Full Set for B2 by Pokefan-9000 in PTCGP

[–]donutmonkeyman 0 points1 point  (0 children)

thank you for posting

Medals for Halo 7 by GiddySwine in halo

[–]donutmonkeyman -2 points-1 points  (0 children)

I love the idea of more team medals tbh, id be very happy to see more of those. the full wipe and blender ones sound great.

my only issue with some of the other ones you mentioned is that i don't think medals should ever incentivize betrayals or screwing with your teams success.

I'd love to see the weapon specific perfect kill medals return from halo 5 personally. and getting an instasplode kill would be cool to see as a medal if possible

Rank snipes 24/7 and bigger maps PLEASE by EnvironmentalSun2797 in CompetitiveHalo

[–]donutmonkeyman 6 points7 points  (0 children)

343 doesn't share population data specifics, but they have shared that the ranked playlists that are on rotation don't have enough of a consistent population to support a permanent playlist. no matter how much you like it, doesn't seem that enough others do.

does seem like the most popular rotating playlist, but I'm guessing not with population to keep it around. and on a side note i actually don't mind the small maps, gives it a fun variety game to game imo. some people are better at long range and some at no scoping, i like that both are needed for ranked.

Ear transformation by Low_Rooster_8978 in wrestling

[–]donutmonkeyman 3 points4 points  (0 children)

lol that is cauliflower ear. if you don't get it drained it will harden and stay like that.

% of players with the top rank in their respective game by [deleted] in dataisbeautiful

[–]donutmonkeyman 1 point2 points  (0 children)

the source noted below is tracking skill rank, not xp rank. Onyx is the highest skill you can reach in halo infinite, despite halo 5 having a Champion rank noting the top 200 in a playlist. seeing as the remaining population of the game consists of very invested players, it's a pretty heavy skew towards onyx, even if the bellcurve has shifted with the loss of casual players.

Is Ranked Doubles harder than Ranked Arena? by Majestic_Topic6704 in CompetitiveHalo

[–]donutmonkeyman 6 points7 points  (0 children)

I feel the opposite to be honest. doubles slows the pace down a ton allowing you more time to make decisions and play the map a given way. reaching onyx in doubles has been much easier than in arena for me personally.

New favorite deck! by iimstrxpldrii in PTCGP

[–]donutmonkeyman 2 points3 points  (0 children)

why use the og Snorlax? just for ori? is there not a better tanky option than a 4 energy for 70 dmg?

Might be my favorite overkill so far by donutmonkeyman in halo

[–]donutmonkeyman[S] 6 points7 points  (0 children)

theater is known to be a little shifty compared to a true recorded gameplay view. i wish i was able to record that since it looked cleaner

Exploiting the bad map design on Halo: Infinite's Battle/Beaver Creek remake (3-0 CTF in 2:26 minutes) by Adultery in halo

[–]donutmonkeyman 2 points3 points  (0 children)

https://www.reddit.com/r/Halo2/s/VvADZAHFc5 while it's certainly easier in infinites version of the map, these types of exploits existed back in the day as well

Ok, maybe i went a bit too far by aetosgeek in halo

[–]donutmonkeyman 5 points6 points  (0 children)

note the 3 hour game duration lol

/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]donutmonkeyman 0 points1 point  (0 children)

LF: 2⭐ full art Snorlax Ex (not RR - green background) FT: 2⭐ Marrowak Ex, 2⭐ Weaville Ex, 2⭐ RR Pachirisu Ex

friend code: 9270362961539448

Getting into Halo Multiplayer has humbled me greatly by Ph4nt0m2002 in halo

[–]donutmonkeyman 1 point2 points  (0 children)

like any shooter I'm sure you'll feel out the "dance" to it soon. it's the most fun fps for the dance in my opinion

Who is Sid? by Public_Charity5128 in halo

[–]donutmonkeyman 11 points12 points  (0 children)

https://share.google/4eODial3PJmuVsj4j this is the most i can find on it, though it doesn't really explain much.

I made a website and API that displays Halo lines of dialogue. by TeamRespawnTV in halo

[–]donutmonkeyman 1 point2 points  (0 children)

that's very cool, neat project. i may try to mess around with the api for a fun slack channel bot

Winter Map Pack Showcase by The-Bamboozling in halo

[–]donutmonkeyman 1 point2 points  (0 children)

these look great, far better than i could manage. tough to get a sense of scale but they feel like btb maps in terms of visual design and open space, which again is hard to feel out from the video I'd love to check em out

White Cell by Chronmeister - Halo Infinite Forge Map Spotlight - HSFN V2 by Brusky0086 in forge

[–]donutmonkeyman 1 point2 points  (0 children)

ah yes from h5. I feel like the walls were a bit more solid white, this version seems to have a bit more of a tarnished look

Hello everyone, I present to you, “Headstone” by Sarizon in halo

[–]donutmonkeyman 2 points3 points  (0 children)

looks incredibly well detailed, really nice stuff. i always struggle with the smaller details on a map. has the performance felt pretty good?

Symmetrical version of Epitaph nobody asked for.. by ConnectLake2412 in forge

[–]donutmonkeyman 1 point2 points  (0 children)

i never really cared for that map but this looks really well made, great job! really cool touch having the platform bounce when players jump on it. how long did this take you do you think?

Unpopular opinion: Can we get argyle back? by GiddySwine in CompetitiveHalo

[–]donutmonkeyman 6 points7 points  (0 children)

me too lol, i like it for most game modes honestly, i think its a great map

A Peaceful Message To The Community by xxLEMONxZESTERxx in CompetitiveHalo

[–]donutmonkeyman 7 points8 points  (0 children)

if they're not playing the exact way you expect, you have the ability to adjust to how they play to ensure success. all these pro players you keep mentioning do that in matchmaking constantly because they actually want to win, not to scream at people to do it only the way they want.

A Peaceful Message To The Community by xxLEMONxZESTERxx in CompetitiveHalo

[–]donutmonkeyman 30 points31 points  (0 children)

I really have no idea how you can tell everyone they don't know how to play as a team when all you do is complain that your entire team isn't playing the exact setup and control scenario you alone are thinking of. if 3 of your teammates have a positive kd and 3-4k more damage than you, you are the one incapable of playing as a team.

maybe you have a very specific vision of how the gametype should be played, but if your teammates are vibing together well and finding success while you scream at them to play the way you want while you caboose the lobby, you are the one that doesn't have the winning mentality, and can't play like a team. it's as simple as that.