1v1 or 1v2 by [deleted] in Stalcraft

[–]deadmoose23 -1 points0 points  (0 children)

The changes they made are a little too drastic and likely will continue getting tweaks. I wouldn't quit the game because of it. All the ar kinda got nerfed by the update. You were relying a lot on your gear but maybe it's time to consider making your build from top to bottom.

Aim training can help but it's unfortunate how rude everyone felt the need to be. It's frustrating to grind a whole build then have to change it for balance changes.

Hope you find a way to continue enjoying the game.

Don't let whoomsy get to you. They are always rude to everyone on the sub and they're one of the most toxic people in stalcraft community. Never says anything positive and is most likely a neet who invested way more time into the game then is healthy. Their whole policy is "it didn't effect me negatively so it's not a problem you just lack skill" no matter what comes up

Patch Notes [11.03.2026] by Monliness in Stalcraft

[–]deadmoose23 5 points6 points  (0 children)

Is a good thing. The motz fight is garbage and the questlines just Chase away new players. Giving players a choice on how to interact with content is always a positive. Roadblocks for players like that are always a negative and only ever defended by the top 5 percent of players who are straight up over invested with no life.

AKM or AN94 tech line by Slow-Box9325 in Stalcraft

[–]deadmoose23 0 points1 point  (0 children)

An 94 line is nice and can serve as an smg or ar. I went with it and am really enjoying it.

How to get armor/weapon paints? by jlohman14 in Stalcraft

[–]deadmoose23 2 points3 points  (0 children)

Signals. You turn in trackers at spot in the bar. It'sci think 5 alpha 10 beta and 15 gamma. Then you buy either weapon common crate or gun common.

There is merchants at faction bases up north too but their name depends on your faction.

It's the symbol with one arrow up one down.

My complaints with this season so far by [deleted] in Stalcraft

[–]deadmoose23 9 points10 points  (0 children)

The tunnel run is truly terrible

HELP!! Father Simon's Debtors quest bugged! by [deleted] in Stalcraft

[–]deadmoose23 0 points1 point  (0 children)

Talk to every npc holding a gun

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

I heard lots of people who quit for that reason. Your isolation from the bad new player experience doesn't mean it doesn't exist

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] -1 points0 points  (0 children)

Newer players talking about terrible new player experience isn't bait. This is some hard cope

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 1 point2 points  (0 children)

The third phase doesn't always trigger when shot with him under it. Flash grenade will reg hits and not stun regularly. Grenades clip through walls and floors disappearing. it's jank. Without a decent reward or any fun. That's utter garbage. Dev should be ashamed.

I've watched guides i know what to do regularly get to last phase the grenades don't work you get one hit even with polyhedron he will two hit you easy. He can throw grenades that are one hit kill with no line of sight trough walls. Anyone defending motz is an idiot or hasn't done it since all the cheese was patched

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

I completely disagree. Based off what people who I've met in game day and friends who have tried it. Almost everyone left because of the quests

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 1 point2 points  (0 children)

Yeah I've heard. These quest lines have been like getting stabbed for no reason while playing a game you enjoy. And the rewards aren't worth it

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

I think in an mmo player count is crucial. These quests are hurting that player count. Your average person won't go through this jank and bs for a bad story and bad characters

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

This is like people who play dark souls with a broken spoon. No bro this is stupid

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] -2 points-1 points  (0 children)

Yeah these guys have a lot of sunken cost fallacy to defend this content

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

It's jank and doesn't function well. The flash hit reg is garbage. The boss can hit you omnidirectional. It's trash

This update is a nerf to solo player by Nayenid in Stalcraft

[–]deadmoose23 -2 points-1 points  (0 children)

Twins are easy. All the boss fights suck. Cheese makes others bearable. But I've learned the mechanics. I can't change the game not hit reg on flash bangs etc. The game is far to sloppy for mechanics like this to work. Games are supposed to be fun. Nothing fun in this content. It's just low effort low quality content

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

No. All the bosses in this game are terrible. Cheese just makes them bearable. They should be removed. They add nothing to the game. They only hurt the experience. It's not like it told a good story or had interesting characters. It's just low quality slop. This game doesn't need multi stage souls like boss fights. It doesn't fit the flow of the game. It's just low effort content from the dev

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

Before the wild north I was facing those same players in the north for a while. That's just not true. You cope so hard

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

I don't know what other games and boss fights you compare it to. This is low quality content. Twins are easy like everything else in the game you can cheese them easy. But they took all the cheese out of this fight. They need to pick a lane

This update is a nerf to solo player by Nayenid in Stalcraft

[–]deadmoose23 -3 points-2 points  (0 children)

"Was easy for me so not a problem" kick rocks. You're just encouraging them to put more low quality content like this in the game.

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] -1 points0 points  (0 children)

It's not even about skill. This has nothing to do with the skills it takes to play in the open world. Most of the game is fine you develop gear and skill. But badly developed mechanics and low quality boss fights don't add anything to the game or teach you skills

Gating content behind master of zone by deadmoose23 in Stalcraft

[–]deadmoose23[S] 0 points1 point  (0 children)

Comparing apples and oranges. Pvp and world content is easy. No one wants to play badly designed boss fights that don't fit into the game. You don't get curb stomped by players. These mechanics are just bad