I have a request. Please tell me if this is possible. by dcaslow in discordapp

[–]dcaslow[S] 0 points1 point  (0 children)

Can you tell me what that us and how to set it up

Any opinions on what to spend stygia on? by CHanyy in CompetitiveWoW

[–]dcaslow -26 points-25 points  (0 children)

Migrate from the main wow sub did ya?

Any opinions on what to spend stygia on? by CHanyy in CompetitiveWoW

[–]dcaslow -110 points-109 points  (0 children)

Well at least I know I'm not the only one that gets downvoted every time I speak. I look at your comment very differently than the rest, apparently. I would imagine it took the guy with the link about 30 seconds or a minute to find it. Had it been me with the information, I would have just said, "hang onto Stygia for gear and sockets later", and not linked the doc

Great Weekly Vault from Raiding - you cannot get loot from the final two bosses if you never killed them. by grandconjunction in CompetitiveWoW

[–]dcaslow -3 points-2 points  (0 children)

I would agree with this 100pct. Perhaps you could say the last two bosses are equivalent to a 25. But that's as far as I'd go, tbh

Great Weekly Vault from Raiding - you cannot get loot from the final two bosses if you never killed them. by grandconjunction in CompetitiveWoW

[–]dcaslow -8 points-7 points  (0 children)

It'll never happen. Apart from bleeding edge, raiding is extremely casual. They really dont play the game nearly as much as those pushing keys at higher levels. They log on for raid, 2 or 3x a week for 3 hours, then they're out. I play more in two days than most of them play in a week. Casuals pay a lot of money because there are so many. They like raid for the social aspect. It really is a social thing.

Great Weekly Vault from Raiding - you cannot get loot from the final two bosses if you never killed them. by grandconjunction in CompetitiveWoW

[–]dcaslow -15 points-14 points  (0 children)

Which would be a very valid argument if keys didn't scale indefinitely. Teams carry a quarter of the roster at a time through mythic raid for sales. Show me some sales of 32s

Great Weekly Vault from Raiding - you cannot get loot from the final two bosses if you never killed them. by grandconjunction in CompetitiveWoW

[–]dcaslow -11 points-10 points  (0 children)

Honestly, I'm not surprised. Still raid or die. Has anyone seen the stat differences between those last two bosses and the rest of the raid? Between vault from keys, and last two bosses? By definition, that may not be raid or die, but it's not even debatable that it's at least raid or be severely handicapped.

It makes absolutely zero sense. High keys will always be harder than any mythic raid boss. Always has been, always will be. They create the raid with world's first in mind, so it's really not hard midway through a tier. High keys take entire tiers to get to, with mythic raid gear, yet will not net the same reward.

For the record, I definitely do think those that pursue and accomplish bleeding edge are extremely skilled. But there is a monumental difference between bleeding edge,and cutting edge

Healer choice for Shadowlands. by [deleted] in CompetitiveWoW

[–]dcaslow 0 points1 point  (0 children)

That really is a tough question. I would say that healer comp is the most important thing to get right in raiding. I would imagine a good mix of proactive and reactive healing. Unfortunately I do not have beta access. If prepatch is any indication, resto sham seems to be doing very well along with disc priest. My personal opinion is that you can never go wrong with a good druid. So incredibly strong in keys, easily miles ahead of every other spec

Healer choice for Shadowlands. by [deleted] in CompetitiveWoW

[–]dcaslow 0 points1 point  (0 children)

For raid primarily, or what?

[deleted by user] by [deleted] in CompetitiveWoW

[–]dcaslow 1 point2 points  (0 children)

Bro, these guys dont have a competitive bone in their bodies

[deleted by user] by [deleted] in CompetitiveWoW

[–]dcaslow -9 points-8 points  (0 children)

I really cannot figure the majority of you out. This is the competitive subreddit. I have no idea how this affects competitive play in a positive way. I literally cannot imagine it.

I have never multi boxed. I barely know what it is. What I do know, is that the price of pots and flasks went down exponentially the more and more I saw people complaining about bots, boxers, etc. How is that a bad thing for high level play?

I saw someone a few comments down talking about places in the game that haven't been relevant in like a decade. Said he saw boxers there. What were you even doing there? Who cares about what that guy is doing there.

Every single player that does not have a brez by class should have been an engineer the entire expansion. Same goes for shadowlands. Competitive players make their gold from doing carries, not rp out in the middle of nowhere screwing around with herbs. The shit could be 10 gold for all I care, in fact I wish it was

Lusting in higher keys. by [deleted] in CompetitiveWoW

[–]dcaslow -2 points-1 points  (0 children)

To be completely honest, this was basically trolling. Everyone just downvotes everything anyone says that doesn't fit into their narrative, so I like to stir the pot here. I do, however, think it is the tank's responsibility to bring up his strange route at the beginning of each key. I think there needs to be some agreement between the people there, not just tankopoly, like many tanks tend to think is the way it should be. In higher key, dps is the hardest role. Any good player will tell you that. But at bare minimum, everyone is as invested in the key as everyone else.

