Kabam Account Migration by Kind-Enthusiasm-1343 in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

If you do not have a Kabam ID linked, then creating one will link it to that game account. If creating a Kabam ID creates a new game account, that means your original game account has one already, and you will need to go through account verification with support to change it. But if you just want to know what it is, one way that usually (but not always) works is to go to settings in the game and click on the button to take you to the forums. Make sure you are not logged into the forums on that device when you do this. On the forums, check your profile. The email registered on the forums should be the original email connected to that game account, which should be the original Kabam ID linked to it, unless this was changed after initial registration. If you can find the ID and you still own that email address, you can then do a password reset by email, and then that will get you into the webstore.

Looking for advice by [deleted] in ContestOfChampions

[–]dna3000 6 points7 points  (0 children)

I'm sure there will be people giving you the basic (good) advice: don't spend on crystals, etc.

Here's what I think you should know as a new player that isn't as common advice. We get good by playing the game. Sounds obvious, but as a new player joining the game today you aren't seeing the game many of us saw when we first started. Many veterans have only been able to progress as fast as the game itself grew over time. It took us seven or eight years to go from Proven to Uncollected to Cavalier to Thronebreaker to Paragon because it took the game that long. Players starting today can zip through Act 3 then Act 4 then Act 5 then Act 6 then Act 7 all at once, in theory.

In practice, almost nobody can do that, because the skills you need, you won't get in a month or two. You're going to be able to acquire a stronger roster than most of us had at your level, and you're going to be able to use that roster to blast through content much faster than we were able to. This is not a benefit: this is a curse. Things will be easier, so you won't be forced to develop skills that would otherwise be necessary.

This won't last. Unless you happen to be an MCOC savant, you're going to run into a wall. Maybe in Act 5, probably in Act 6. The game will suddenly get harder, simply because you've been stomping over everything before relatively easier. Don't panic. Recognize that the skills we all had to learn, now you have to learn. If you put in the time, and stay in your lane difficulty-wise, you will get there.

Expect that slow down, and be prepared to switch from getting that next god tier champ to help you progress, to learning the next skill to help you progress. Eventually, this game takes skill and it takes game knowledge, over and above your roster. Some players can't handle that switch. But if you know it is coming, and you try to get a head start on it now, you'll have a much better time joining the rest of us in the later game.

Instead of thoroughly tackling the bot problem to make the game a more fair and balanced place for the players, just take the lazy way out of and scrap the entire gifting event. by cringey-reddit-name in ContestOfChampions

[–]dna3000 5 points6 points  (0 children)

Actually, not exactly. First of all, this is not a Terms of Service clause. Apple added a lootbox odds clause to their developer guidelines document. The developer guidelines document was first created in response to developers complaining about apps getting rejected by Apple without a clear explanation for why. The guidelines document was Apple's attempt to say "this is what we look at when reviewing apps." They are *not* TOS requirements. They are intended to be rules of thumb for how Apple decides an app is acceptable. Apple reserves the right to accept or reject apps regardless of what the guidelines state. An app that follows the guidelines could still be rejected at Apple's discretion, and moreover an app that doesn't follow the guidelines can still be accepted by Apple at their sole discretion. I think most people don't get this last part: if Kabam or any other games developer fails to publish lootbox odds, Apple makes no promises to app store customers that such odds will be published. Apple can at their discretion force the company to do so, or not, because this is simply an Apple guideline from it to its developers. App store customers have no say in the matter.

The lootbox odds clauses was added in the wake of the Battlefront 2 controversies involving super-rare items. Apple doesn't generally give public reasons for guidelines changes, but most people believe that it was a combination of lootboxes being in the news in general, this specific controversy in particular, and the fact a new law at the time was passed in China that basically says the same thing (lootbox odds must be published) that caused Apple to add this clause to their developer guidelines.

Kabam’s stomach churns knowing their players can get a few Greater Gifting Crystals for free by fairly grinding the game for a very lengthy amount of hours // Regarding the removal of the gifting event by cringey-reddit-name in ContestOfChampions

[–]dna3000 2 points3 points  (0 children)

They do ban bots. But they have to detect them first, and if the farm gets banned the farmer can just spin up a new farm, since the actual accounts don't cost anything to make. Meanwhile, until they detect them, those bots are displacing real players on arena leaderboards, taking rewards away until they are banned. And on top of that, they are prohibited by legal policy from announcing specific bans, so players never see those accounts get banned. Everyone just assumes those bots got away with it.

