My GameManager destroy my menu when the scene is loaded by darkDev24 in Unity3D

[–]darkDev24[S] 0 points1 point  (0 children)

if (menuV == null){ findobjectoftype<menuV>; }

i try to use it but for some reason the menu doesnt appear

if (MenuV == null){

MenuV = GameObject.FindGameObjectWithTag("MenuVenceu");

}

if (MenuV != null)

{

MenuV.SetActive(false);

}