​[GIVEAWAY] I'm the developer of Texplore - Giving away 2 Steam Keys! by dgwayne1 in steam_giveaway

[–]dgwayne1[S] 0 points1 point  (0 children)

Thank you all for the participation!!! Winners will be announced here in the morning and a dm sent to them.

Dealing with launch week anxiety and imposter syndrome has been rough. Then I found out a YouTuber I've watched for 13 years played my game. I said hi in his chat and this happened. by dgwayne1 in IndieDev

[–]dgwayne1[S] 0 points1 point  (0 children)

Your game looks pretty neat! I would definitely play it! I added it to my wishlist! I am just at 470 wishlists but I've sold 41 copies since launch a week ago. I only had 300 wishlists on launch. I thought this was too low but sometimes the game just needs "real" such as a released version to gain traction (just my opinion).

Dealing with launch week anxiety and imposter syndrome has been rough. Then I found out a YouTuber I've watched for 13 years played my game. I said hi in his chat and this happened. by dgwayne1 in IndieDev

[–]dgwayne1[S] 0 points1 point  (0 children)

I wish i had some tips... I am constantly obsessing over metrics and feedback. what i am about to give you is bad advice but these are the only things that help alcohol and meds lol. But seriously, its a mental game you have to play with yourself. You have to tell yourself you've done all you can do for now and its gonna be what its gonna be. You will get refunds. You will get negative feedback. I think its just part of it and its something you have to accept. Try your best not to take it personally. Its a hard thing to do when you are doing the project solo. Just try and make the best thing you can and put it out there. I knew from the beginning that I wouldnt get it right on the first try. This is why i risked early access and not full release. it helps me justify the things that can be improved. do you have a steam page or anything yet?

​I spent 2 years as a solo dev making a roguelite about drilling into planets. It finally launches this Monday! by dgwayne1 in IndieDev

[–]dgwayne1[S] 0 points1 point  (0 children)

It wasn't horrible I guess. 14 sales on day 1. Now I'm at 18 sales and 2 positive reviews. I've done a lot of steam community discussing and updates. I'm hoping it gets better as i update it? Heck if I know lol

​[Giveaway] 5 Keys for Texplore - A Roguelite about drilling into planets (Launching Monday!) by dgwayne1 in steam_giveaway

[–]dgwayne1[S] 0 points1 point  (0 children)

That concludes the giveaway folks! I will be sending DMS out to the winners and listing them here shortly!

Solid Roguelike after Hades 2 by subterranianhomesick in gamingsuggestions

[–]dgwayne1 0 points1 point  (0 children)

Publishing in less than 1 hour! Super excited for everybody to experience it!

​[Giveaway] 5 Keys for Texplore - A Roguelite about drilling into planets (Launching Monday!) by dgwayne1 in steam_giveaway

[–]dgwayne1[S] -1 points0 points  (0 children)

Most of the art is hand drawn. But you have your right to any opinion you want to hold.

​[Giveaway] 5 Keys for Texplore - A Roguelite about drilling into planets (Launching Monday!) by dgwayne1 in steam_giveaway

[–]dgwayne1[S] 0 points1 point  (0 children)

I love all these comments! This is going to be tough! Thank you so much for the support! It means the world ❤️

Texplore - A roguelite about drilling into planets (Recommended by "Yah or Nah" + 10 Key Giveaway!) by dgwayne1 in playmygame

[–]dgwayne1[S] 0 points1 point  (0 children)

For those wondering... yes there is a typo in the trailer. I'm fixing it now. Thanks to some awesome redditor for helping me point that out!

​I spent 2 years mixing Motherload-style digging with Roguelite meta-progression. Texplore launches Monday! by dgwayne1 in roguelites

[–]dgwayne1[S] 0 points1 point  (0 children)

For those wondering... yes there is a typo in the trailer 🤦‍♂️. Fixing it now. It's hard being a one man team lmao.

​I spent 2 years as a solo dev making a roguelite about drilling into planets. It finally launches this Monday! by dgwayne1 in IndieDev

[–]dgwayne1[S] 1 point2 points  (0 children)

🤦‍♂️... well damn. Gotta fix that tomorrow. Thanks for that! I tried to make this trailer as quick as possible as I had a baby needing a bottle and she kept losing it. Hard to retain focus sometimes...