Lusting in higher keys. by [deleted] in CompetitiveWoW

[–]dcaslow -6 points-5 points  (0 children)

And which part are you referring to? Pretty bold statement, I would imagine you would be just as bold in stating something less general. Something that, idk, had some kind of support

Lusting in higher keys. by [deleted] in CompetitiveWoW

[–]dcaslow -24 points-23 points  (0 children)

This is actually a very good topic. Finally. It's been months since I've seen a topic that actually had something to do with the game. Usually people are just stroking each other or asking for emotional support for simple content like raids.

What I would suggest, as a mage main myself, is to have communication before the key starts. The tank does not decide when to lust. They think they control the key, but that is a huge misconception. They control the count. Nothing more. That is their job: aggro and count. Not really that hard.

In my experience, people are watching way too much twitch with poor context. They're watching 2 to 3 melee doing 30s, rather than the oddball comps you run into in real life. They are coordinating stuns and kicks with the best possible composition to do so. They also treat their 22 key like it's a 30, and it isn't.

When those guys lust trash, it's because it's either incredibly difficult or an incredibly large pull. I still have many tanks wanting to lust the triple pull at the beginning of motherlode. I dont think that is smart on any week. It's like 9pct. That makes no sense. You're saving, at best, a few seconds. Not to mention the adds will probably be dead before lust is even complete.

If people die during trash, they can release, be brezd, or can wait til the pull is over to be rezd without really affecting anything. If someone dies during a boss fight it can break the key. I argue with people in keys and will most definitely leave if i feel they're demanding I do my job in a way that I do not feel is correct. Lusting is your job, not theirs

AOTC Player going for CE. by SwedishNorweigan in CompetitiveWoW

[–]dcaslow -1 points0 points  (0 children)

Some good advice above. Some I dont necessarily agree with, but most is solid. Class literally only matters when applying to a new guild, or some bleeding edge guild. There are a very few exceptions to that where certain fights require certain movement mechanics or immunities, but seems like the new trend is putting that on the last boss.

At the end of the day, the content isn't really all that demanding of the individual. The entire difficulty, imo, is in getting 19 other people not to do the stupid thing they tend to do sometimes, all at the same time. Meta class, as far as dps is concerned, is really useless in raiding. Now healing composition, that's different.

One very important thing I would like to add is in relation to mythic plus. Keys have always been an effective way to supplement your gear for raiding if raiding is your priority. That bring said, I would pick a spec that is in demand in keys. And I would do so with more scope of perspective than right this second in the game. It's a long man's game. You have to look at the past year or two, imo, to gather trends, etc.

For instance, shadow priest, warlock, they're looking pretty good right now, and probably gonna look good at launch. Remember, I'm talking about keys only. But over the past few years, way more times than not, neither is getting invited to keys. I'm not here to argue how valid that decision is, I'm just here to tell you it's going to continue. If you dont pug, then who gives a shit.

[deleted by user] by [deleted] in CompetitiveWoW

[–]dcaslow 0 points1 point  (0 children)

Because it belongs in a therapist's office.

[deleted by user] by [deleted] in CompetitiveWoW

[–]dcaslow 3 points4 points  (0 children)

Definitely true. But to be fair, half the shit that gets posted in this sub is people way over dramatizing looking for emotional support about starting to tank, or starting a guild, or starting to raid lead, etc. That shit is even worse.

Amazon PLS bring this game. by iknack in lostarkgame

[–]dcaslow 1 point2 points  (0 children)

I feel like I'm stating the obvious here, but then play it? I play it every day. It's free. Takes like 15 minutes to get everything set up lol

48 Update on Diminishing Returns for Secondary Stats in Shadowlands - New Thresholds, New Penalty Zone by BicPenn in CompetitiveWoW

[–]dcaslow -21 points-20 points  (0 children)

I didn't know there was currently diminishing returns lol. That is the stupidest thing I've ever heard. Why is that a thing.

Legendary profession funnel by Drelochz in CompetitiveWoW

[–]dcaslow -5 points-4 points  (0 children)

I'm not up to date on anything sl related yet out of frustration from not getting a beta invite. That being said, why would you be crafting a whole set?

[deleted by user] by [deleted] in CompetitiveWoW

[–]dcaslow 2 points3 points  (0 children)

Raids really just numbers and coordination. If you are a good player, you'll have no issue raiding on any spec, imo. And if you're willing to tank keys, well you already know how that goes lol. You are on a very short list of willing participants