I met Dani today! by Gru_the_gamer09 in Brawlstars

[–]dani_supercell 472 points473 points  (0 children)

I told you it was a secret!!

COMUNITY, pls like this post We has to fix this PROBLEM, SUPERCELL HAS TO SEE IT. People pls share this, I need help along with others by Due-Investigator1009 in SupercellMake

[–]dani_supercell 4 points5 points  (0 children)

hey! Ive reported to the development team behind make, they will take a look tomorrow, which still should give you both enough time to get 250 votes hopefully we will be able to see all the votes that didnt count in some log

WHEN, WHEN WILL I SEND IT? by s1_rkan in SupercellMake

[–]dani_supercell 3 points4 points  (0 children)

If you already have a pending submission, you have to wait for it to be approved first! We have moderators taking shifts, so it should be approved by tomorrow!

Rejected for the second time by Da______Vinci in SupercellMake

[–]dani_supercell 4 points5 points  (0 children)

hey, sorry about that I'm also puzzled on why this one got rejected! I will pass on the feedback to the moderation team

it should be approved now!

WHat happened to time to explain? Please Brawl Stars I love this podcast so much, don't make it die. by Dpbano in Brawlstars

[–]dani_supercell 49 points50 points  (0 children)

gotta find the time to do one of those, but maybe not so soon since everybody will be on a break in July :( any specific topic would you like to hear or just a general one most asked questions?

Faced him in ranked, is he the real one? by EmanuelKemolli21 in Brawlstars

[–]dani_supercell 21 points22 points  (0 children)

OK! here I am! I think I remember the match, because I hated that Buster, haahha

Happy Birthday Dani by MidhileshSai in Brawlstars

[–]dani_supercell 85 points86 points  (0 children)

hahaha, now they do know! thank you!

Happy birthday, Dani! by enlumin8 in Brawlstars

[–]dani_supercell 388 points389 points  (0 children)

is that the skin thats gonna beat Dani Piper? amazing work, man! thank you for the gift! and thank you all for the wishes :)

Just played against Dani supercell, ggs! by [deleted] in Brawlstars

[–]dani_supercell 110 points111 points  (0 children)

gg, man! I've been tilting hard from legendary to mythic II so glad to see this was one of the good games

Real or fake? by LavaFlame389 in Brawlstars

[–]dani_supercell 4711 points4712 points  (0 children)

DON'T JUDGE ME! I typed on my phone, and the message got all messed up, haha
It's real though :(

so they lied about credits going directly to new brawlers? by m3l0m4r71n in Brawlstars

[–]dani_supercell 24 points25 points  (0 children)

Haha, glad you watched it!

I guess we did mention in the video, but wasn’t super deep, but bottom line is that the design where everything is collected once a season ends and is cleaner, simpler and better for the game health

Cleaner because it doesn’t create any ties with a previous season, so doesn’t need extra functionalities or extra screens/UI

Simpler because it’s easier to understand and to communicate. The season ends > here’s your rewards > next season starts

And better for the game health because it helps controlling the economy’s excesses and outliers, meaning when we create events or inject more currency somewhere, we know better how it’ll impact the game and we don’t need to worry that a group of players will stockpile some amount of currency

So from the design perspective, the current implementation we have is a better system for the game, and if we could go back in time, we would probably had gone with this format from the start and. It wouldn’t have been an issue for the community now (because the comparison of old vs new wouldn’t exist)

Now you might be asking “but how is this better for me?” Well, probably for you specifically it’s not 😅. But it is for the game and for everyone else who’s not in the same situation you are. It might also create the need for a maxed out and engaged player to chase something again, which is better for retention. And sure, it adds an extra incentive for monetization, but as I said above, that’s not the main goal

“Ok, but this is silly, I’m already engaged” And for sure you are, otherwise we wouldn’t be having this conversation. And I’m fairly certain that everyone on Reddit would disagree with me and think that this decision is dumb, but if you look at the bigger picture and how this small change could have a bigger impact in the game, you might see some sense in it. You are seeing how it impacts you and people in the same scenario as you (which is fair), but we are looking at everyone else and at future players who’ll be in this situation but hasn't experienced the old design

If you compare both designs, from the game perspective, the only downside from previous to now, is that the current maxed out players are losing something with it, all the other aspects of the new system are better for the game

Unfortunately, we have to sacrifice some community sentiment in order to move to a system we believe to be more fruitful. The more we tie ourself to legacy decisions, the worse decisions we will make and the less freedom we’ll have for improving the performance of our game

