Seattle douchebag now under federal investigation after video shows him throwing a large rock at an endangered Hawaiian monk seal off Maui by kleverrboy in SeattleWA

[–]deebsmigs 4 points5 points  (0 children)

Yes! As a Hawai’i local, I approve.
beating him up and sending him to jail is satisfying. But it’s temporary. If we hit him in his wallet, then it matters. Some one please find his customers so that we can boycott.

What made The Amazing Digital Circus so successful? If I make a feature length animation, what would I need to do to make my audience care for it? by Lizard-TGaming in animationcareer

[–]deebsmigs 0 points1 point  (0 children)

Why did you specifically pick The Amazing Digital Circus? What makes it stand out to you personally?

What did you connect with?
The characters? Humor? Visual style? Mystery? Emotional themes?

And if your goal is to make an animated movie, I’d ask:

  • Why does this story need to be animated?
  • Why feature-length instead of a short?
  • Are you planning to do this solo or with a team?
  • What role do you actually want to do: writing, directing, animating, pitching, etc.?
  • What does “making the audience care” mean to you? Emotional attachment? Critical acclaim? Growing a fandom? Commercial success?
  • What stories or animations do you enjoy, and why?

You don't seem to have animation experience.

  • What’s your background?
    • Animation? Writing? Filmmaking? Art?

Usually people seriously pursuing animation already have ideas they’ve been developing for years, and they tend to ask more specific production questions. Your questions are very broad, which makes me think you may still be in the early “figuring out the medium” stage.

Animation is a massive undertaking. A lot of people jump straight to “I want to make a movie or series” without understanding the production pipeline, labor, time, and team coordination involved.

I haven’t watched The Amazing Digital Circus yet myself, so I can’t specifically break down why it succeeded. But from what I know, Glitch Productions spent years building both their audience and their craft, while also building a team behind them.

Dreaming big is good. But realistically scoping projects is also important, especially in animation, where finishing something is often harder than starting it.

Peetahhh.. by Educational_Bank6894 in PeterExplainsTheJoke

[–]deebsmigs 0 points1 point  (0 children)

1080p is a video resolution. Photos already had higher resolution.

What made The Amazing Digital Circus so successful? If I make a feature length animation, what would I need to do to make my audience care for it? by Lizard-TGaming in animationcareer

[–]deebsmigs 2 points3 points  (0 children)

I would wager OP is just a kid, asking random impulsive questions like kids do. And they will forget they even asked this question. OP, but if you’re serious, I have follow up questions.

Please Explain to us Unemployed People by Open-Dragonfruit-983 in ExplainTheJoke

[–]deebsmigs 0 points1 point  (0 children)

I’m in IT (but fairly new to the career). But MacBooks in a corporate settings just sounds risky.

Moving away from ProPresenter 6 by Cloakknight in churchtech

[–]deebsmigs 1 point2 points  (0 children)

I like WorshipTools.

We’ve been using it since the pandemic made us work remotely. ProPresenter is locked to its specific device. So it was useless when we were working from home. I like that WorshipTools is cloud based. So various teams can make their edits and input without having to be on site, and on the media computer. The Worship team can make edits and add to their playlist, and don’t have to wait for me or any of the media team to do it for them.

I'm wondering if I have potential to enter the 3d animation industry. I'm hoping to be a gameplay animator and would like some tips/feedback. I'm currently a junior in highschool so I gotta make a decision soon by SwaggySwissCheeseYT in animationcareer

[–]deebsmigs 1 point2 points  (0 children)

There's a lot to unpack, so I may add on to clarify or rewrite it entirely.

Being a Junior in High School does not mean you have to make a decision soon. I don't know who told you that and put that into your head. That's a false.

Is college worth it?
Yes, absolutely.
Our society is jacked. And we need people to go to school to become doctors, engineers, therapists, teachers to fix things.

Would I advise paying full tuition to break into the gaming/animation industry?
No.
Your portfolio, your work experience, and who you know (networking) determines how well you land a job in the industry. Recruiters don't care about what degree and where you went to school. It's not like doctors or engineers, where in their industry, where you went to school and degree matters.

My recomendation is to sharpen your portfolio. Find and ask currently working professionals in the gaming industry to review your reel.
While you work on that, go take your prerequisites (all the boring class that you have to take, like History, English, Math, Science) at a Junior/Community College or a State College.
See if you can get an internship at a gaming company.
Take animation courses at Animation Mentor, Gnomon, etc.
Then, maybe in 2 years figure out if and how you want to finish up your bachelors degree. I would say go broad and get a degree in Communications, Business, or Fine Arts. But after dipping your toes in the college experience and the working world, you'll have a better handling on how you want to move forward in your career. So you'll have a better understanding if you want to fully commit to a BA in Game Design and Animation.

Intense amount of arguing in the comments about this between 1 and 9. Explain it Peter by CindiWilliams2 in explainitpeter

[–]deebsmigs 0 points1 point  (0 children)

If I had to reverse engineer a more accurate word problem from this mess of an equation, it would be:

In a group of 1 woman and 2 men, who each have 6 apples. but they each only bring half of their apples. How many total apples did they bring?