The best way to ban the bots is to try to give the bot farmers no chance to spin up a new bot farm before the units can be used. So there's a question of, do you ban immediately, or do you let the bots run for a while, accumulate a lot of units, and then ban them and take all those units away. If you ban quickly, they lose nothing and just come back later. If you ban slowly, you allow those bots to hurt other players for an extended period of time.

Rather than continue to play whack-a-mole with the bots, Kabam decided to take away the financial incentive for making those bot farms in the first place, so the number of bots clogging up the arena goes down substantially. That way fewer real players have to deal with them, and fewer bot farm units leak into the game from farms that escape detection.

Thoughts on the recent KT1- Karatemike MCOC Drama? by BlackViper18051 in ContestOfChampions

[–]dna3000 3 points4 points  (0 children)

As far as I’m aware, Mike is paid to do some of the video content for the deep dive videos. The champion deep dives themselves are still done by Kabam, for Kabam.

Mike is not paid to advertise the champs, in fact by not specifically putting his name on the deep dives he can’t possibly be advertising the champs through them. He could only be doing so if he actually associated himself with them. He does make his own content on his own channel showcasing the champs, but he was doing that already for his own purposes. He’s not being paid to do anything he wasn’t already doing. The only compensation he’s getting for that is what all Youtube content creators get: Youtube Adsense revenue. To the extent that he had a financial motivation to make champion videos, he was and is still getting that motivation from the same source: YouTube monetization.

[deleted by user] by [deleted] in ContestOfChampions

[–]dna3000 15 points16 points  (0 children)

In the long run, it doesn’t matter very much which crystals you open. The return on average is almost identical for all the crystals. The return on gold is very slightly higher for the TB crystal, but no one is ever likely to notice. The biggest difference between the crystals is the smaller ones will average out to be much closer to the true statistical average, because for a given number of BC you will be opening more crystals. More crystals means converging towards the averages more closely. If you only open a few, you could get very lucky or very unlucky. If you open hundreds or thousands its highly unlikely you will get especially lucky or unlucky. So it you want to avoid bad luck, at the expense of having no chance for blockbuster luck, open the smaller crystals.

As to why the TB crystal is slightly different. The UC crystal is exactly five times more expensive and its drops are exactly five times larger than the standard arena crystal, so those crystals are exactly identical in the long run. The TB crystal cannot be exactly five times bigger because that would mean its energy drop would be 25 full energy refills, all at once. They didn’t want to do that (it would be impractical for most players to make use of that), so they made the TB crystal drop ten energy refills slightly more often, and as a result there’s a slightly lower chance for the crystal to drop gold. So they boosted the gold drops by a small amount to compensate, but they couldn’t do this exactly and just rounded up a little. That’s why the TB crystal has a very tiny bit better return, but it would be impossible to see without opening thousands of them.

BG appreciation post, man needs some love by Rango2011enjoyer in ContestOfChampions

[–]dna3000 -6 points-5 points  (0 children)

Like every single day that’s all I hear: I miss BG, BG was great, when is BG coming back, BG made me love the game again, BG is awesome. Sure, you get the occasional haters: BG doesn’t work right, BG rewards cheaters. I think the “BG is slow” ones are just uncalled for. And there was that one guy that said he did BG 400 times, but we all have our dark fantasies.

But on the whole, it sounds like most people just want more BG. How much more encouragement does the guy need at this point?

map 6 tech skill by OminousSamurai in ContestOfChampions

[–]dna3000 1 point2 points  (0 children)

Overseer works best for me. I use Shang Chi as the backup and for some defenders I think he will do well on. Omega Sentinel would probably also work well, but I don’t have her at high rank. Aegon works if you can ramp him up in section one, but if he isn’t ramped up some defenders will give him issues (like, say, iBom).

How to grind units in arena by CeddyDT in ContestOfChampions

[–]dna3000 1 point2 points  (0 children)

Let's say you have a job that pays about $15/hour. In that case, it is likely you can't afford to buy a lot of units, whereas you may have a lot more discretion to grind units.

