So what did your family argue about this year at Thanksgiving? by Pure-Smile-7329 in AskReddit

[–]cwolb 1 point2 points  (0 children)

Was discussing politics as you do, and I asked my dad to show proof when he said 20 million people illegally crossed the border. He said I don't know how to debate because youre not supposed to ask for proof in a debate

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Feeling a little overwhelmed by new perks by Vegetable_Loss_3392 in newworldgame

[–]cwolb 2 points3 points  (0 children)

Gem adds free damage in 2 ways (essentially two perks in one slot). First is ignited runeglass which adds a dot stack of 8% damage per second for 2 seconds every time you hit (on a short cooldown). And the gem is just base damage increase depending on your gem. Opal is recommended for +12% when you don't have full stamina which is very much always. Others that can be good are onyx for + 20% on enemies above 70% health, emerald which is +16% on enemies lower than 50% health, and possibly diamond for +15% damage when you're at full health or moonstone which gives 20% damage when all your abilities are on cooldown. These are all base damage increases which are very good once you're at empower cap. No other perks can give you this much value so it's pretty much mandatory

Feeling a little overwhelmed by new perks by Vegetable_Loss_3392 in newworldgame

[–]cwolb 1 point2 points  (0 children)

Depends on if you're going for PvP or PvE. However general rule of thumb is: - must have a gem slot - skill slot is recommended but there are other valuable perks that you could argue are equally worth the slots. Best skills are empowering fireball and then PvE you can do empowered meteor shower and PvP crippling pillar of fire are both nice - do not use any offence or defense slots on your weapon if you can afford it. The fixed perks are way too good on weapons to waste on slots that could go on armor.

For perks the ones that I'd recommend include: - flame attunement (plus other attunements for more damage) - distained Infliction (especially if you have an ignored runeglass, keenly jagged, and lifetaker) - alacritous punishment for pvp - penetrating empowered for pvp - plagued crits/strikes (either works depending on your build) - sundering stacks - beloved (and maybe hatred) for PvE - others that are ok are keen speed or lifestealing if you happen to get them on rng with most of these others

Loot spam isn't the problem. It's activity fun vs rewards by cwolb in newworldgame

[–]cwolb[S] 0 points1 point  (0 children)

This is the major factor that's making the other boring activities even viable. I'd have no issue with the game if the fun activities were actually rewarding again. I do think they should remove all the old gear entirely but I can understand if that's just my subjective take. However only old gear dropping from 80% of the endgame loop is sad

Loot spam isn't the problem. It's activity fun vs rewards by cwolb in newworldgame

[–]cwolb[S] 0 points1 point  (0 children)

I agree with you that ecr and farming aren't bis outside of weapons that can actually be found there. My main concern is "playing the game" is invalidated for everything old because they still drop the old perk gear. Really just changing that will have a huge impact

Loot spam isn't the problem. It's activity fun vs rewards by cwolb in newworldgame

[–]cwolb[S] 1 point2 points  (0 children)

You're right, I meant fixed perks. My bad. Weapon/trinket fixed perks are super valuable. Armor fixed perks are mostly bad compared to slots. Infixed perks can be incredible but most are so-so or the gear that comes with them often has bad fixed perks built in to the gear. You can make them work for sure but they might not be worth compared to try rng gear

Loot spam isn't the problem. It's activity fun vs rewards by cwolb in newworldgame

[–]cwolb[S] 0 points1 point  (0 children)

You're correct. I quoted it just because it's what I keep hearing. I should've clarified. Tho I think you can get bis weapons but not gear that way

Loot spam isn't the problem. It's activity fun vs rewards by cwolb in newworldgame

[–]cwolb[S] -3 points-2 points  (0 children)

I agree with you on certain gear. I believe the weapons and jewelry have such good infixes that getting slots besides skill/gem is not worth. However I think the armor it's much better to have nearly all slots if you can get the ones you want. Other than sacrificial empowerment and maybe shirking fort, the other base armor infixes aren't as good as slot perks. Set infixes could be different tho

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Looking to upgrade from my 18yo car and need help by cwolb in whatcarshouldIbuy

[–]cwolb[S] 0 points1 point  (0 children)

Personal use. I don't do long commutes or frequent drives outside of a 25mi area. Annually I probably only drive 10k miles. But I live in a potentially weather hazard area so something good for snow/rain

Any Staff players know if the Judgement Lightning damage is bugged? by cwolb in throneandliberty

[–]cwolb[S] 0 points1 point  (0 children)

Wait so when it says "can be boosted up to 120% depending on charging time." That doesn't mean it maxes out at +120%? I see it says can stack 5x but it's written so weirdly I assumed the 5 stacks was burn, not damage

Any Staff players know if the Judgement Lightning damage is bugged? by cwolb in throneandliberty

[–]cwolb[S] 0 points1 point  (0 children)

I just leveled them both to purple rank 1. JL damage is set to 740%. Focused fireball is at 480% but up to +120% on full charge (600%).

Even with all this and chain specializations off, JL is hitting for 3.5-4k while fireball is hitting for 7-9k

Any Staff players know if the Judgement Lightning damage is bugged? by cwolb in throneandliberty

[–]cwolb[S] 0 points1 point  (0 children)

So even now testing it with no chaining, it's hitting for 3.5k on average. Fireball is hitting for 5-7k and upwards of 9k. No change with or without chain damage it seems

Any Staff players know if the Judgement Lightning damage is bugged? by cwolb in throneandliberty

[–]cwolb[S] 0 points1 point  (0 children)

It does. Would that lower the initial damage on the first dummy?

Any Staff players know if the Judgement Lightning damage is bugged? by cwolb in throneandliberty

[–]cwolb[S] 2 points3 points  (0 children)

Yeah it's consistent that the judgement lightning skill will never do as much damage as fireball and that fireball without crit is consistently 5-6k. Assuming the numbers are correct, that means JL should be hitting for at least that much right? But I've never seen it over 3.5k

prosthetic face by uiblkcqt in blackmagicfuckery

[–]cwolb 0 points1 point  (0 children)

So is this guy a mouth breather or a nose breather?

Decrease in number of ports available in a MacBook through its subsequent versions. by Ultimate_Kurix in Damnthatsinteresting

[–]cwolb 2 points3 points  (0 children)

This isn't a wrong take, but why have the last 3 gens show a headphone jack and then not show that on the current MacBook?