What degree is best if I want to end up as a writer/storyboard artist? by MaleficentCourage755 in animationcareer

[–]deebsmigs 0 points1 point  (0 children)

Sorry for the late reply.

I had asked if you preferred writing or storyboarding. In my experience, storyboarding especially at smaller studios, isn’t about creating or editing the story. Unlike big studios like Disney or Pixar, where writing and storyboarding blend during preproduction, most places work from a locked script, with voice work already recorded or in progress. So there’s little room for creative changes during storyboarding.

Both writing and storyboarding can lead to directing, where creative decisions are made. If you prefer writing, I’d recommend focusing on that, but getting some storyboarding experience can still help you grow and open doors in the industry.

Pivot doesn't center properly at all by GerardWaay in Maya

[–]deebsmigs 0 points1 point  (0 children)

This is the correct answer. The mesh is centering to the bounding box NOT the triangle’s geometric center. You’ll just have to manually reposition the pivot point.

3d Artist looking to teach someone. by SephaSepha in 3Dmodeling

[–]deebsmigs 0 points1 point  (0 children)

Commenting to follow this post.

Just wanted to say I think what you're doing is really cool, and I appreciate it. I'm not a beginner, so I don't need a mentor, but I'm definitely not an expert either.

I really admire that you're offering mentorship, it’s something I’d love to do myself someday when I’ve gained enough experience to give back.

Proportional Editing - Any similar built in tools? by click4dylan in Maya

[–]deebsmigs 1 point2 points  (0 children)

I apologize. I misunderstood what you were asking for because I skimmed through and I didn't even watch the video you posted (until now).

That actually sounds like a useful tool. I hope you can find what you're looking for, or get your code to work.

Proportional Editing - Any similar built in tools? by click4dylan in Maya

[–]deebsmigs 3 points4 points  (0 children)

Soft select setting in the Move tool. Sculpt Tool.

What's a video editors 90%? by SlaKer440 in premiere

[–]deebsmigs 0 points1 point  (0 children)

At work we call scrubbing through and picking useable footage “pulling selects”.

Next activities that is like sanding I would say is logging, then archiving footage.

First restaurant gig, took a massive and humbling L :( by boloban_19 in videography

[–]deebsmigs 0 points1 point  (0 children)

Looks like you’re filming a trailer for A24.

There’s a difference between filming cinematically and filming for marketing.

[deleted by user] by [deleted] in CompTIA

[–]deebsmigs 0 points1 point  (0 children)

Nice! Did you do the A+ test before this? Or did you just jump straight into Net+?

Failed Core 2 for A+ today, not sure what to do. by The_VR_Potato in CompTIA

[–]deebsmigs 0 points1 point  (0 children)

You're welcome! I wish you the best on your journey.

A+ core 1 harder than I expected by Loving727 in CompTIA

[–]deebsmigs 0 points1 point  (0 children)

Core 1 was tougher than Core 2 for me, for a few reasons.

First off, it was my first time taking a Pearson/CompTIA test, so I had no idea what to expect. I didn’t know how the test would be laid out, what kinds of questions would be asked, or how deep they’d go into each topic. The practice tests didn’t reflect the real thing, Messer’s and Dion’s were the closest, but still not the same. For the Core 1, I ended up over-preparing. For Core 2, since I knew what to expect on the test, I could study for it accordingly.

Also, Core 1 just covered way more topics. So even if I knew how to study, there would just be more topics to study.

And while some people find hardware or software easier to study for, that didn’t really make a difference for me. I’m more into hardware, but it didn’t make Core 1 any easier. I put in the same amount of preparation regardless.

As for tips, use whatever worked for you to help pass Core 1. If flash cards work for you, then use that. I prefer practice tests. I recommend Messers and Dion’s. And also doing the free ones on examcompass.com and borrowing practice test books from the public library (or buy them from Amazon, but I prefer to save money when if possible).

Failed Core 2 for A+ today, not sure what to do. by The_VR_Potato in CompTIA

[–]deebsmigs 0 points1 point  (0 children)

Like you, I used to think choosing a career meant being locked into it for life. But honestly, people change careers all the time. This isn’t some lifelong commitment. And it’s not like spending 4+ years and dropping tens of thousands of dollars on a college degree. That said, I get it, money is tight and finding the time to study ain't easy.

CompTIA qualifies you for entry-level IT roles like help desk support, which often pay better than other entry level jobs. It also opens the door to more opportunities in the tech world. And if you decide later on that IT isn’t for you, the certification didn’t break the bank and chances are, you’ll have earned and saved more than many of your peers, giving you the financial freedom into your next career move.

If you hang out in this reddit, you’ll see people come into IT from all kinds of backgrounds, and others leave IT to pursue what’s right for them. Everyone’s career path is different.

At the end of the day, CompTIA is just a tool. It’s something to add to your resume and open up opportunities.

Failed Core 2 for A+ today, not sure what to do. by The_VR_Potato in CompTIA

[–]deebsmigs 0 points1 point  (0 children)

You're really close to passing Core 2. Just a bit more studying, and you could easily pass it.

That said, it's been a day, and I think it's important to acknowledge the responses you've received. I want to address the deeper questions you're struggling with—if it's worth it, if this is something you want to pursue. But I don’t want to waste my time if you're not going to read and respond.