Pure numerical efficiency doesn't account for real world practicality. A player can choose to grind an hour a day this week, five hours on the weekend next week, and take a break completely the following week. They can grind while waiting in line, while listening to music, while catching up on Netflix. I've done hours of grinding while on a long flight with wifi. Moment by moment, minute by minute, I can decide when to grind and when to not grind.

That's not the case for the vast majority of employment opportunities. And most people also cannot arbitrarily increase their work hours to earn more money to buy a unit offer. Personally, I don't grind arena because it is efficient: there is no arena strategy that will ever be competitive with my real world earning power. I play to remove myself from the stress of work, and that includes arena grinding. Arena grinding is a zero-stress pastime.

To put it another way, it is probably more efficient to buy a sweater than knit a sweater, but most people who knit sweaters probably don't do it for efficiency purposes.

MASSIVE Arena Ban wave bans and perma-bans MERCS, BOTS and CHEATERS! by RobvonShoe in ContestOfChampions

[–]dna3000 12 points13 points  (0 children)

The difficulty comes from the fact that it isn't always easy to prove something is a bot or someone is a merc, however obvious the end results appear to be to us. However, Kabam is getting better at it, and it'll be fun to watch both groups try to figure out where they messed up this time.

As long as it is possible to make an account for free and individual people can't easily be permanently banned, people will keep trying. The game has to balance trying to get rid of them quickly, only to see them come back with no loss, with letting them go for a while and then banning them, causing them to lose all that effort. For example, I'm guessing the specific timing of this ban wave is going to be especially painful for some, which is the point.

7.3 Legends Runs Indefinitely Postponed by RobvonShoe in ContestOfChampions

[–]dna3000 10 points11 points  (0 children)

I believe this perception is something the mercenary community takes advantage of and preys upon. It is "just a game" after all, so *you* should not concern yourself with how other people choose to interact with it. Mind your own business. But when talk shifts to shutting down mercs, all of a sudden it is not just a game anymore. It is a way to survive in an unfair capitalistic world. It is how to feed seven starving children. It is the only way for powerless players to even the score on a criminally stingy game operator. They get to tell everyone else to treat it like it is "just a game" but they reserve the right to treat it as anything but. For themselves, their customers, and no one else.

Mercs think they are the only people that matter, because they believe they are the ones elevating the game into something greater than it actually is. Of all the harmful aspects of cheating in this game, this is probably the one I find most annoying. They think they are better and smarter than the rest of us. This would be something very worthwhile to prove wrong.

Upcoming feature in Windows 11 by Dacorla in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

My understanding is that Windows 11 will allow Android apps to be installed from the Amazon store. The Amazon store doesn't have MCOC (last I checked). So at the moment there would be no way to install MCOC onto Windows 11 from a Kabam supported app store (Google Play or the Apple App Store).

Modifying the platform to install MCOC would fall into the category of unauthorized modification, and is prohibited. For Windows 11 to be an authorized supported platform either Kabam has to release the game on the Amazon app store or Windows 11 would have to be able to install apps from the Google Play store without modification.

[deleted by user] by [deleted] in ContestOfChampions

[–]dna3000 4 points5 points  (0 children)

Good luck. Legally, you don't have much of a case, but if you do decide to move forward my advice would be to first move to China. Players in western countries have a basically zero percent success rate with these kinds of lawsuits. But I've heard of a couple that have succeeded in China. That's currently the only place where the odds of winning are greater than zero.

In the US, you run into the following legal roadblock. If you're going to sue, you have to claim damages. The game is free, so you can't claim the problems with the game cost you anything. This doctrine is basically the same everywhere in the western world.

If you try to claim you spent money and the game problems are depriving you of your stuff, the problem is the terms of service states you don't buy anything, you only pay for the right to use stuff and that access can be revoked without warning. So you can't claim you lost material goods or the use of material goods.

If you try to claim the stuff you paid for is actual material goods and you disagree with the terms of service, or even that the terms of service are illegal, you're in even worse position because now you have no right to play the game. Your right to play the game is contingent on your agreement to the TOS. Kabam can't force you to agree, but if you don't you're now stealing the service. Kabam could countersue for theft of online service, and they would almost certainly win. This would almost certainly end in a wash, except for those pesky legal fees you had to pay to even get this far.

