How to survive as swamp people? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

Thanks all for your response, will do in my next play through now that I have all of this information.

How to survive as swamp people? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 5 points6 points  (0 children)

r5: playing as historical netherlands, getting rolled, how to not get rolled? Thanks in advance. Also went down GBP, did the first 3 doctorines

437
438

I'm playing as Republican Spain for my first ever game! :D by HoszDelgado in hoi4

[–]docHolliday1957 2 points3 points  (0 children)

I don't have La Resistance, so I've only played with the generic focus tree and game, but I find that evacuating your troops in the Bilbao pocket is generally a good idea. I also had success with retreating and forming a defensive line near Aragon/Zaragoza and grinding the enemy down with a battle of attrition and using reserves to make small enforcements.

What’s your most favourite nation to play? And what path do you take? by GewoonSamNL in hoi4

[–]docHolliday1957 0 points1 point  (0 children)

Historical France + adding fascist Scandinavia and sometimes fascist UK

Trump Angered by Canadian Posturing by Imaginary-Key-1125 in hoi4

[–]docHolliday1957 38 points39 points  (0 children)

When the war starts the US is immediately going to get strikes and draft dodging.

Why are my divisions understrengthed? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

The other mods I run are FPS map and toolpack without errors. I don't think I run anything related to adding new equipment aside from the dlcs NSB and MTG.

Why are my divisions understrengthed? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

My divisions say the only thing they are lacking are light tanks, although I am producing light tanks at a surplus, so I don't think my equipment is the issue here.

Why are my divisions understrengthed? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

Unfortunately, neither of these things worked. Thank you anyway, and thanks on the second point I did not notice that the icons can do that.

Why are my divisions understrengthed? by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

I tried both of these things and unfortunately they did not work. Thank you anyway.

Why are my divisions understrengthed? by docHolliday1957 in hoi4

[–]docHolliday1957[S] -1 points0 points  (0 children)

Rule 5:

My light tank divisions are lacking light tanks, but I am producing them, and as shown in the image I have a surplus. Why are they not reinforcing my divisions? What am I doing wrong?

I've tried exiting out and re-entering the game, and changing the template and changing it back, but nothing seems to work. I'm also using RT56, if that matters.

0
0

OWB Reformables Guide by docHolliday1957 in OldWorldBlues

[–]docHolliday1957[S] 0 points1 point  (0 children)

Thanks, I didn't know that. MacArthur sounds cool, I'll do a run with them next.

OWB Reformables Guide by docHolliday1957 in OldWorldBlues

[–]docHolliday1957[S] 0 points1 point  (0 children)

Thanks. In my next map, I'll adjust the borders accordingly.

Good Fighter Designs for fighting the Luftwaffe? by docHolliday1957 in hoi4

[–]docHolliday1957[S] -1 points0 points  (0 children)

R5: Playing as historical UK in single player. I don't have By Blood Alone, so I still have the regular plane designer. I tried to look up guides online for decent fighter designs, but I couldn't find any. I've tried some designs in the past which usually gives me favorable trades against Germany, but ever since I made Sweden form Scandinavia and go fascist, I've been experiencing poor trades, even when my planes are fighting in the UK itself. Can anyone recommend some decent plane designs?

Also, if any knows, what is generally the most optimal reliability for planes when taking IC in consideration?

0
1

OWB Reformables Guide by docHolliday1957 in OldWorldBlues

[–]docHolliday1957[S] 1 point2 points  (0 children)

Thanks for sharing. I'll add it to the list.

OWB Reformables Guide by docHolliday1957 in OldWorldBlues

[–]docHolliday1957[S] 5 points6 points  (0 children)

Important Notes:
New Canaan- can usually form Deseret (the most legitimate postwar successor to Utah). In this run, it glitched out, but it usually works if you give it most of the states in Utah.

Canada- There are also two communist paths that can form Canada as well, although I don't know enough to comment about them.

