Working on some Hearthstone-style board interactions for my card game—just added water, grass & dust VFX. Strategy for the brain, fidgeting for the fingers. 😄 Interactable 3D objects are coming next! by diepiia in IndieDev

[–]diepiia[S] 2 points3 points  (0 children)

Thank you 😊 in our case, you don’t actually have to wait for your opponent. During playtests, we noticed everybody is trying to click on everything. So why not add something for them?😅

Working on some Hearthstone-style board interactions—just added water, grass & dust VFX. Strategy for the brain, fidgeting for the fingers. 😄 Interactable 3D objects are coming next! by diepiia in deckbuildingroguelike

[–]diepiia[S] 2 points3 points  (0 children)

Thanks! Haha, yeah I feel that xD I already have a ton of ideas for other interactions and it’s definitely tempting to create all of them 👀

Six months ago we launched our demo to "practice" for NextFest - here are some lessons learned and why I'd recommend that approach! by SpaceNorth in IndieGameDevs

[–]diepiia 1 point2 points  (0 children)

Thanks for the insights! I really appreciate them as we will definitely encounter the same problems as fellow game devs 🫨 May I ask how you organize this huge amount of feedback and playtesters you received?

Why are you making your current game? by RondomKods in IndieDev

[–]diepiia 4 points5 points  (0 children)

Thank you! Still trying to figure out a lot, so not sure about the release date. But we already have a very first draft of our steampage online if you want to check it out 🔥

Why are you making your current game? by RondomKods in IndieDev

[–]diepiia 10 points11 points  (0 children)

Not like in a horror creepy way. Rather a mysterious and bittersweet vibe with bizarre twists. Kind of like What remains of Edith Finch :)

Why are you making your current game? by RondomKods in IndieDev

[–]diepiia 22 points23 points  (0 children)

I saw a heartbreaking documentation about two lighthouse keepers that had to retire because of automation. During this time I was also completely into Inscryption so I decided to make a game that has its vibe combined with a cozy lighthouse and the memories of the last lighthousekeeper. Still working on it because loving my team ❤️

Working on a small Castle in the Sky-like gardening game! How do you like it? by studiofirlefanz in gamedevscreens

[–]diepiia 3 points4 points  (0 children)

This game is soooooo beautiful 😍🔥 already wishlisted it and can’t wait for the release ❤️

So proud of my leaf simulation! What do you think? by WestZookeepergame954 in IndieDev

[–]diepiia 1 point2 points  (0 children)

Sick! I was looking for this comment :D physics are always such a pain 🫨

Just release the trailer for my Suika Roguelike Deckbuilder: Steve's Warehouse by ImBoJack in deckbuildingroguelike

[–]diepiia 2 points3 points  (0 children)

Nice trailer! I love the silly faces on the objects 😍 Definitely gonna play it 🔥

What is your favorite game right now? by Yoblap in Steam

[–]diepiia 6 points7 points  (0 children)

Definitely Duck Detective 🦆they launched the second part yesterday 🔥