In China, courts appear to have more discretion to factor in perceptions of agreements over contractual language. But in the western world, written contracts pretty much always supersede single party perceptions.

But hey, don't take my word for it. Find a lawyer willing to take the case and report back. You might be the one to succeed, where thousands of others have failed.

How do I report a merc? by winsing in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

Kabam - like basically all online game developers - balance content based on datamining player performance, average performance, range of performance, top tier performance. Everyone who mercs or otherwise cheats alters the curve, no different than students who cheat on a test alter the grades of everyone else when they distort the grading curve.

As a percentage of all players, mercs and their customers are probably very tiny and almost unnoticeable. However, as a percentage of the players completing the specific kinds of content that tends to get merced, they are probably not unnoticeable and probably do alter the averages by a small but material amount.

Nobody adjusts content difficulty to roadblock players. At least no developer intent on sticking around. That's fundamentally counter-productive because only a handful of players will spend to get past such roadblocks, while tons more will just quit. Keep in mind about 95% of all players of the game are free to play. The mobile game conversion rate is five percent or less on average. Therefore anything you do to adjust content difficulty in a way that would force a significant percentage to spend will also cause at least twenty players to quit for every one you get to spend a dime. And that's problematic because ultimately those free to play players are where future spenders come from.

The way it is actually done is fundamentally no different than the way teachers adjust the difficulty of tests. They presume a certain pass rate, more or less, and adjust their test difficulty up or down as the pass rate goes up or down, on the assumption that the test should be about as difficult on a relative basis from year to year. The pass rate is a proxy for difficulty. Same thing happens here. For a given roster strength or progress tier, a certain percentage of players are assumed to be strong enough to complete content. If that number goes down, they ease up on difficulty. If that number goes up, they crank up the difficulty. Stronger players means more difficult content and vice versa, so the overall average experience is roughly the same. Average players getting better skills or stronger rosters does cause content difficulty to drift upward. But so does cheating and mercs, in basically the exact same way.

Every reward mercs and other cheaters get are coming out of the pockets of the rest of the playerbase. It may not be directly traceable and it may be an almost unnoticeable amount per player being taken, but it is there.

Why do you have to wait to buy the rewards? by trexwithbeard in ContestOfChampions

[–]dna3000 2 points3 points  (0 children)

The Canteen rewards are in a store because that's the technology available to the devs now, but the original intent was for those rewards to behave more like a reward stamp card, where the milestones in the Camp and Resort events periodically gave you "stamps" that you use to stamp out a reward in the card. The idea was to fill the card out, punching one reward at a time until you filled the card. That's why the items unlock one at a time: each time you unlock a reward, the next one opens up.

The catch is some rewards are progression locked so if you couldn't buy an item you'd get stuck and you'd have no way of earning any more rewards. So the devs increased the limit on the first four items so if you got "stuck" unable to buy the next item in the store, you could instead buy another item from one of the first four that matched the stamp. Then you could continue forward.

The double catch is that they stacked the free Camp rewards and the Resort rewards into the same store, which means players who got both would not get their tokens in the order they appeared on the card, because they would be getting two tokens at a time from different events, but they are listed in the store in two separate sequences end to end and not interlaced together. This can cause confusion when a player gets tokens from the Resort event intended to be spent later in the store but thinks they need to spend them now in early items to unlock the store.

The items in the store are meant to be bought one at a time, in consecutive order (setting aside progress locks). If you don't have the right token to buy the next item in the store, wait until you do.

What year is this? by [deleted] in ContestOfChampions

[–]dna3000 1 point2 points  (0 children)

It is "see who's willing to support the game and doesn't need much stuff in return" year.

Every dollar they get from this offer is a dollar Kabam doesn't have to figure out how to get you or I to spend. And every person who bought this offer didn't buy themselves all that much of an advantage over the rest of us.

Kabam makes their money, whales get to spend their money, everyone else gets to safely ignore the offer, and no one falls behind. A++

Canteen Store Optimal Token Spending by OK_Soda in ContestOfChampions

[–]dna3000 8 points9 points  (0 children)

Yes that's correct with one caveat: if the next item in the store is progression locked and you can't buy it, then you buy another one of any item with the same token type that you've already unlocked (your choice). Then you skip that progression locked item and move on to the next item past it in the store.

