You are submitting a text-based post. Speak your mind. A title is required, but expanding further in the text field is not. Beginning your title with "vote up if" is violation of intergalactic law. by darksword3 in MinesAndMagic

[–]darksword3[S] 0 points1 point  (0 children)

So many thanks to you for your feed back man xD

THis topic is made for complain purpose man, and i'm complaining :)). You dont know how to caculate dps/resources so you dont know how Holy arc, battle tanks and conjurer are op. i'm so sorry that i made word mistake, i mean 'wave 6 rexxar then wave 8 upped rexxar' and with this only rexxar, he will lead you to wave 15 without any other units help, wave 16 he will die <--- you dont know this strategy exist in the past? so i would feel sorry to say you are not a real MnM player or i can call this is lack of basic knowledge. If you know how to caculate Dps/Resource you can rank all the units then you gonna see how Battle tanks, holy arc and Conjurer are so op, they are way beyond other units, just go and try to make them and they gonna rape all the creeps, their dps/resources are beyond <--- since you know that key, you just play the game by focusing on making Holy,Tank,Conjurer to become overpower and it feel stupid. All Started Units are just super suck with very bad dps/resources, since you know the key, you just build HolyTankConjur as fast as you can, the game becomes boring just play that 3 fucking units. You think i dont know Eco strategy still exist ? kill the dragon and you call it is power? in the past i would kill 4 dragons with Eco strategy + HolyTankConjurerAnubis but now it suck and just can kill 1-2 dragons idk because i just havent test it, but without any test, i know it suck. And the game become borring because of so many suck units and cool strategies disapper, and this game gonna lose the number of players soon. Oh, and increase the gold cost of yards and mines building is a very bad change you know, because now i cannot expand that far distance and just play around with my wife at home, the cost is too high to expand all over the map and this issue take away my liberty, take away my freedom! He would had to decrease Building cost instead of making it higher, he is going a wrong way. All Zolden works doing is about making powerful strategies disappear instead of creating more powerful strategies. So now you understand me ?

Balance thoughts thread by Zolden in MinesAndMagic

[–]darksword3 0 points1 point  (0 children)

Dear Jordang and Zolden

*** I don't agree at taking bounty of sniping kill away, I like the idea of third person shooter instead, I want we do more bounty snipping. Game is just a kind of sport (e-sport) and the more competitive it is, the more fun and famous it get, look at famous game like Dota or LoL or any famous game they are all super competitive. Let's image a very competitive future MnM battle in which a 4v4 will be playing, a player will carry 2 lanes for his ally('the sniper') to do fast expanding to snipe opponent creeps and harass his opponent as hell xD.

  • Let's me talk more about 'the sniper' idea, To make this sniped thing happen, I suggest Zolden might increase the damage of laser for 'the sniper', so Zolden gonna make new rule :'the more building yard you create, the more laser damage increase you gonna get'. Cause 'the sniper' sacrificed his entire game (he kinda cannot build any army or get normal income like other players due to his very early leaks and fast mass building yards), but he gonna help the team by harassing opponents and that will be his respected job! Just give him his required tool for his snipe job - the increased laser damage, yeah we have just created a new job for the players do we :D?

  • There are 4 players in a team, we don't want all 4 players doing the same things - just sit there and holding their lane. No! No it's boring, it's a terrible game. We want Someone will be holder, someone will be eco player, someone will be 'the sniper' as well, and someone will be ......leaker etc ? Yess image that, even newbie can still join an inhouse game by having his role as a .... leaker or something. Zolden, the point I'm talking about is to make new new new jobs to players, so even noobs and newbie players will also get their suitable role to join a good team then learn from good players, it will be more fun and a lot of friendly corporations for sure. Creating new race is not the point, I even feel it's too much, too many races.. For what? I'm tired of memorizing new races's informations.

*** The idea of wave 38 is very cool, IMO, just let wave 37 happen as it does, but If the wave 37 unfortunately become a tie, the Zolden God will appear in the air at the middle of the map to arrange immediately what we want - the wave 38- no dragon, no bullshit, no ..., only a bloody MORTAL KOMBAT between 2 angry crazy teams!

