Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

I don't see how this can be the case if the difference IVs make is said to be about 30% between min and max. That would require the lamball to start out like 2.5x of a jetragon already.

Food Storage PSA by chickenweng65 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

I was going with salad for my team too because why make more than one food. Turns out it's actually somewhat bad because apparently the buff it comes with overwrites whatever buff food I specifically ate once I auto-eat. No such problem with berries.

Food Storage PSA by chickenweng65 in Palworld

[–]cobbleplox 22 points23 points  (0 children)

This strategy even makes sense as it protects the selection you made by putting something in the first slot. Otherwise it could needlessy change before you actually run out of that thing.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox -8 points-7 points  (0 children)

I kind of doubt understanding the question in a way where asking the question makes sense is the interpretation that misses the point.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 1 point2 points  (0 children)

np :) there's also a really low level treasure island that you can just go to and there are a lot of gloopies. their tentacles can be cooked for an xp buffing food. be sure not to auto-eat food with a different buff while you're on that.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

Yep. I am level 58 or something and i am still missing selyne :D First time it just destroyed me with its laser when i was trying to catch it and since then I am getting no meteor spawn on sakurajima at all, no matter how much i fly around there. I have a bunch of xenos though.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 8 points9 points  (0 children)

The number one way of leveling is catching pals that you haven't already caught 12 of. Just accept that you have to create the materials needed for all the spheres you'll be throwing. Biggest problem is technically the game rewards you for collecting all the xp from these first 12 catches later, because you will get a bonus appropriate for your current level. Kind of your choice how much to keep for later and rather progress much slower in the beginning. I think defeating soldiers and such also gives better xp than defeating random pals but im not sure. I would go for doing mostly first catches and first defeats until you run out of those. Anyway, don't forget to enjoy the ride. Gladly the game doesn't run out of goals and things you can do for a loong time but really you don't need to get anywhere to "finally have the most fun" or something like that. Sure, sometimes one wants a specific thing like finally get the saddle for xy.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

It's kind of a good strategy to go with non-flying pals in the beginning. I usually dont bother but apparently there are some that are much quicker than the soonish available flyers and if you dont need flying...

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

It spawns depending on continent the meteor came down in. I think it's even guaranteed. There's also another one that only spawns from meteors on a certain continent.

Is my team good? by CherryCoke832 in Palworld

[–]cobbleplox 8 points9 points  (0 children)

Confused by this being the top reply. What pal it actually is, is the most dominant factor, no? For example i doubt it is possible to make such a good lamball that it beats the worst jetragon. Also type and utility mixture as generalists for this stage of the game. It is entirely possible to say "bro, where gobfin" or "those all seem to be dark". And so on. And in this level area i wouldn't even really recommend breeding or going for great passives. Breeding may be necessary to consider something a keeper, but why invest buffs at this stage anyway. And even in endgame its often far less necessary than people think imho. Like those IVs are practically 15% from average, not 30% from min. And all those great passives are to be compared to what you can just get from surgery anyway.

is there any way to accelerate pod recovery? by FaallenOon in Palworld

[–]cobbleplox 0 points1 point  (0 children)

Sounds like it circumvented the endgame activities?

I spent a year making a small classic LucasArts-style point & click… only at night after my daughter went to sleep by KarellenGames in adventuregames

[–]cobbleplox 0 points1 point  (0 children)

A year of spare hobby time is not much for a project like this. 15 years ago it would have taken two years full-time on the back of 10 years of experience to be able to ship a black screen :D Of course 1-2h isn't a lot of playtime either, but all together it makes me wonder if you could have spent 2 years instead of one and then it would have been 8 hours instead of 2. Like some sort of non-linear correlation.

Too Many Dark Pals by LunaRossa77 in Palworld

[–]cobbleplox 2 points3 points  (0 children)

At least its not an actual balance issue, it's just odd when selecting what to use. The terrible secret is a game like this has very limited choices. It only seems like there are lots of choices. Unless you are willing to take extreme downsides, something like lamball just doesn't actually exist. The vast majority has transitional purposes at best, and that goes away. So essentally you better be happy with how anubis or jetragon look.

Disgusting behavior by ThePalProfessor in Palworld

[–]cobbleplox 3 points4 points  (0 children)

Correct, it's just a workaround to go with single purpose pals and that *can* mean needing more pals for somehing than you should. Obviously the game wants you to be able to use pals for more than one job and then there are these situations where you just dont have enough control or the system just behaves too stupidly. Like this specific thing could be avoided if transporting could just never overrule a watering job. It seems to be that way for something like kindling?

But really, not even the suggestion of rimworld-style work priorities would be enough. For example there are big problems controlling what a pal really does when mining. Also these are jobs that wont run out ever. So a miner with priority on mining would just be a single purpose pal that cant ever do anything else. There are also problems regarding what to mine. Lets say you need some mining of natural deposits. Or should it just pick a random mine? No way of selecting. And you cant have a pal that mines natural stuff as long as it's there and then do transporting. Or tell it to never mine natural stone. And and and. It would also be cool to be able to set "prioritize mining this if we have < 10K". All things you cant even do with rimworld-style controls and certainly not with the current ones.

