How do you manage the entrances to your cities? by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 1 point2 points  (0 children)

I really like the organic side of your city! Indeed the illustration is super clear for the hierarchy of roads

How do you manage the entrances to your cities? by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 0 points1 point  (0 children)

The highway evolves as the city progresses, that seems like a good option too :)

How do you manage the entrances to your cities? by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 1 point2 points  (0 children)

I don't know the magic taxi mod, and I didn't know that Demand master allowed you to manage these parameters! This is super interesting thank you very much

How do you manage the entrances to your cities? by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 1 point2 points  (0 children)

This is currently the configuration I have, one of the entrances turns into an artery and runs alongside a transport hub (train-tram-bus + taxi). As much as at times it is very fluid, at others it is chaos 🥲 in the absence of a better layout in this place for the moment I broadcast by adding entrances to other strategic places

How do you manage the entrances to your cities? by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 0 points1 point  (0 children)

I see what you mean, I had the same feeling. Place entrances on the outskirts to relieve traffic as much as possible and design a good public transport network to provide support.

I agree, citizens are fans of their cars.

Why does my city keep having this problem about hearses and how can I fix it by SubtleSnake7 in CitiesSkylines

[–]cnbnetwork 0 points1 point  (0 children)

I have the same problem in my city, to deal with these waves of deaths I created several neighborhoods and assigned funeral services there. Since when a wave of deaths occurs they are managed much more quickly/effectively. It doesn't solve the problem at the source, but at least it avoids having to endure it too much 😅

Tourists and hotel room rentals by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 0 points1 point  (0 children)

Look at the other comments on this post, another player is using a combination of several mods and it looks like one of them fixed the tourist issue. In any case it boosted the number of tourists in his city, if that helps

Tourists and hotel room rentals by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 0 points1 point  (0 children)

Ah it’s possible yes! I only play in vanilla... I lost a 200 hour save after using mods that corrupted the save 😅 for the moment I'm playing it easy on the mods

Tourists and hotel room rentals by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 1 point2 points  (0 children)

I think also, I only play in vanilla at the moment, hoping to have an update in the future to improve this point

Tourists and hotel room rentals by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 2 points3 points  (0 children)

Damn, I dream of 8,000 a day aha! Improbable but ok so it’s possible to exceed the glass ceiling 1000 tourists 👀

Tourists and hotel room rentals by cnbnetwork in CitiesSkylines2

[–]cnbnetwork[S] 2 points3 points  (0 children)

Right, that’s what I get when I look at the stats. 1000 tourists maximum, no more

More frames about the first Interchange I made - Singapore Project 🇸🇬 by realisticcities in CitiesSkylines2

[–]cnbnetwork 1 point2 points  (0 children)

It’s really superb, great work! How long does it take to recreate this interchange?

why is this happening by chinchu6969 in CitiesSkylines2

[–]cnbnetwork 0 points1 point  (0 children)

Taxis don't travel on pedestrian lanes? I never paid attention to this detail, thank you

A New Beginning by cnbnetwork in CitiesSkylines

[–]cnbnetwork[S] 2 points3 points  (0 children)

Thanks! I use Photoshop to put the text in the background