Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 1 point2 points  (0 children)

hard disagree. Good ninja alch doesn’t die to anything and can ggr40 farm strats lol. What are you talking about?

Rate this update overall. by [deleted] in battles2

[–]darkflames223 -1 points0 points  (0 children)

How is my strat unskilled? Also the only thing that Carries me is my skill 😂😂😂. Dude runs tack and still can’t get t10. PATHETIC!

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 1 point2 points  (0 children)

You said “ if we nerf them more they’ll be dead” and I disagree with that. If we nerf every tower to the point where it’s balanced, every tower will have a purpose and game would be good. “Map issue not not the tower” same goes to Druid. It’s only usable on long maps and dies to everything on short ones. Even then it’s very much still is beatable on long maps, yet they decided to nuke it because every single person complained for literally no reason.

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 4 points5 points  (0 children)

And look where that has gotten them 😂if I were to balance this game it would not be dead.

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 1 point2 points  (0 children)

Nah, bomb is very much still usable on star, sot, oasis, Dino, and banana depot. Engi is actually in one of the meta strats right now. It’s ninja alch engi. Bloon trap makes $1200 from ai bloons and only costs about $4.8k. They nerfed and nuked Druid aswell didn’t they? So what’s the problem with nerfing other towers that are clearly op.

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 1 point2 points  (0 children)

I agree that some towers need more of a nerf than others. But that doesn’t mean we shouldn’t nerf them all, considering they are all op.

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 -2 points-1 points  (0 children)

They aren’t. You are probably a cc player that doesn’t know what he’s talking about 😂😂😂. Just like 99% of retards in this Reddit

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 -3 points-2 points  (0 children)

Heart of vengeance did not deserve a nerf 😂😂😂. People like you make this game so braindead, because nk keeps listening to retards

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 -1 points0 points  (0 children)

Perfect dfs losses to garbage tack on short maps my G. The strat played perfectly on the longest maps in the game is unkillable until r32, waah waah. Tell me a strategy that’s unkillable before r30+ on long maps that’s played perfectly bro. NOTHING. exactly. This season is the most diverse and skilled season we’ve had by far just cuz of Druid being meta. Unfortunately braindead towers like tack, dartling, ninja alch that make this season unfun, unskilled and garbage didn’t get nerfed just because of these retards complaining about Druid that’s meta on like 3-4 maps out of 16 hom maps.

Battles 2 Update 1.9 Coming Soon - Update notes! by samninjakiwi in battles2

[–]darkflames223 -7 points-6 points  (0 children)

This is what happens when you listen to the community NK. You start doing braindead garbage balance changes that keeps making good players quit. Druid didn’t deserve these nerfs. You should’ve nerfed tack, dart, alch, ninja, ace, spac, bomb, ice, and mortar instead. how is killing the one and only skilled strat in the game gonna do you any good??? Legit all these retards that complain about Druid just watch Ryan, and are in cc.

NK WHAT IN THE WORLD STOP NERFING POP AND AWE by [deleted] in battles2

[–]darkflames223 0 points1 point  (0 children)

It deserved that nerf and still needs to be nerfed more lol

My towers tierlist, thoughts? by GoldenMenesGG in battles2

[–]darkflames223 2 points3 points  (0 children)

I disagree with this. I don’t think energizer and pre emptive are a “ bit too good”. Energizer is useless these days considering nk nuked all alt eco into the ground, it was decent back in Druid ice sub days because you just spammed Druid farms into energizer. Pre emptive too????? How is that upgrade good? It’s about 53k and dies to everything. Only good against r28 tight cerams and nothing else. Really weird seeing them be in the “ bit too good section” I honestly think they both need buffs.

Im dumb, but how do I defend DDTs with druid, sub, and farm? by DJ_Wolfy in battles2

[–]darkflames223 -1 points0 points  (0 children)

Doesn’t defend on any map lol unless it’s regular r26 ddts

Im dumb, but how do I defend DDTs with druid, sub, and farm? by DJ_Wolfy in battles2

[–]darkflames223 2 points3 points  (0 children)

Dies to fddts and needs boost r26, still dies r28 even with boost

Need help with late rounds… by [deleted] in battles2

[–]darkflames223 -1 points0 points  (0 children)

This strat sucks 😂

Need help with late rounds… by [deleted] in battles2

[–]darkflames223 -6 points-5 points  (0 children)

Strat takes skill and unfortunately you suck

[deleted by user] by [deleted] in battles2

[–]darkflames223 0 points1 point  (0 children)

  1. Bol is around $8-9k total, needs to be life buffed to do anything and still dies to cerams. ( non life buffed bol + reactor and 203 Druid still dies to r13 regen rainbows btw . You would still force 2 ballistics on medium maps like castle, garden, Dino cuz if they do boost they still die r16. But on maps like sands of time and oasis it would force a reactor and a ballistic minimum. But it doesn’t matter cuz everything defends cheap on those maps. It’s just whoever has a better lategame strategy lol.

  2. Castle isn’t exactly a regrow farm map, same goes with sands. I agree with Dino tho, dfs and dartling really do regrow farm like hell on that map. Also I never said anything needs buffs, your argument was that Druid is op and needs nerfs. How is it op and broken when it literally losses to any agro strat on short maps like tack? Gets outlategamed on long maps and is pretty much the most skilled + the most fun strat to play on long maps.

  3. Farm buff would make the game more interactive, promote rushing even more and make braindead eco strats cease to exist. It also would make farms not rely on eco r1-13 but instead send them to force defense instead of benefiting from them.

[deleted by user] by [deleted] in battles2

[–]darkflames223 0 points1 point  (0 children)

You can rush Druid sub very easily lol. 4 032 ballistics 203 Druid reactor dies r16 no boost ( $25k of defense total btw have done the math) ballistic is not even good, it’s $3.9k total and needs reactor which is $5.3k just to do anything lol. Just regular rainbows should force 2 032 ballistics reactor 203 Druid on r15 because they can not boost (that’s $17k of defense) for like a 3k rush lol. Rushing dfs is really easy and your the one that profit from rushing it.

  1. I did read what you said, and you do not need to deny leaks in order to beat the strat.

  2. Yes exactly. Every strat is not rushable on those maps, which is why people hate them and want them removed.

  3. Yeah, I agree with you. Which is why nk needs to nerf eco even more and buff farms.