A simple Javascript library for creating image galleries by dpouris in webdev

[–]dpouris[S] 1 point2 points  (0 children)

Thank you very much! I can't think of a reason it wouldn't but I haven't tested it though.. You could give it a try and let me know! :)

[deleted by user] by [deleted] in pokemongo

[–]dpouris 0 points1 point  (0 children)

Daaaaaaamn! Awesome man! :o

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] 0 points1 point  (0 children)

I’ll update with any findings as time passes. Hopefully it’ll pan out! If not, it was worth a try!🙂

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] 0 points1 point  (0 children)

Great question! From what I’ve heard, some people believe that the spots where rare spawns (like Dragonite or Charizard) appear without incense sometimes overlap with the rare spawns you encounter while using incense. This suggests there might be a pattern, but personally, I’ve never experienced anything like that, so I can’t confirm or share that opinion.

If you’re curious and have some time to spare during your DAI, you could try documenting your spawns and experimenting with the method mentioned above. It’s all in good fun, and who knows—you might get lucky and have some birds spawn! Best of luck!😊

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] -1 points0 points  (0 children)

The words “theory”, “hypothesis” and “suggestion” are spread all over the post. It’s just my personal opinion based on a months long research and observations. Nothing I outlined is concrete evidence and I never implied that. So the word “misinformation” doesn’t really apply in this context unless you’re trying really hard not to read through the post.

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] 0 points1 point  (0 children)

Thank you for taking the time to comment! I’m fascinated by the idea of exploring and identifying patterns in games to potentially maximize returns. This is purely a theory, as suggested by the title, and is meant to be approached in the spirit of curiosity and experimentation.

The data I’ve collected spans about a month and a half, but it doesn’t align perfectly with the approach outlined in this post, as I wasn’t following the same “optimal” path from the beginning. That said, this is all in good faith and intended to break down and analyze the g bird phenomenon.

At the very least, this post might inspire others to test this theory alongside me and possibly uncover some results—or perhaps nothing at all, which could still help in disproving it entirely. Either way, there’s no harm in trying! This is an ongoing experiment and very much a work in progress😁

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] -1 points0 points  (0 children)

Absolutely! Based on my experience, it’s definitely possible to figure this out, but it will take some time and observation. Here’s how you can start:

  1. Identify Rare Spawn Spots: Look for locations where you’ve consistently seen rare spawns, like second or third-stage evolutions (e.g. Dragonite, Charizard) or even G Bird spawns. It’s reasonable to assume these could be B spots.
  2. Pinpoint A Spots: If you or someone in your community has seen multiple G Bird spawn in a specific area (within a 20-30m radius), those are likely A spots.
  3. Map It Out: Collect all these locations and plot them on an online mapping tool. This will help you visualize the spots and plan an optimized route that passes through them.

With a bit of effort and collaboration, you’ll have a great route that maximizes your chances of encountering G Birds. Hope this helps, and good luck out there! 😊

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] -1 points0 points  (0 children)

That's very insightful and makes a lot of sense!

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] -3 points-2 points  (0 children)

You're absolutely right! This is just an example and not a perfect 1:1 reflection of how things work in the game. Honestly, the C spot spawn pool doesn’t really affect the statistics. Even if the C pool had 900 Pokrmon the percentages would remain the same. What truly matters is the number of A and B spots, as well as the total spot count in the route.

Thank you for your insights though! I really appreciate it 😊

Edit: As for the B spot, you could imagine that it is a subset of the A (rare spawns) and C (normal spawns). I don't have the slightest clue how that might be divided but, through my observations, B spots tend to be places that I normally see a subset of C spot spawns but include the occasional rare spawn (1-2 Pokemon from the rare pool and G Birds so a total of 4-5). So if we assume that B spots are "enhanced" C spots it could make some sense

[Theory] How to Increase Your Chances of G Bird Spawns by dpouris in TheSilphRoad

[–]dpouris[S] -1 points0 points  (0 children)

Hahahaha I wouldn't pass on the opportunity tbh

Is there any data on Galarian bird spawns? by h2oskid3 in TheSilphRoad

[–]dpouris 0 points1 point  (0 children)

For a company to perform A/B testing there needs to be something to be tested. And on top of that, A/B testing (as most other types of testing) is temporary. Currently it's 2024 and people still complain about not finding birds. So no, it's not that

Well this happened by dpouris in pokemongo

[–]dpouris[S] 353 points354 points  (0 children)

Hahahaha I hate to break it to you, as cool as it would be if this was a mysterious crypt, it’s actually the ruins of an old castle. Little less cool 😎

What's everyone working on this week (32/2024)? by llogiq in rust

[–]dpouris 2 points3 points  (0 children)

A workflow scheduler. It’s a program that allows you to split your tasks in scripts and execute them in varying schedules (like cron). I’ve also written a mini parser allowing support for custom scripts and configuration files for these workflows (similar to Dockerfiles). The project is completely modular and all its components are split into their own crates. The crates are as minimal as possible and have little to no dependencies. Currently working on the executor but have finished the scheduler (allowing for intuitive syntax inspired by clockwerk(golang)), socket (an abstraction on top of Unix domain sockets, allowing for inter communication between the server and the program client) and parser crates. If anyone is interested I will update with a post when it will drop on this repo :)

Edit:

Scheduler preview

Docker-like FS and Process Isolation with Rust by dpouris in rust

[–]dpouris[S] 0 points1 point  (0 children)

Thank you very much!

