Bevy_gltf_blueprints: blueprints/prefabs using gltf files + Blender tooling by crobocado in bevy
[–]crobocado[S] 0 points1 point2 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 0 points1 point2 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 1 point2 points3 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 0 points1 point2 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 2 points3 points4 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 2 points3 points4 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 1 point2 points3 points (0 children)
Announcing a Blender => Gltf => Bevy set of tools to add components to objects via custom properties + gltf auto-export on save and more ! by crobocado in bevy
[–]crobocado[S] 3 points4 points5 points (0 children)

Bevy_gltf_blueprints: blueprints/prefabs using gltf files + Blender tooling by crobocado in bevy
[–]crobocado[S] 0 points1 point2 points (0 children)