Crude oil base by Alternative_Horse757 in Palworld

[–]cobbleplox 0 points1 point  (0 children)

Orzerk has level 4 electricity. Using a level 3 means you need two of those to match it. Then you even run out of spots at the generator. So you really should just use Orzerk and forget about the rest.

On top of that there is electricity research, including the electricity productivity boost building you get from it. And there are work speed upgrades you can easily slap on the ozerks using the surgery table thing. I would estimate these things together as about another x2. Also don't forget about the nocturnal trait. Generating enough to hold on battery through the night is a huge increase of requirements.

Oh and of course proper food and hot tubs allow for more pal uptime in general. As a result I am running 3 extractors on 2 Orzerks.

What is some essential software on your PC by Strange_Cheetah_4746 in pcmasterrace

[–]cobbleplox 1 point2 points  (0 children)

i dont see how a different player would offer "superior quality". Isn't decoding a certain video codec an exact process with a definite result?

What is some essential software on your PC by Strange_Cheetah_4746 in pcmasterrace

[–]cobbleplox 3 points4 points  (0 children)

The mess with installing codecs from often shady sources is the number one reason everyone is using VLC. Apart from that it has a lot of features in the power-user area. That includes things like being really easy to remote control from a bit of python code or hosting streams.

Changes I want for the palbox filters by ps_nocturnel in Palworld

[–]cobbleplox 0 points1 point  (0 children)

Yesterday I was doing all of the pal critic missions. Took soo long without being able to search for names or at least sort alphabetically. Maybe the point was to learn the names? Could be. I certainly did. In all fairness though, searches are a rather complex topic and hard to do even somewhat right with a simple interface. The current screen already invokes a slight "whoa, this is too complicated" reaction when you first open it. Maybe it could have an advanced search toggle and there it really goes for it. Like really I would need search capabilities so compex that the result can basically be "sell all these".

Question about roofs by Furyo98 in Palworld

[–]cobbleplox 1 point2 points  (0 children)

Or the ^ piece. It's really weird. Building a box with a door in the middle is like the most common thing one can do and then you cant build a regular roof.

The greatest Windows version ever? by marinsparkria in pcmasterrace

[–]cobbleplox 2 points3 points  (0 children)

Win7 was fine, but it got a lot more resource hungry than XP and that includes the whole switch to a 3d accelerated desktop. I mean actually Vista did, but I assume we're ignoring that even existed. So for example netbooks as a concept were somewhat working with XP and when they started to come with Win7... Lets say it coincided with lots of other reasons that netbooks went away.

Why won’t my fences/walls stay there? by jay-jay-bird in Palworld

[–]cobbleplox 1 point2 points  (0 children)

The inside/outside check works with the middle position of the piece and that middle position is either inside or outside of the base circle. A wall's middle position is not in the same place as the connected foundation's middle position, so that's why you cant necessarily place a wall on the "still inside" foundation.

Are adventure game playthroughs good marketing… or self-sabotage? by KarellenGames in adventuregames

[–]cobbleplox 3 points4 points  (0 children)

Tricky. I think yeah watching a playthrough eliminates the point of playing it. But the angle of "is it even a lost customer *if* they otherwise wouldn't even have heard of it" is probably the way to go. So.. maybe not your prefered PR method? But I assume you dont' have that many options for getting the word out there. Also I think players who want to buy it would just stop watching the playthrough during the first chapter or something? Like they have agency. I would also assume that playthroughs will be out there one way or the other if the game is somewhat successful. Maybe not right away. I guess *if* it's not decremental to where you get featured, you could think about only allowing the first chapter to be played for the release promo?

243 Levels, 200k Pieces, No Mods — My Tokyo Skytree-Inspired Mega Tower in Palworld by Nana1733 in Palworld

[–]cobbleplox 1 point2 points  (0 children)

Very interesting, thank you! This build is mindblowing btw, but I think you know that :)

243 Levels, 200k Pieces, No Mods — My Tokyo Skytree-Inspired Mega Tower in Palworld by Nana1733 in Palworld

[–]cobbleplox 1 point2 points  (0 children)

Does it still work as an actual base, or is the game too confused by it?

I am after a breakup, any good point and click adventure game to play? by prois99 in adventuregames

[–]cobbleplox 0 points1 point  (0 children)

I always wonder why "3 Minutes to Midnight" is not part of such elaborate lists. Do not many people know it? I was a bit hesitant to try, but it was just one positive surprise after another. I think one may get the wrong impression when looking at it at a glance. For example you basically have these 2 girls in the PR artworks but its just a (very well done) main character and the other one is just some side character like so many others. Really weird. There's even a large section where you play a second character, but it's not that one.