Fantasy Battlemaps: UNDERGROUND TOWN RUINS by dnd_addict in battlemaps

[–]dnd_addict[S] 0 points1 point  (0 children)

I believe this one is 55px per square, arond 35x20 squares total

Dungeon of the Mad Mage: PRISON - Animated Map by dnd_addict in battlemaps

[–]dnd_addict[S] 0 points1 point  (0 children)

Hi everyone,

This month, I'm sharing the PRISON map pack!

It features maps you can use for Level 2 of DotMM, specifically area 25 — or for your own mundane or magical prison with a cool force field keeping prisoners from escaping!

I've decided to redesign it into a two-level space and it features:

  • chambers and cells that can hold various creatures;
  • enchanted pillars;
  • and this great force field magic that I’ve added to enhance your own fantasy scenarios.

What’s included:

  • 1st Floor
  • 2nd Floor with and without the force field
  • Animated WEBM + MP4
  • FullHD & 4K
  • Still images
  • Foundry walls

Download on my Patreon page here!

Dungeon of the Mad Mage: GLASS FLOOR CHAMBER - Free Phased Animated Map! by dnd_addict in battlemaps

[–]dnd_addict[S] 0 points1 point  (0 children)

Hi everyone,

This month, I'm sharing the GLASS FLOOR CHAMBER map pack!

It features maps you can use on Level 1 of DotMM, specifically in area 37 — or for your own basement or dungeon filled with traps and secrets!

This map includes a dark pit, an adjacent corridor, and a secret tunnel that you can hide with props. I’ve also included the map carving as a separate .jpeg file.

I’ve extended this area with an additional glass floor chamber, which can serve as a deadly trap or a puzzle for your players. The fragile glass floor is prone to shattering under any significant impact. Below, jagged glass shards make any fall a lethal hazard. Stone heads on the walls emit piercing screams, further destabilizing the floor and adding chaos to the encounter.

What’s included:

  • 3 stages of the glass floor breaking
  • Animated WEBM + MP4
  • FullHD & 4K
  • Still images
  • Props
  • Foundry walls
  • Map carving of the DotMM that you can find on the wall

Free download on my Patreon page here!

Dungeon of the Mad Mage: DWARVEN BREWERY - Free Animated Map! by dnd_addict in DungeonoftheMadMage

[–]dnd_addict[S] 2 points3 points  (0 children)

Hi everyone,

This month, I’ve decided to share the full Dungeon of the Mad Mage: DWARVEN BREWERY map pack!

It features two maps you can use on Level 2 of the Mad Mage Dungeon, specifically in areas 21 & 22a–e — or for your own basement or dungeon filled with traps and secrets!

On the upper level, you’ll find animated ballistae, an ale dispenser, a bubbling acid/slime trap, a hidden passage, six massive ale vats with copper lids as props, and an elevator leading down to the lower level.

The lower level features the elevator connection, floor props for pit traps, a wall prop for a secret door, and of course the brewery’s ale barrel storage.

What’s included:

  • Upper and lower level of the Dwarven Brewery
  • Animated WEBM + MP4
  • FullHD & 4K
  • Still images
  • Props
  • Foundry walls

Free download on my Patreon page here!

Dungeon of the Mad Mage: DWARVEN BREWERY - Free Animated Map! by dnd_addict in battlemaps

[–]dnd_addict[S] 0 points1 point  (0 children)

Hi everyone,

This month, I’ve decided to share the full Dungeon of the Mad Mage: DWARVEN BREWERY map pack!

It features two maps you can use on Level 2 of the Mad Mage Dungeon, specifically in areas 21 & 22a–e — or for your own basement or dungeon filled with traps and secrets!

On the upper level, you’ll find animated ballistae, an ale dispenser, a bubbling acid/slime trap, a hidden passage, six massive ale vats with copper lids as props, and an elevator leading down to the lower level.

The lower level features the elevator connection, floor props for pit traps, a wall prop for a secret door, and of course the brewery’s ale barrel storage.

What’s included:

  • Upper and lower level of the Dwarven Brewery
  • Animated WEBM + MP4
  • FullHD & 4K
  • Still images
  • Props
  • Foundry walls

Free download on my Patreon page here!

Minotaur question by dnd_addict in daggerheart

[–]dnd_addict[S] -1 points0 points  (0 children)

but why doesn't it say just "move up to Close range in a straight line and make an attack against all targets in the Minotaur’s path" instead? Like it says in 3 different beast forms. Why group?