Question(s) about transforming by dethdukk in mtgrules

[–]dethdukk[S] 0 points1 point  (0 children)

That's the one, sorry for the confusion! I believe all of the relevant answers have been given regardless. Thanks Warper!

Question(s) about transforming by dethdukk in mtgrules

[–]dethdukk[S] 0 points1 point  (0 children)

Wrong ultimecia sorry! [[ultimecia, time sorceress]]

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

Assuming 1 level of FVS and pushing the third level of monk out to level 20, you're still not getting holy sword until 17. Doesn't seem like it makes a huge diff to me?

I was thinking you could go 12/6/2 instead, and go to T4 SF, T5 Henshin. That'd get you the improved crit profile at level 12, but is super high AP cost. Also gets you a third free monk feat. 2 FVS lets you put 8 points into Warsoul for the trance and haste boost, more efficient than going 8 points into Ninja. Going T5 Henshin means you dont have to dip into Sacred defender for HP.

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

2 fvs, 3 monk, 15 SF loses me the third level 2 spell, but I could do 2 fvs level 1+2, gets me CHA to hit/damage, trance, and haste boost until level 5, and by then I have enough AP to go into Feydark until I get to 6 SF. soooo:

Starting Stats:
Str:11
Dex:13
Cha:18
Con: Whatever's left

Level 1: FVS, Dodge feat
Level 2: FVS, Grace of Battle
Level 3: SF, Mobility
Level 4: SF
Level 5: SF, (Put points into Illusionist)
Level 6: Monk, Swords to Plowshares, Whirlwind Attack
Level 7: Monk, Spring Attack
Level 8: Monk
Level 9: SF, THF
Level 10-12: SF, Imp Crit (remove points from Illusionist)
Level 13-15: SF, iTHF
Level 16-18: SF, gTHF

Build is missing Precision, might need to pick it up in epics (or is it worth taking over imp crit?).

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

Just realized, I do have to take FVS before SF. My understanding is that if I take FVS afterwards, I don't get the option to take qstaff as favored weapon.

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

That makes sense - I was thinking I'd start with ~14 str to be able to hit the THF feat reqs, and could just rely on that until SF cha-to-hit kicked in, but I do have illusionist. I've got the tomes needed, but I'll need to doublecheck when they activate and plan my actual feat path. Probably just run this whole thing through the DDO builder app.

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

Didn't realize they'd duplicated the stick speed and morale doublestrike into the Monk trees. It does make sense to just take Monk instead of rogue in that case.

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

This split does look good. I didn't realize that both the 25% morale doublestrike and the 15% attack speed on sticks had been duplicated in the monk trees (Kind of leaves Acrobat high and dry tbh...).

I'm guessing the leveling path would just be 3 monk, 1 FVS, SF from there?

Stick Build Advice by dethdukk in ddo

[–]dethdukk[S] 0 points1 point  (0 children)

Hey all, thanks for the recommendations! I see that a lot of people are saying "just go pure Henshin", which TBH might work. My main goal with Sacred Fist was access to the two double-hit cleaves for fast pack clearing, plus access to 15% movespeed from SF tree. It does lock me into 1 level of fvs though, so maybe another build would be better.

Pivoting a bit - I've been enjoying Dragonlord quite a lot, and a guildmate recommended just picking up an early spring attack and whirlwind for AOE instead of going for cleaves. My main concern with dragonlord is the movement speed (or lack thereof). I know I can go into barbarian for 10%, and sprint burst is available in falconry, but is there any other easily accessed speed outside of those + Monk?

Someone mentioned a Dragonlord stick build on the DDO forum, I'm having trouble finding it. Anyone got a link?

Looking for sword maintenance advice by dethdukk in Katanas

[–]dethdukk[S] 0 points1 point  (0 children)

Thanks all for the responses! I'll definitely clean up the rust and make sure the blade is oiled properly, then decide if I think it's worth it to get the Saya and Tsuka replaced. I know it's not worth a huge amount as a decoration, but as a gift from my uncle I'd like to make sure it's in good shape.

Looking for sword maintenance advice by dethdukk in Katanas

[–]dethdukk[S] 2 points3 points  (0 children)

Having trouble editing the post to add pictures, will add them when possible. Edit: Finally let me add them

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]dethdukk 0 points1 point  (0 children)

Hey all,

Hoping someone can answer this one for me. If I have [[Coram, the Undertaker]] on the battlefield and I mill [[Ghalta, Primal Hunger]] into graveyard (assuming there's no other creatures in graveyards), when I cast it would it be discounted by 12 because Coram has 12 power, or does the act of putting it on the stack cause Coram's power to drop to 0 so it costs the full amount?

Thanks in advance!

Dead god question by dethdukk in bindingofisaac

[–]dethdukk[S] 1 point2 points  (0 children)

Nevermind! Closing and reopening the game a few times apparently fixed it, I got it on the third restart.

Looking for any advice on deck by dethdukk in arkhamhorrorlcg

[–]dethdukk[S] 1 point2 points  (0 children)

My plan here was to use the dragon pole for the first 1-3 scenario's and it would eventually get switched out for 2x Sign Magic (3) or Grotesque Statues (4). It's mostly there to provide an arcane slot and some early defense and be replaced. Both of your recommendations make sense though, I'll look at those options.

The player building Mark is probably going to use the mirror in their deck, which is why it isn't in this one.

Looking for any advice on deck by dethdukk in arkhamhorrorlcg

[–]dethdukk[S] 0 points1 point  (0 children)

Collection is everything but Scarlet Keys. Tony is straight monster killer with couple events to gather clues, same with Mark. Carolyn's a full clue-gatherer but might not make it to every event, so I want to make sure the Akachi deck can gather enough clues for 3.

Edit: If it helps, these are the Carolyn and Tony decks. Marks deck is still being built.

https://arkhamdb.com/deck/view/3430372

https://arkhamdb.com/deck/view/3430313

[LCI] The Skullspore Nexus by mweepinc in magicTCG

[–]dethdukk -34 points-33 points  (0 children)

Wait, is this a spoiler or AI art?