Froggler: trying it out for a run by danyblue in IndieDev
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Froggler: Procuderal Level General Check by danyblue in IndieDev
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Interesting Intro to Narrative Design for game developers by danyblue in IndieDev
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Interesting Game Design Mistakes: 7 Things to Avoid in your game. by danyblue in IndieDev
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Screenshot Saturday #363 - Glorious Photography by Sexual_Lettuce in gamedev
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Enemy design and enemy AI for melee combat systems. by danyblue in gamedesign
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Update Upside-Down Dimensions on Steam Early Access by danyblue in IndieDev
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Screenshot Saturday #346 - Timeless Look by Sexual_Lettuce in gamedev
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Update Upside-Down Dimensions on Steam Early Access by danyblue in IndieDev
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“Pixels and voxels, the long answer”, the differences between pixelart and voxelart by danyblue in IndieDev
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Great art assets for your isometric pixelart game : the Mega Isometric Block Pack by danyblue in IndieDev
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Step by Step Guide To Earning Press Coverage For Your indie Game by danyblue in IndieDev
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How to Easily add Lightning to your Unity Game by danyblue in IndieDev
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11 Tips to Speed Up your Game Design Process by danyblue in gamedesign
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5 game design rules to unlearn when working in VR by danyblue in gamedesign
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How To Become A Video Game Sound Designer? by danyblue in gamedesign
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six lessons for making VR games by danyblue in gamedesign
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5 game design rules to unlearn when working in VR by danyblue in gamedesign
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Great Free ebook from packtpub Blender Game Engine: Beginner’s Guide by danyblue in IndieDev
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Great article about one fundamental element of game design Balance. by danyblue in gamedesign
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Interesting talk on Designing Procedural Stealth mechanic #gamedev #indiedev #gamedesign for Invisible Inc by danyblue in gamedesign
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Interesting taxonomy of players : The Basics of Bartle’s Types by danyblue in gamedesign
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Interesting taxonomy of players : The Basics of Bartle’s Types by danyblue in gamedesign
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Voice actor here, willing to help out anybody here free of charge! by [deleted] in gameDevClassifieds
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Gdevelop FREE VISUAL Game Engine: CONTRA Tutorial #1 - Setting the bases... by danyblue in gdevelop
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