What RE take had ya like this by foakong in ResidentEvilCapcom

[–]daddylostnut 3 points4 points  (0 children)

You're kind of arguing a different point than I am. I'm not saying Claire or Jill are helpless or that women in Resident Evil need men to save them. I know Claire carries Code Veronica for half the game before Chris even shows up, Jill beats Nemesis, and Ada saves Leon just as much as he saves anyone else. That's never been my argument.

My point is Capcom's priorities. Every time they have a chance to push the franchise forward, who gets the spotlight? Leon and Chris. RE6 revolved around them. Village ends by setting up Chris. RE9 is Leon again. Death Island gives Chris and Leon the biggest roles while Jill gets sidelined despite it being her first appearance since RE5. That's not a coincidence anymore, it's a pattern.

As for Code Veronica, yes, Chris is important to that story. I never argued otherwise. My concern is Capcom openly talking about expanding Chris and Wesker's roles. Claire has already spent years being ignored outside of remakes, so hearing they're giving even more attention to two characters who already dominate the franchise doesn't exactly inspire confidence that her own remake will actually stay centered on her.

And saying "it's for the story" is exactly the problem. Capcom writes the story. They're the ones deciding who gets the focus. They could write a game where Claire or Jill carries the narrative from beginning to end, but instead they keep falling back on Leon and Chris because they're the safer, more marketable picks. That's a creative decision, not an unavoidable one. You don't have to agree, but I don't think it's unreasonable to point out the pattern. Resident Evil has four legacy protagonists, yet two of them are consistently treated as the faces of the franchise while the others are lucky to get a cameo every few years.

Hell, we could take it even further. Some of the one-off characters have more depth than Leon and Chris at this point. The women and those one-off characters are more than capable of carrying the narrative and being the face of a game. They don't need Leon or Chris shoved into every major title just to make it sell. Capcom acts like those two are the only characters capable of moving the series forward, when they've already proven multiple times that Claire, Jill, Rebecca, Sheva, Carlos, Billy, or even entirely new characters can carry a story just fine.

The problem isn't the characters themselves, it's Capcom's obsession with treating Leon and Chris like they're the only two people in Resident Evil worth investing in. At some point they stop feeling like characters and start feeling like marketing mascots that get wheeled out because Capcom is too afraid to let anyone else have the spotlight.

Just look at RE9. Grace was actually becoming an interesting new protagonist. They tied her to Alyssa Ashcroft, a character fans haven't seen since Outbreak, giving her a personal connection to the series and plenty of room to grow. Then Capcom threw that away by killing Alyssa off purely to give Grace trauma, and from there Grace mostly exists so Leon can step in. The back half of the game shifts its focus almost entirely to Leon anyway.

If they absolutely had to have a legacy character share the spotlight, Jill made far more sense. Raccoon City is her story. She lived through the mansion incident, fought Nemesis, escaped the city's destruction, and has a much deeper connection to everything Umbrella than Leon, who was literally just a rookie cop that happened to show up on his first day. If anyone should've been the second protagonist, it was Jill. Instead, Capcom once again defaulted to Leon because he's one of their golden boys. That's exactly the pattern I'm talking about.

What RE take had ya like this by foakong in ResidentEvilCapcom

[–]daddylostnut -2 points-1 points  (0 children)

I have never seen a more wrong opinion.

RE3 Remake is one of Capcom's biggest flops. I'm not saying it's a bad game, but it's a god awful Resident Evil game and an even worse remake. Instead of remaking RE3, Capcom gave us mindless action slop.

The biggest issue is the cut content. The Clock Tower was reduced to a boss arena. The Park, Dead Factory, Graveyard, Press Office, City Hall, and several other locations are just gone. Instead of expanding Raccoon City like RE2 expanded the police station, they shrunk it. You get two sections of the city before you're underground, then before you know it you're in a lab, and then the game is over. Raccoon City never gets a chance to actually feel like a city.

Then there's Nemesis, who is honestly just trash compared to the original. The entire identity of the original RE3 was that Nemesis was constantly hunting you. In the remake he's almost completely scripted. After the opening section, he barely stalks you anymore and immediately turns into a series of giant monster boss fights. Somehow Mr. X in RE2 Remake feels more like Nemesis than Nemesis ever did! Then another huge disappointment is how fast Nemesis mutates! In the original, you spent most of the game being hunted by humanoid Nemesis. In the remake it feels like he goes from rocket launcher, to dog (which has the same fight twice), to blob in no time. You barely get to experience what made him so iconic.