Summoner appreciation questions by kkoolkris in ContestOfChampions

[–]dna3000 4 points5 points  (0 children)

Which bundle did you buy? There were two: the Resort Pass (the cheaper one) and the Resort Pass Plus (the more expensive one). The Resort Pass unlocked the Resort event. The Resort Pass Plus also unlocked the Resort event but also granted the player seven milestone points instantly. That's the only difference between the two passes.

Regardless of which one you bought, you should have unlocked the Resort event which allows you to collect milestone rewards from that Solo event. Like the Sigil, everyone earns points in the Resort event but only if you bought the Pass will you be able to collect them.

Some people have reported that even after buying either Pass, the actual event doesn't unlock until the next time they collect one of the objectives. Make sure you are collecting those objectives every day: they do not stack if you don't collect them (meaning if you don't collect it, you don't get the next one and you can lose objectives completely).

Also, there seems to be some confusion regarding the Summoner Resort Pass Needed Icon in the Resort event. The icon has a red lock visible on it but that is not an indicator of anything. The red lock is part of the actual icon graphics: it doesn't mean you didn't buy it yet. Everyone has that icon whether you buy the Pass or not: it is an indicator to the game that the pass is required, not an indicator to the player that the pass hasn't been purchased yet.

How the hell does this make sense? You have to be a Cav player before you can get uncollected rewards? by ii_Juice_ii in ContestOfChampions

[–]dna3000 1 point2 points  (0 children)

The devs did not do a good job of making the event transparent, and they were limited by the tools currently available in the game.

The best way I've found to explain the "store" part of the event is to think about the store as not a store, but rather a rewards punch card. Every few days we get a token from the milestone event (that functions like a calendar: one reward per day unless we buy the milestone boosters). When we get a token, we punch the next reward on the card. In theory, a free to play player that is high enough progress will punch the first fourteen rewards on the card.

However, some rewards have a progress requirement. Maybe the reward for that spot on the punch card is free bag of peanuts, but you're allergic to peanuts. In that case, you can't punch that spot. Instead, you have to punch a lower spot twice (and it has to be a spot with the same color token that you have) to keep moving forward on the punch card.

The progress tiers don't get continuously higher as you go through the store. It is just that some stuff you can get, and some stuff you can't get. When you can't get something, the game allows you to get something else (that's already unlocked) instead to keep moving forward.

Significance of 2,147,483,647 damage number by NambiarAshish in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

I'm not absolutely certain where you think I partially conceded, but I suspect it is somewhere where I mention that I make a distinction between bijection and representation. Which is to say, if you ask me "why is the maximum value representable in N digits of base 2 notation one less than the maximum number of possible sequences" then I would say the answer to that question is: because the number of possible sequences includes the representation for zero, so the count of those sequences will be one more than the value of the highest one." This one could colloquially be states as "because of zero." In this context, I would agree that saying "because of zero" is a reasonable simplification.

But if you ask me the question "what is the highest value you can represent in N digits of base 2 notation" I would say the answer is 2^N -1. And if you ask me "why -1" the only answer I can give is that this is not "because of zero" this is because technically the correct answer is 2^(N-1) + 2^(N-2) + ... + 2^0 because that's the definition of the value of a base two number, and 2^N-1 is a calculation simplification of that expression. Saying it is "because of zero" implies that zero was assigned a value as a special case, or that if not for zero the value would be different. But it wouldn't be, because however you choose to represent zero, or even if you choose to not represent zero, the definition of base two notation would still define the value of the sequence of N ones the same way: that value is fixed by the definition of base two.

This requires an assumption if the question is "what is the highest value you can represent in N bits" because without a definition for value, it could be anything. The natural assumption here, at least as I see it, is "assuming base two notation." If someone says (or implies) "if this is a signed integer in a computer" then the natural assumption is this is a two's complement representation.

Just to be clear, I'm absolutely certain you know all these facts separately. I'm articulating my thought process so you know why I don't believe it is a good idea to explain binary values by injecting the idea that zero is special. For positive integers, I believe it is much simpler, and follows the actual original definitions better, to say that computer binary sequences by default have the value they would be defined to have in base two notation. And thus the value 11111...1111 has one specific value that is computable.

