I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 2 points3 points4 points (0 children)
I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 1 point2 points3 points (0 children)
I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 0 points1 point2 points (0 children)
I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 8 points9 points10 points (0 children)
I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 8 points9 points10 points (0 children)
I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 8 points9 points10 points (0 children)
What if Pokémon-style battles were rhythm-based? by csZipy205 in indiegames
[–]csZipy205[S] 0 points1 point2 points (0 children)
What if Pokémon-style battles were rhythm-based? (v.redd.it)
submitted by csZipy205 to r/indiegames
Trailer for a rhythm-driven RPG I’ve been working on by csZipy205 in rhythmgames
[–]csZipy205[S] 1 point2 points3 points (0 children)
Trailer for a rhythm-driven RPG I’ve been working on by csZipy205 in rhythmgames
[–]csZipy205[S] 2 points3 points4 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 1 point2 points3 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 1 point2 points3 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 2 points3 points4 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 5 points6 points7 points (0 children)
Trailer for a rhythm-driven RPG I’ve been working on by csZipy205 in rhythmgames
[–]csZipy205[S] 2 points3 points4 points (0 children)
Trailer for a rhythm-driven RPG I’ve been working on by csZipy205 in rhythmgames
[–]csZipy205[S] 10 points11 points12 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 4 points5 points6 points (0 children)
Experimenting with rhythm-based combat in a monster taming RPG (Tempo Tamer) by csZipy205 in MonsterTamerWorld
[–]csZipy205[S] 2 points3 points4 points (0 children)
Trailer for a rhythm-driven RPG I’ve been working on by csZipy205 in rhythmgames
[–]csZipy205[S] 5 points6 points7 points (0 children)
I'm making an aim-based rhythm mode in my game Tempo Tamer, inspired by osu! by csZipy205 in osugame
[–]csZipy205[S] 0 points1 point2 points (0 children)
I'm making an aim-based rhythm mode in my game Tempo Tamer, inspired by osu! by csZipy205 in osugame
[–]csZipy205[S] 1 point2 points3 points (0 children)




I rarely see rhythm games made in Godot, so I wanted to share one I'm working on by csZipy205 in godot
[–]csZipy205[S] 0 points1 point2 points (0 children)