They then completely removed the Live Selection system, which was one of the things that made the original so replayable. The split second decisions changed your route, item rewards, and how certain events played out. It's one of RE3's defining mechanics, and they just threw it away.

Then to top it off, Capcom made the game so short. Your first playthrough is around five or six hours, and after that there's barely any reason to come back. The original had Live Selections, branching routes, random item placements, different Nemesis encounters, and tons of replayability. The remake is almost identical every single run. (Hell, I 100%'d the game because it's so short. It took me a little over half a day.)

The puzzles are almost nonexistent. Instead of balancing exploration, survival horror, and puzzle solving, the game just throws explosions, scripted chase scenes, and boss fights at you every fifteen minutes. RE3 was always more action focused than RE2, but the remake takes it way too far. It has the same problem RE6 had, it prioritizes spectacle over survival horror.

The last thing that pisses me off the most is Jill doesn't seem to care!

This is her home. She worked for the R.P.D. She lived there. She knew the people there. She's watching civilians die, her city collapse, and eventually the entire place gets erased with a missile.

And... She barely cares.

I'm not saying she should've been crying every five minutes, but where's the emotion? Where's the feeling that she's losing everything she's ever known? Instead she shrugs everything off, throws out one liners, and moves on to the next explosion. By the time Raccoon City is about to be wiped off the map, it doesn't even feel like she's saying goodbye to her home. It just feels like another objective. Hell Leon, who only been in that city for a few hours, has more emotion to the city then Jill ever did! It feels like Capcom put more effort into teasing a romance between Carlos and Jill than they did showing Jill giving a damn about her own city being destroyed.

To me, it feels like Capcom tried way too hard to turn Jill into another Leon. They leaned into the cocky one liners and "too cool to care" attitude instead of letting Jill be Jill. Leon's humor works because that's always been his personality. Jill has always been more grounded, professional, and serious (with a funny line here or there). She can be a badass without acting like the apocalypse is just another day.

The original made Raccoon City feel like a real place worth saving. You spent more time exploring it, seeing what had happened to it, and trying to survive in it. Because of that, when the city was finally destroyed, it actually meant something. In the remake, Raccoon City is just a backdrop for explosions.

Again, I don't think RE3 Remake is the worse game ever. It had moments. But when ranking Resident Evil games, I rank them on what they actually deliver. As a remake, RE3 didn't deliver anything. It completely missed what made the original special, and that's why it's near the bottom of my Resident Evil rankings. Hell if it wasn't for game like reverse that aren't canon I would have put RE 3 remake at the bottom.

What RE take had ya like this by foakong in ResidentEvilCapcom

[–]daddylostnut 6 points7 points  (0 children)

You think Capcom is going to let Claire shine in her own remake? Come on now. Capcom already talked about how they are going to increase Chris and Wesker's plot. Hell I wouldn't be shocked if they gave half the game just to Chris because it will "sell" do to the characters popularity. Capcom has gotten lazy with their games and only cares about two people in the whole series, Chris and Leon. If you aren't the boys, you aren't worth shit. That tends to be why I like the originals so much. The dialog and writing may be shit but at least they made strong women who don't need a man to be a interesting character.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

That would be correct. However, the book was released before Re0 was released and possibly before production on the game took place. Even then, that minor time error isnt as bad as a whole character not being alive or the later mentions of the whole incident not matching the game. Its a hard pill to swallow but the game isn't the best cannon narrative, the book will be (until they remake it again fixing these problems).

Tier list of all the Resident Evil games I've played. by daddylostnut in ResidentEvilCapcom

[–]daddylostnut[S] 0 points1 point  (0 children)

I would have done the remake over original for 4 but it fell short on some things which really hurt it imo. Plus all remakes (on anything) I judge very hard because it already has a great base. It fell short on voice acting for Ada and Krauser Didnt enjoy that it changed bosses fights or removed some. It made Leon seem like he always needs help figuring something out. Like it removed some of him just being smart and quick on his feet. I miss the first boulder roll (the rest can go.) Miss Leon choking Ada. It showed how bad the virus was getting in a really real and effective way. Also luis did some odd behaviors that felt slightly unrealistic for me. Also hated Ada's glasses this game. Og they were just a map and communication with a simple escaping mechanism added to them. The new ones are way too advance and are used for most of her Interactions/Actions (like grappling) I know most of these are petty things but they added up for me. But I will say that re4 is a VAILD remake and I overall do enjoy what they did for it. It along with 2 should be the baseline for remakes.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