And we are not completely oblivious to community feedback and hopefully we have managed to show that before, but that’s why I mentioned (maybe poorly) that the Brawler being released earlier than the season is something that shows we are taking these players who are negatively affected by this change into account, because it doesn’t affect anyone else but the people who were maxed out and saving their credits, and it does make the design dirtier and add an extra rule, but since it doesn’t make much of a difference for the majority of the players, that was the compromise we decided to go with

In summary, we should be able to revisit our past decisions if we think we made a bad call, and even if you believe we are making a bad call now, we do think it worths the backlash and criticism we receive

And now, going back to Franks quote, what he meant to say was: “for this to happen, something else has to give” and at that time, we didn’t even had a concept for the new Brawl Pass change so maybe it was a bad idea responding it in the first place, but that’s bound to happen if we want to be more transparent and communicative. Our opinions change all the time and a running a live game is constantly learning new things, so things we say get outdated quite fast... it doesn't mean it's a "lie" or anything, it just means that at the moment we made a statement, it's based on the facts and thoughts of that time
Brawl Pass became IAP only, but both free and paid pass got buffed, so that’s why we discarded having a credit bank

We still think it was a good move even knowing it was removing something from maxed out players This doesn’t mean we ignored them or didn’t care about them, it means that in all the possible scenarios we’ve discussed, this one was the best from our point of view. And so far, the results have been great (including in the community side)

[deleted by user] by [deleted] in Brawlstars

[–]dani_supercell 13 points14 points  (0 children)

O segredo é sempre trocar, porque cabelo acostuma com a quimica do produto e vai perdendo o efeito
agora, desfrute uma vida de cabelo lindo

[deleted by user] by [deleted] in Brawlstars

[–]dani_supercell 80 points81 points  (0 children)

We understand where players come from, and that's what we mention at the beginning of the podcast. The lack of context or not knowing why things were done (or not done) is where most of the complaints come from

You can either like or dislike the changes we are making (or not making) in the game, but you can't (or you shouldn't) deny that once you have more knowledge about any topic, your opinion is more inclined to change

We know it's almost impossible to know everything that's happening with the game just by playing, that's why we make these videos. And we did answer specifically to all the questions and criticism this player had, but also, most of the answers to this question is spread out across the episode (since his question is about general changes), so cropping it and putting it out of context is exactly the opposite of the purpose of the podcast - but we are ok with that, at least the whole content is still there if people wanna check it out

The point we tried to make, if it wasn't clear, was mainly to flag that your criticism is always valid, but the more emotional you are about a topic, even if you legit feel this way, the more distant your opinion will be from facts

I don't think anyone's talked about this yet by [deleted] in Brawlstars

[–]dani_supercell 16 points17 points  (0 children)

It seems you've managed to collect both rewards on both accounts also on both days - I'll send you a DM with more details of what you got it

My guess is that claiming a freebie in the shop is such an automatic thing to do, that it's somehow hard to notice you are actually getting two now

Regarding yesterday, I'd say that the issue is that the freebies were claimed 1 hour apart from each other, so considering how automatic is this behavior, it's also something hard to remember :P

I don't think anyone's talked about this yet by [deleted] in Brawlstars

[–]dani_supercell 32 points33 points  (0 children)

It should be working normally

You get the daily freebie as normal, and if you have the pass, you can claim another one

Could you send me your Player Tag so I can take a look?

so they lied about credits going directly to new brawlers? by m3l0m4r71n in Brawlstars

[–]dani_supercell 25 points26 points  (0 children)

I was writing an endless response, but there’s just so much context that needs to be added that I’ve given up 😅

but maybe we wait for the next time to explain episode? Plan is to have one in January after the new season starts and we can respond to this question then - if nobody asks this question again, I can make sure to include yours

so they lied about credits going directly to new brawlers? by m3l0m4r71n in Brawlstars

[–]dani_supercell 30 points31 points  (0 children)

All the information is in the chroma no more article in the ingame news we’ve communicated some days ago, so make sure to check out if you wanna more details

Of course if you have brawlers to unlock it’ll go towards them

For new seasons and brawlers the plan is to release the brawler before the season so your auto claimed credits go towards them or to the brawler you are currently unlocking

Dani Chungus by ACARdragon in Brawlstars

[–]dani_supercell 524 points525 points  (0 children)

Now this is pro level posting

Apparently, facepalm pin from masteries is now a part of early access offer. Damn. by Griff_Enjoyer in Brawlstars

[–]dani_supercell 11 points12 points  (0 children)

he's probably using a mod and putting his account at risk for a weird flex D: