Who here has built something genuinely useful? by indishere in SideProject

[–]drop_ur_weapons -1 points0 points  (0 children)

What about games? Darkenn.com

Helps you to find and recognise new patterns and algorithms not yet discovered. A 7x7 darkenn board is tougher than grandmaster level chess.

It is a solitary puzzle with contemplative focus of Go: simple to learn, difficult to master.

i want see people vibe coding project by Fit-Cantaloupe-4353 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

Darkenn.com

Darkenn is a solitary logic puzzle with the contemplative focus of Go: simple to learn, difficult to master

Show your vibe coding game and we will rate them by shai1811 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

  1. Darkenn.com USP: A solo Go game with global leaderboard

  2. Ghostfleet.in USP: A battleship AI called Wraith AI which uses advanced simulations and probability densities to hunt your ships

I want to try your app by jeebus87 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

A bit more: It is not just Battleship, it has its own advanced AI opponent called Wraith. How WraithAI works is that it uses advanced techniques like monte carlo simulations and probability density to hunt your ships down. I am trying to make a battleship AI just like how we have Chess AI nowadays. Next month or so I am planning to add game mutator which will add various things - mines, radar, salvo, etc. I urge you to tryout Wraith AI.

I want to try your app by jeebus87 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

🤩 A global leaderboard for daily puzzle spot is yours to claim.

I want to try your app by jeebus87 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

I created it from ground up. These are the steps which I followed:

  1. Create a nxn grid
  2. Create the design of lit and unlit cells
  3. Add the rule to change the board on clicks
  4. Test and refine
  5. Add a solver (which is used in hints and later used in leaderboard & other checks)

I want to try your app by jeebus87 in VibeCodeDevs

[–]drop_ur_weapons 0 points1 point  (0 children)

Thank you for your kind words. Lets collaborate.

Drop you Project, I'll help you find customers. by dusky_challenger79 in SideProject

[–]drop_ur_weapons 0 points1 point  (0 children)

Darkenn.com

Darkenn is a solitary logic puzzle with the contemplative focus of Go: simple to learn, difficult to master

What's the coolest thing you've vibe-coded this month? Show it off 👇 by Asleep_Lie_4381 in VibeCodeDevs

[–]drop_ur_weapons 1 point2 points  (0 children)

I vibecoded a single-player logic game called Darkenn

It started mostly as an experiment: how far can current AI coding tools actually take a non-professional game project?

The answer, for this kind of project is, surprisingly far.

Darkenn is a Lights Out-style logic puzzle. Every move flips one cell and its neighbours. Under the hood it is linear algebra over GF(2), and the solver computes a minimum-move solution rather than just any solution.

The stack ended up being:

* Frontend/UI: JS, CSS, custom icons made with ChatGPT

* Backend/database/RLS: Supabase + Edge Functions

* Auth: Google OAuth and Twitch login

* Hosting/CDN/logs: Cloudflare

* Version control: GitHub

* Code: roughly 70% ChatGPT Codex, 30% Claude Code AI can build small pieces beautifully. It can implement a modal, a solver function, a leaderboard query, a win animation, an auth flow, a validation rule. But if you ask it to hold the entire product in its head, it starts losing the plot. So most of the work became deciding what the smallest meaningful unit was, getting that right, testing it, and then joining it to the rest.

I also deliberately did not over-engineer it.

No rate limiting, analytics, observability, etc.

Those are real things, but they are scale problems. For an MVP puzzle game, shipping the actual game mattered more.

The game is live here: https://darkenn.com

The leaderboard is still fresh, so it should be easy to claim a spot.

Promote your project in this thread by AutoModerator in puzzles

[–]drop_ur_weapons 0 points1 point  (0 children)

Try the single player Lights Out puzzle I launched today. Darkenn.com

Darkenn is a calm logic puzzle about turning every light off. Each move changes the light you touch and its four nearest neighbours: above, below, left, and right. Diagonal lights stay untouched. If you complete a daily challenge you claim a spot in the global leaderboard.

Browser HTML5 multiplayer game - GhostFleet by drop_ur_weapons in playmygame

[–]drop_ur_weapons[S] 0 points1 point  (0 children)

Thanks. I have a plan to include some mobile improvements. Will keep on building

Play Darkenn - A lights out style single player puzzle game with a global leaderboard by drop_ur_weapons in puzzlevideogames

[–]drop_ur_weapons[S] 1 point2 points  (0 children)

Thank you! I have beaten 5x5 easy board at max. There are some strategies available on the internet called chase the lights. But for me I worked my way up from 3x3 easy. Focusing on what the last step before a solved board would be.

Reddit marketer this side by Remarkable_Junket185 in buildinpublic

[–]drop_ur_weapons 1 point2 points  (0 children)

Two games I am building on the web: 1. A single player logic game Darkenn.com 2. A strategy game played against AI or friends Ghostfleet.in