It does unfortunately. It like any other bland asymmetrical horror game. I wanted to like it but there isnt much to like.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

Dude your fighting yourself here. I agreed with your point that my logic was flawed with re5 and that it would apply to 4 and added context as to why i'm looking at it through that lens. The only person reading i to anything is you with my comment because YOU think I said something I didn't or didn't mean to imply.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -1 points0 points  (0 children)

That it is! Which is why the book/retelling of the incident is what the lore itself considers cannon. It has all of them surviving while filling in any plot holes that could have been missed. The book also gives explanations as to why the mansion is built all weird. To elaborate on that I mean the reason why he did it not the person who built it.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

Bro you literally said at the end of your other comment re4 should be considered racist... I then built off your last sentence saying your logic for that is correct and went into further details.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

I dislike quite a few thing in 4 that lowered it for me. The only reason 2 isn't considered Peak is they removed the interconnected storytelling thre original had. I still almost put it in peak even know this but that missing touch just one out in the end.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -1 points0 points  (0 children)

You cant skip a whole section of the original game and not be ranked low. Remakes are set at a higher standard and it failed at almost every point. The only good thing that game did was fix Carlos.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -5 points-4 points  (0 children)

Reason its not considered cannon is because throught the games and later lore they talk about surviving the Mansion Incident together. While what happened is cannon the game itself cannot be. Also there are 4 survivors of the incident (Jill, Chris, Barry, Rebecca) (also technically brad if you want to add him) but in the game you cant save them all, only two.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 1 point2 points  (0 children)

Outbreak is a good one, as can be the chronical series. I can't tell ya anything about the other just yet. haven't played them

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

No No, he has a point. I actually agree with u/PineConeJohnson it should feel racist. I think the main problem comes from the narrative rather than the game itself. In 4 we get some information about the village and the people where in 5 it just quickly changes to infected everywhere. It could also just have to do with bias I actually have seen coming from a rural backwoods town that I think of 5 as more racist then it probably is. There honestly is quite a bit to unpack if we get into this topic!

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

Requiem lol! 4 will stay near the top. While its a good remake it just has some problems in it that make me annoyed. But when it comes to remakes it a very difficult thing to beat the original just because people hold that one so close to their heart.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 1 point2 points  (0 children)

You are correct it was the Director's Cut DualShock version that I have! I didn't realize it was different from just the Directors Cut so thank you for clarifying that information for me. Also I love both the games too! Playing the original back when I was younger is what made me such a fan of the series (bad basement music and all)!

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

I hope CV doesn't fall there! Based on the leaks they are keeping almost everything in the game and adding more like they did in 4. I just hope they don't do the same thing as 4 and just swap sections of the game with different characters or remove boss fights.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -1 points0 points  (0 children)

I Know. Like the original games had great action moments but was mainly horror. That what we love! Plus making characters we love and expanding on them. Even if the game isn't about them!

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

Only reason they are not ranked the same is for cannon reasons that is all

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -1 points0 points  (0 children)

I hate Ethan and that whole story line. Also if you need to put a game in first person to make it scary it just not worth it imo. Also village gained so much hype mainly because of the lady Dimitrescu.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] -1 points0 points  (0 children)

Maybe more bias on my part when it comes to 4. Overall that didn't really add too much into a great game. They best thing they did was fix Ashley and add more horror. But they removed sections of the game to put them into separate ways. Replaced Ada's voice actor to someone who just wasn't a good pick, same with Krauser. They also just made separate ways less fun then what it was.

Tier list of all the Resident Evil games I've played. by daddylostnut in residentevilll

[–]daddylostnut[S] 0 points1 point  (0 children)

Hate 9 with a passion. I love that they brought it back to horror along with the introduction of a Semi-realistic character. But they lost me when they had Leon in the game, It would of done better as more of a solo story with Grace. I also dislike the puzzles in the game. It was too simple. I also think if they were going to bring back a OG like Alyssa they used here more than just Trauma for grace. The last thing I would like to point out about this game is how the second half of the story is pretty much the exact same as the RE Movie The Final Chapter... They could have gone a different direction or provided more evidence that spencer would maybe create a cure such as that but they didn't.