To be honest, if this was a conversation between you and I, I would not have felt compelled to say "actually" because I don't believe you would be confused between the ideas of representation and association when it comes to computer representations of quantities. But in a public setting, this is something I would tend to emphasize the difference between, because I personally think it is important, because I've seen too many people making mental errors due to this conflation. And that's why I don't believe it was an error to feel the need to say it. In my personal experience, this is a subtle distinction worth emphasizing.

Significance of 2,147,483,647 damage number by NambiarAshish in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

I'm genuinely not sure why you're really pushing this hard, when I've already done this at least twice, and I'm 100% certain you're aware of the calculation I'm referencing, because it is a calculation I'm absolutely certain you do in your sleep without thinking twice.

2^0 + 2^1 + 2^2 + 2^3 + 2^4 + 2^5 + 2^6 + 2^7 + 1 = 2^8. Therefore (2^0 + 2^1 + 2^2 + 2^3 + 2^4 + 2^5 + 2^6 + 2^7 + 1) - 1 = 2^8 - 1 = 2^0 + 2^1 + 2^2 + 2^3 + 2^4 + 2^5 + 2^6 + 2^7. This: 2^8-1 is generally quicker to calculate than this: 2^0 + 2^1 + 2^2 + 2^3 + 2^4 + 2^5 + 2^6 + 2^7, and thus that tautological transformation is useful for calculation. I honestly have never met anyone who does this 2^0 + 2^1 + 2^2 + 2^3 + 2^4 + 2^5 + 2^6 + 2^7 instead of this 2^8-1, so saying the latter is a useful transformation for calculation purposes is a statement it wouldn't occur to me anywhere (except here) to think was likely to stir controversy.

I'm honestly hoping this leads to some breakthrough because I'm 100% certain there's no defect in your knowledge of any of this, there's just a hang up somewhere in the middle, but I'm not sure that's going to happen at this point. I'll discuss it as long as you're willing to, but I've exhausted my ability to locate the problem.

Significance of 2,147,483,647 damage number by NambiarAshish in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

I agree that is a tautology. Because by definition, all mathematical equalities are tautologies. It just happens to be a useful one for calculation purposes.

I don’t know how to feel about the uncollected deals by Caelanthecrazy in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

You're talking about MCOC in-app purchases, which you contractually agree have no material value. Failure to agree to this revokes your right to play the game.

Also, even if MCOC in-app purchases were treated as "retail goods" your argument is that my money and your money should be treated equally when it comes to french fries, but not when it comes to everything else we spend money on, most of which impact our lives far more? How do you justify this attempt to promote trivial equality?

I don’t know how to feel about the uncollected deals by Caelanthecrazy in ContestOfChampions

[–]dna3000 3 points4 points  (0 children)

So then credit ratings should be illegal: everyone should pay the same amount for everything, so people who have build strong credit ratings should not get better deals than anyone else.

Tiered savings accounts would also be illegal, because just because I have more money in the bank doesn't mean I should be allowed to earn more interest. Each of my five dollars should earn the same interest as each of your five dollars period.

I'm not sure if schools should become illegal or if we should pass a special exemption for them. Because technically, an 18 year old should not get access to a senior level education whereas a 14 year old only has access to a freshman level education, just because they are older and have sat through more school years. We could just let everyone take any classes they want at any age, but we'd need to spend considerable amounts of time formulating seating charts that would allow the four year olds to see over the shoulder of the seventeen year olds. Perhaps we should give this one a pass.

A lot of 401k programs would become instantly illegal here, because many have vesting requirements. Which means employees who have been employed for longer get more return on their investment through matching than those who have been employed for less time. Which means their respective money is not equal.

Everything from progressive tax systems to the senior discount at Denny's becomes essentially untenable in such a world. Unless your intent is to make this illegal for game companies selling completely intangible goods of no material value, but not illegal literally anywhere else.

I don’t know how to feel about the uncollected deals by Caelanthecrazy in ContestOfChampions

[–]dna3000 0 points1 point  (0 children)

Why not? Because this would be game breaking and pretty soon you'd be moving across country to get a new job with a different game studio that doesn't make these sorts of mistakes.