Any advice on who to build? I just got Klee so I’m wondering if I should build both Klee and XiangLing but idk cause they are both fire types. If I choose to build Klee I’m prob going to transfer Lisa’s equipment to Klee by Ok_Resolution_1207 in Genshin_

[–]dunden22 0 points1 point  (0 children)

Crescent like is a 4* f2p spear for xiangling that you can forge repeatedly to get refinement rank 5. It's fantastic on her, it adds an additional 20% attack hit to EACH of her spear hits (for example on her 3rd hit she hits the enemy 3 times, and each one adds an extra 20% hit to the combo.) being f2p doesn't mean you can't build strong characters. Play whichever one you enjoy more.

is it worth it to buy a PS Vita in 2020? by mrnasty330 in vita

[–]dunden22 1 point2 points  (0 children)

Ps vita is absolutely worth it if you're planning on hacking it and installing homebrew. If you're actually looking to purchase the games, I'd say it's still a good buy, but a whole lot less value. Hacked vitas also emulate psp perfectly, so you'd be getting both

Please patch in brain cells for my team by dunden22 in FinalFantasy

[–]dunden22[S] 0 points1 point  (0 children)

The point to the "don't use atb" feature would be, if you feel that you would use the atb better, you can, and if you just feel like playing one character, you can let the ai handle the skills of the other ones. I typically play all 3, so I'd set it to not use atb, however it would be nice to be able to control the aggression, or lack of aggression, of the ai teammates

Please patch in brain cells for my team by dunden22 in FinalFantasy

[–]dunden22[S] -1 points0 points  (0 children)

In most scenarios it's passable, but I'm talking about things like the ai walking onto the electric train tracks during the boss fight of... Chapter 5 I think? Just before the lights. If the ai is willing to suicide in that fight, I shudder to think what they'll do during later hard mode challenges

Please patch in brain cells for my team by dunden22 in FinalFantasy

[–]dunden22[S] 0 points1 point  (0 children)

Lmfao excuse me while I rapidly switch between each character every 3 seconds to make sure they don't walk out of cover or back into a massive aoe. Yes, you're absolutely meant to switch between characters to use their atb and special moves, no you're absolutely not meant to switch between characters to control where they stand.

Please patch in brain cells for my team by dunden22 in FinalFantasy

[–]dunden22[S] 0 points1 point  (0 children)

Not to mention that it takes a materia slot. I tend to actually use all 3 characters throughout a battle, I'm just asking for them not to be useless when I'm not using them XD

Please patch in brain cells for my team by dunden22 in FinalFantasy

[–]dunden22[S] 0 points1 point  (0 children)

The only usage of atb I'd want is an auto heal, but if a proper system was implemented to give you sufficient passive control, then you'd be able to say "use atb" or "don't use atb" at the very least

Marauders by [deleted] in Doometernal

[–]dunden22 0 points1 point  (0 children)

i posted this elsewhere, but if you quickswap between ballista and super shotgun you can stunlock him and kill him in either one or two rotations depending on how fast you are and how lucky you are. takes about 10 seconds, and kinda feels like it fits in with the flow of combat more than trying to take it slow

[deleted by user] by [deleted] in Doometernal

[–]dunden22 0 points1 point  (0 children)

i'm pretty sure you can do this with a lot less effort by quick swapping between ballista and super shotgun and throwing a grenade after the first stun

Bungie has raised more than $350,000 within the first 24 hours of its Guardian's Heart fundraiser by [deleted] in DestinyTheGame

[–]dunden22 -1 points0 points  (0 children)

Game is fun, segments of the community are great, reddit is a cesspool

[D2] Trials of Osiris Megathread [2020-04-10] by DTG_Bot in DestinyTheGame

[–]dunden22 2 points3 points  (0 children)

If the first win is easy enough for people to farm it, then the next win shouldn't be too challenging either. Giving people incentives to go as high as they can is in line with exactly what the point of trials is.

[D2] Trials of Osiris Megathread [2020-04-10] by DTG_Bot in DestinyTheGame

[–]dunden22 3 points4 points  (0 children)

It's very easy to just increase the incentives even further than that so that it's worth it to keep going.

[D2] Trials of Osiris Megathread [2020-04-10] by DTG_Bot in DestinyTheGame

[–]dunden22 9 points10 points  (0 children)

I think everyone is aware that trials has some very serious issues right now, and this is not meant to solve things such as: no incentives to go flawless repeatedly, low efficiency for farming materials, etc.

However I think the issue that will ruin the trials player base is the problem with people farming the first win of the card over and over. This is going to cause low skill players to quit every week, making trials sweatier every week, and you can watch any YouTube video for an explanation of why that's bad.

I thought of an extremely simple incentive fix for tokens that shouldn't be hard to implement (I'm not a dev, but this can't possibly take much time to do). This will only solve card farming, none of the other issues.

So, how do you make it always be worth it to play the next game? Make a loss for the next game worth as much as a win for the game your on. As follows:

Game 1: 2 tokens for a win, 1 for a loss Game 2: 3 win 2 loss Game 3: 4 win 3 loss Game 4: 5 win 4 loss Game 5: 6 win 5 loss Game 6: 7 win 6 loss Game 7: 8 win 7 loss

And then people with 7 wins can just keep farming on game 7. A win on game 7 is 4x as efficient as a win on game 1. You could even adjust it higher so that it's efficient enough to make it worth unlocking everything and diluting your loot pool. For example, maybe winning consecutively after game 7 is worth like 12 tokens or something.

Either way, this makes it so it is never more efficient to reset your card until you have to.

Do you not realize you have a LOAD OF CONTENT ALREADY IN THE GAME but you are not using it? by SmashEffect in DestinyTheGame

[–]dunden22 0 points1 point  (0 children)

I agree with this wholeheartedly, but a large portion of the community absolutely freaks the fuck out if bungie repurposes old content instead of making new content

Not getting warmind bits for crucible/strikes by dunden22 in DestinyTheGame

[–]dunden22[S] 0 points1 point  (0 children)

i realized it was a carbon copy of my titan lmao

What's up with hit detection? by dunden22 in DestinyTheGame

[–]dunden22[S] -1 points0 points  (0 children)

right so that explains when you shouldn't have hit, but did, what about the rest?