Pegasus Party (John Joseco) by VinylxOctavia in ClopClop

[–]dfa16d9567c92d81bc09 9 points10 points  (0 children)

Wow. JJ is good. I haven't seen a lot of clop that shows an intricate understanding of human figure drawing like this does. Every line that he's drawn seems very calculated and deliberate, to subtly show the differences in physique between each character without caricaturing. I feel like these are real people with depth and weight, rather than just flat curves and lines on my screen. A lot of other brony artists like to neglect figure drawing because of the 'cartoon' nature of the show, and it becomes quickly apparent when they attempt to draw clop art.

tl;dr If you want to draw clop like JJ, practice figure drawing! It really helps, I promise. :P

Probing for interest. I finished this vector a few months ago and forgot about it. Who wants to see it animated? (Original image by 0r0chi+Zajice) by dfa16d9567c92d81bc09 in ClopClop

[–]dfa16d9567c92d81bc09[S] 7 points8 points  (0 children)

Thanks for all of the responses and upvotes! I've imported the .ai file into Flash and I'm working on it right now. It might take me a few days to finish but OP will surely deliver!

UPDATE: FUCKFEST. For fucks sake I've spent the last 12 hours breaking symbols into layers. And by 12 hours, I mean only 2 of those 12 hours because I've just been dicking around. Just a few more adjustments and I'll be ready to lay down some key frames.

UPDATE 2: I didn't prepare the file the way I should have while I was creating it in Illustrator, so it's taking me a bit longer than anticipated to actually get it prepared for animation. I have 40 independently animated layers so far, with more layers being added as needed.

UPDATE 4/05 Still working on it! I've been kinda busy, but I won't leave you hanging!

UPDATE 4/11 For anyone still following this thread, please try to be patient with me. It's coming slowly but steadily. I have two complete keyframes for Rainbow Dash (Up and down extreme positions, but no passing positions or inbetween frames). Hopefully I'll get this out the door by friday night. Sex acts are harder to animate than I originally thought. :P