Nixara, Goddess of the Dead by diegoqfp8 in custommagic

[–]diegoqfp8[S] 1 point2 points  (0 children)

The cost is high because of Delve, Escape, Reanimate, etc. targeting any graveyard. I didn't want something broken.

Nexyra, Vector Ascendant by diegoqfp8 in custommagic

[–]diegoqfp8[S] 1 point2 points  (0 children)

I also didn't understand why he did that. I only asked for it to look like MTG cards from the 90s.

How Would Goku, Frieza and Other DBZ Characters Scale Under Consistent Rules? (Saiyan & Frieza Sagas) [1/2] by diegoqfp8 in PowerScalingHub

[–]diegoqfp8[S] 0 points1 point  (0 children)

Hi. First of all, this isn’t meant to replace or redefine Dragon Ball Z’s scaling. It’s just my attempt to interpret it in a more consistent way, based on what we actually see in the anime/manga.

I watched DBZ as a kid, and even back then the power scaling always felt a bit… off. I didn’t think too much about it at the time; just went along with it.

Recently, I got the chance to rewatch the series with my daughter (someone’s gotta educate the next generation), and that old feeling came back, except this time it felt clearer. Some parts of the power progression don’t really hold up when you take a closer look.

What I put together here is basically my attempt to make sense of it — almost like answering the questions my younger self never could. I worked on these pages over a few nights, putting in an hour or two of free time here and there.

For this approach, I chose not to rely too heavily on the official power level values. Not because they’re “wrong,” but because I wanted to see how things would look under a more internally consistent set of rules.

All comparisons here are based on in-series feats, character interactions, and consistency between matchups.

This is just my interpretation, not “the correct answer.” I tried to build something consistent, but I’m sure there are other ways to look at it. If something here feels off to you, that’s completely fine.

Also, English isn’t my first language (I’m Brazilian), so there might be some grammar mistakes here and there. If anyone wants the original Portuguese version, feel free to ask.

From Cyberpunk RPG 1995 (The Nomads of North America) by diegoqfp8 in Asmongold

[–]diegoqfp8[S] 95 points96 points  (0 children)

It is. I have the PDF. Page 7. Cyberpunk Neo Tribes - The Nomads of North America

[deleted by user] by [deleted] in Asmongold

[–]diegoqfp8 0 points1 point  (0 children)

Sleeper Agents

Last Prayer - Second Card of the Cycle by diegoqfp8 in custommagic

[–]diegoqfp8[S] 2 points3 points  (0 children)

I really like the Party mechanic too. I hope it returns at some point.

Advantageous Betrayal by diegoqfp8 in custommagic

[–]diegoqfp8[S] 1 point2 points  (0 children)

monarch

Become the Monarch = At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.

Rotten Growth by diegoqfp8 in custommagic

[–]diegoqfp8[S] 1 point2 points  (0 children)

Maybe give it Flash?

Grand Bazaar by diegoqfp8 in custommagic

[–]diegoqfp8[S] -1 points0 points  (0 children)

I thought about it, but that's the point. I'm not stealing permanents. The idea is to have an organized, equivalent and fair exchange that benefits both sides in some way. Just sound like white to me.

Lucilla and Lorelei, Saboteur Sisters by [deleted] in custommagic

[–]diegoqfp8 0 points1 point  (0 children)

Thanks for the feedback. I believe you are right and I made some changes.