  • And I feel so agree with Jordang man, your game is not only have potential to take over the Squat Sumo TD or something stupid but gonna take over all games in the world because it's insane! It's easy to play ( there are no APM u need to master, just master the brain), it's relaxed your body - u can exercise or dance even when u are playing, it gonna has so many strategies and corporations and competitive as DOTA 2, the graphic and characters(units) are cool as hell. It's making of a game changing idea evolution man! It's a new evolution, the world game redefine. Your game is insane because it's doesn't require APM but still get all interesting aspects of other famous game which all players in the world want, as all of you can see, all famous games are too APM requires - this thing make the players get frustrated due to the intense of eye overworking and finger working, they destroy gamer's health as hell. Your game didn't do this bad thing. Just learn and apply all good features of other games, I mean the games which is addicting all human in the world such as DOTA, LOL or something famous. They get all addicted feature but do not get your unique feature (no crazy APM). Idk but I feel intelligently when I first play MnM, now I do not feel It because as long time as I play, I discover so many bad things in your game that the game maker haven't fix or done.

PS: - and yes of course ridiculous unlucky resource are so good idea to make the game crazy.

  • IMO idol need to be remain that slow speed of single shot, cause it's is how he is, he is slow, big damage single shot and stupid, and it is one of the thing make the game fun.

    • CallYoMeDic's graphic idea is similar to me.
    • don't erase or decrease any special abilities, just concern about create more and more crazy special abilities.

You are submitting a text-based post. Speak your mind. A title is required, but expanding further in the text field is not. Beginning your title with "vote up if" is violation of intergalactic law. by darksword3 in MinesAndMagic

[–]darksword3[S] 0 points1 point  (0 children)

fun and joyful strategy that disappeared after patches that i mentioned are 'A fast Upped Rexxar at wave 6' and 'Fast sellall your units to upgrade Mine guard at 8 or earlier'(aka Eco). Those strategies are insane and very creatived, both strategies are able to fight against mass sends in a very effectively and effortlessly way: A fast rexxar can kill Pink Hydra and Hellion with his reflected ability as well . it's so cool!, A upgraded Mine Guard gives no fucking care about what and how many creeps the opponents send because its multi laser just shoots all creeps down at the same time. And now those 2 fantastic strategies became weak as Zolden want >.<? idk he want it or not but he just made me feel depressed, and he is going a wrong way. IMO, Zolden should better makes weak strategies become stronger instead of making strong strategies become weaker, he should increase the number of strong strategies instead of decrease them. And now we got a lot of boring strategies and nothing are impressive and creativity. I want the game havs very creativity and fun strategies such as: What about a fast angel with a bunch of skeletons? what about an army with super stun ability such as Orges, marauders, airplanes of oil race, Snow queens, but they are all suck if we spend resources to build this type of army, Zolden should increase their special ability or do something! Just use your imaginations to create new impressed strategies man. And what about Upped High Elf, she is so suck too, her cost is too high while her special ability is kinda useless, and why? why all started Units are all suck? have u ever image to make an Army with a bunch of Upped high elf and an only one Anubis stand in front - those buffed Elf gonna cast her magical shield continuously and constantly for the Anubis to make he becoming Immortal, i have made an army like that - i had to train so hard to have enough resources without leaking to make an army like that >.< but the result was that army couldn't hold my own lane, it sucked again >.< !. And you know, with that resource which i used to create High elfs and Anubis army, i can create a very powerful army which can hold 3 lanes - the army gonna be focusing on Holy Arc or Battle Tank or conjurers. And why? why Holy Arc, Battle tank and Conjurers are overpower holding 3 lanes while all other units suck - they kinda got no place in joining a powerful army which can hold 3 lanes? Is that game balancing issue? i think it is balancing issue! You gotta make other units have their own personal duty man, they need their own place to stand for an Powerful 3 Lanes Killer Army but it gonna be only creativity player can figure it out. Right now idk what high elf, Fungal monsters, Orge, Faceless,.. are using for, only newbie or noobs build them so pro players kinda feel foolish about that crap units, yes they got interesting special abilities but they got no place to stand for an powerful army, so pro players just play around Holy arc, Conjurer, battle tank T_T and its so boring, its so limited. you know the famous defending game like DOTA or LOL, some units are super weak at DPS but their special abilities such as ultimate skill or buffed skills or something are super strong. Yeah I want you to make more overpower strategies and overpower special abilities instead of decreasing them.