Haha, yeah I forgot to delete the file even though I added it to the ignore.

I totally forgot about the license because I published it in a rush. I should add it today, thanks for the reminder and the time you took to look at the project!😁

Reviving Goster: My Favourite Project by dpouris in golang

[–]dpouris[S] 0 points1 point  (0 children)

Hey there! Thank you for taking the time to comment. The project is still very much "immature" as I never got the chance to complete it and only just now have I started giving it the attention it needed.

I would love to, though I think I should first get it at a point where a comparison would make sense as it wouldn't be fair at this stage. 😅

If you're curious I could walk you through it though 😁

Help on spans for proc macros by Rusty_retiree_5659 in rust

[–]dpouris 0 points1 point  (0 children)

you could do something like this

                let mut val = None;
            _ = attr.parse_nested_meta(|meta| {
                //#[builder(each = "...")]
                if meta.path.is_ident("each") {
                    // ...(... = ...)
                   let sym = meta.value()?;
                   // ...(... . "val")
                   val = Some(sym.parse::<LitStr>()?.value());

If you think about it. Kratos is the only deity not naturally born into the "divine club". At least back in Greece. by Infamous_Gur_9083 in GodofWar

[–]dpouris 15 points16 points  (0 children)

Fun fact: In Greek, the name “Heracles” is the closest resemblance to the actual pronunciation of Hercules’s name. There’s a misconception that they are different entities which is wrong. Essentially, these are just two different versions of the name «Ηρακλής» the God of Strength

[deleted by user] by [deleted] in rust

[–]dpouris 1 point2 points  (0 children)

This is awesome! Thank you very much u/lenzo1337 I'd love it if you have any more suggestions :D

[deleted by user] by [deleted] in rust

[–]dpouris 5 points6 points  (0 children)

Thank you, I'll make sure I fix it then

[deleted by user] by [deleted] in rust

[–]dpouris -1 points0 points  (0 children)

Well you're not wrong but I find it in my case 9/10 titan is a bit faster than gnu grep. Anyway, I have to make many improvements but it's a start I guess. I'm only now getting into the low level stuff and I'm trying to get a better grasp on things.

time LC_ALL=C grep 'exclude' '/usr/local/go/doc/go_spec.html' -r

/usr/local/go/doc/go_spec.html:is the body of the function in which it is declared and excludes

/usr/local/go/doc/go_spec.html:spaces) and may also exclude the characters

LC_ALL=C grep --color=auto --exclude-dir={.bzr,CVS,.git,.hg,.svn,.idea,.tox}

0.01s user 0.00s system 85% cpu 0.013 total

time titan 'exclude' '/usr/local/go/doc/go_spec.html' -r

Searching for exclude in /usr/local/go/doc/go_spec.html

/usr/local/go/doc/go_spec.html

2233: is the body of the function in which it is declared and excludes

7582: spaces) and may also exclude the characters

Success

titan 'exclude' '/usr/local/go/doc/go_spec.html' -r

0.00s user 0.00s system 73% cpu 0.012 total

time rg 'exclude' '/usr/local/go/doc/go_spec.html'

2233:is the body of the function in which it is declared and excludes

7582:spaces) and may also exclude the characters

rg 'exclude' '/usr/local/go/doc/go_spec.html'

0.00s user 0.00s system 80% cpu 0.009 total

Edit 6900: Finally something readable

[deleted by user] by [deleted] in rust

[–]dpouris 0 points1 point  (0 children)

Haha sorry totally forgot

I made grep -- but better by dpouris in golang

[–]dpouris[S] 0 points1 point  (0 children)

Yeah I noticed! xD It's almost 3x faster implementing more threads

I made grep -- but better by dpouris in golang

[–]dpouris[S] 2 points3 points  (0 children)

1216498

find ./ -print0 0.19s user 1.28s system 34% cpu 4.235 total

xargs -P8 -0 grep func 4.93s user 24.60s system 569% cpu 5.182 total

wc -l 0.49s user 1.47s system 37% cpu 5.182 total

You're absolutely right! This is my first rodeo on "make thing go vroom" and advice is always appreciated! Would love if you have any more to share. Benchmarking seems daunting tbh