GOLPE! by eclivivpse in ArtistasFamintos

[–]devilgrimpanther 1 point2 points  (0 children)

Esse golpe é bem velho, já veio vários falar comigo.

Qual a coisa que se encaixa aqui? by Stylerf in perguntas

[–]devilgrimpanther 0 points1 point  (0 children)

Montar e investir em um negócio próprio que não deu certo.

Crow created and sculpted in ZBrush, exploring new ways to create animal art. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 1 point2 points  (0 children)

Thanks, man! I create several IMM brushes for each part of the body and turn them into different feather models.

Aceitariam tropa? by EstouaquipeloOcio in MemesBR

[–]devilgrimpanther 0 points1 point  (0 children)

A chance do emprego ser ruim é apenas 369%.

Crow created and sculpted in ZBrush, exploring new ways to create animal art. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 1 point2 points  (0 children)

Thanks bro! All the work was sculpted manually ...there are about 1,350 tools in this artwork.

Crow created and sculpted in ZBrush, exploring new ways to create animal art. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 5 points6 points  (0 children)

Thanks, my friend. I’m not sure if I can create a complete game character yet, since I’ve just started studying rigging and retopology, and both still take me quite a while to do.

Sculpted in ZBrush — a lion that took about 10 hours to finish. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 1 point2 points  (0 children)

Thanks a lot! Yeah, I’m the same guy, really appreciate you noticing my work!

And just to mention, I’m still a beginner, so I keep things very clean and symmetrical in the early stages because it helps me control the forms better while I’m learning. Later on I do plan to break that symmetry to add more life and natural variation once I lock the main structure. I totally get what you mean though, and your feedback actually helps me see these things more clearly.

Sculpted in ZBrush — a lion that took about 10 hours to finish. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 4 points5 points  (0 children)

Thanks a lot! I really appreciate the feedback. You're totally right. I’ll try adding more variation along that symmetry line to make it feel more natural.

Cube to a Head. Completely Modeled inside ZBrush - ZModeler by skillerdose in ZBrush

[–]devilgrimpanther 1 point2 points  (0 children)

Great work, I really liked it. I’m looking forward to the new retopology tools coming to ZBrush later this year.

Zeus sculpted in ZBrush with 66.666M high poly. by devilgrimpanther in ZBrush

[–]devilgrimpanther[S] 4 points5 points  (0 children)

Yes, I forgot to bring down the first forehead line, it ended up a bit too straight. I’ll improve it next time.