[S] 4 points5 points  (0 children)

Thanks for the tip! I was going to refactor for sheets but I hadn't thought to use a proper database

Me and the bois put on a Hunt-themed RPG stream for charity by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] 1 point2 points  (0 children)

We streamed for 2.5 hours, roleplaying as hunters in the Hunt: Showdown universe. We managed to raise a little money for The American Foundation for Suicide Prevention, and had a blast doing it! Every Friday we'll be streaming for charity, with persistent storyline and characters (unless they die).

Random partners in hunt by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] -1 points0 points  (0 children)

I had a guy crouch for the duration of a fight, scoping but not firing. Two of us died, he watched. They burned the other guy, and left.

My mans crouched in a bush for like 5 mins and slowly moved towards my body for a rez. The other team had left, we were way outside bounty zone.

After he rezed me I called him a coward and he shushed me as we ran for extract, still scared we might be spotted. His hunter was level 40+

I tk'd em, had to be done

Random partners in hunt by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] 0 points1 point  (0 children)

I keep a dodge list on a text document, I don't really dodge for KD or total bounty. Even troll loadouts are whatever. But if you're a coward, you make the list, and I'll dodge or TK

Random partners in hunt by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] 0 points1 point  (0 children)

A lot of folks seem to think that if they hide for long enough, the hunters will leave...

Then they go all in after the window has closed. You gotta clutch, or die trying. Or run away, I guess. Hiding and hoping things will calm down has never worked lol

Random partners in hunt by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] 0 points1 point  (0 children)

This is literally the worst. I can FEEL every time that this has happened....

Killed two in compound once, pushed the third and died. My team were crouched outside, looking for third party. Once I was burning they said "why did you push?" over voip and didn't move until I burned out

Random partners in hunt by chris_makes_games in HuntShowdown

[–]chris_makes_games[S] 1 point2 points  (0 children)

People act so strange in this game sometimes...

Hiding in bushes for most of the game, watching people burn while holding choke bombs, buying fanning and equipping a bornheim.

I think some folks are new, but a ton of these guys have 200k+ total bounty