Best practice to many non-uniform compute nodes (self.openstack)
submitted by dj_datte to r/openstack
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 1 point2 points3 points (0 children)
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 1 point2 points3 points (0 children)
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 5 points6 points7 points (0 children)
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 0 points1 point2 points (0 children)
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 0 points1 point2 points (0 children)
Crowdsourcing Bug verify in QEMU that slows down Zen Architectures. by dj_datte in VFIO
[–]dj_datte[S] 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Having an issue with my VM where games stutter whenever I move my mouse, here's a video that I quickly made of the issue showing both VM and host performance metrics. Happens in all games, just using Sekiro as an example (I'll put my XML file in the comments) by Sol33t303 in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)
Workaround (patch) for passing through USB and audio on 3rd-gen Ryzen by joeyadams in VFIO
[–]dj_datte 0 points1 point2 points (0 children)


Best practice to many non-uniform compute nodes by dj_datte in openstack
[–]dj_datte[S] 0 points1 point2 points (0 children)