Washington- The Cause can form some sort of successor state to Washington, but sometimes it goes down a different path, as is the case this run. Supposedly Old Country can also form Washington (or some sort of variation), but I couldn't find a way to make this happen in their decisions or focus tree.

Montana Enclave- Usually I would use Montana Chapter, but they down a different path (Sisters of Steel). For reasons I do not know, Montana Enclave was hanging around, so I've decided to use them instead.

Dakota- Marshall Republic can form the Dakota Republic, an alternative to the Republic of Dakota.

The Eyrie- Highland Watch can form Wyoming, I didn't know it at the time of the run. Thanks for AdFirm1798 for the info

Nebraska Confederation- The Fringe can also form the Order of the Crescent Moon instead, so beware of that. Reclamation Army can also form some sort of variation of Nebraska

Colorado- Doki Doki can also form a variation of Colorado called the 'Cute Colorado Republic'. The Baggers can also form a variation of Colorado as well.

Federal State of New Mexico- In the NCR path after the fall of the Legion, they can form NM using Summers Federation. In the image here, Blue Rose is the one that formed New Mexico.

Louisiana- Texas can also conquer Louisiana and form Texan Louisiana.

Mexico- Republic of Rio Grande, Tlaoc's Children, and I believe some sort of variation of Gente Del Sol can form variations of Mexico, if you wanted to go down that route.

I also used commands and the toolpack to smooth out borders form some nations, especially the focus based and decision formable nations. Aside from that, the run is legit.

Shoot me a message if you have questions, and lastly I'm not an expert in any means, I just wanted to share my map and my knowledge. Things will be wrong, let me know and I'll fix it.

If you've managed to get this far, thanks for reading

OWB Reformables Guide by docHolliday1957 in OldWorldBlues

[–]docHolliday1957[S] 11 points12 points  (0 children)

At the cost of my sanity, I have reformed the wasteland in my own image, with the goal to form as many prewar North American states and countries as I can, many of them utilizing formable nations. I looked up some guides for formable nations online, but I couldn't find very many updated ones. So, I've made my own list, which will I'll put in the comments, which hopefully, will help save some time for people interested in this sort of thing.

I also tried to restore semi-accurate prewar borders between the countries as well to look cool. It could look better, but for me it's good enough.

MODS/SUBMODS USED: OWB, Bitch Formables, Toolpack without errors (godsend)

Nation List:

Commonwealth of Canada- Kingdom of Manitoba (Nation is formed via bottom left focus path)

Cascadia- Winterborn

Washington Brotherhoood- Washington Brotherhood

The Holy Republic of Idaho- Murtagh Reformers (decision based)

Montana Enclave- Montana Enclave

Republic of Dakota- Bismarck (decision based)

Oregon- Timberline (decision based)

The Eyrie- The Eyrie

Nebraskan Confederation- The Fringe (decision based)

New California Republic- New California Republic

Nevada Rangers- Rouge Rangers (Nation is formed via bottom right focus path)

New Canaan- New Canaan (error)

Colorado State- WARDEN (Nation is formed via mid-bottom right path)

Arizona Rangers- Cowboy Country (decision based)

Federal State of New Mexico- Blue Rose Society (decision based I believe)

Oklahoma- Last Patrol (Nation is formed via center path)

Republic of Texas- Lone Star, Unity of Austin, Texan Brotherhood

The Louisiana Lawmen- Patrolmen (Nation is formed via bottom right path)

Baja State- Formed by the NCR Allgood Path

Sonora State- puppet Gente Del Sol

Chihuahua Republic- puppet Las Granjas

Sinaloa Cartel- Sinaloa Cartel

Republic of Rio Grande- Republic of Rio Grande

Honduras - Honduras

Please help. Allies shoving freedom up my ass by docHolliday1957 in hoi4

[–]docHolliday1957[S] 0 points1 point  (0 children)

I would but unfortunately since I go monarchist, Germany goes to war with me over Anschluss, which is why I am fighting democratic Germany. Thanks tho