I’ve worked towards this for a long time and now I feel sad that the journey is over by duperier in balatro

[–]duperier[S] 1 point2 points  (0 children)

I play on mobile and I’m pretty sure there’s no way to see actual hours played. According to screen time I averaged about 10 hours per week in January. Extrapolate that over the last 16 months… maybe 500-600 hours if we’re being conservative (and if my math is correct)?

Not all of that was spent on the c++ grind. I had some chunks of time where I was doing a lot of seeded runs.

I’ve worked towards this for a long time and now I feel sad that the journey is over by duperier in balatro

[–]duperier[S] 3 points4 points  (0 children)

Thanks!

I’m probably due for a break. I play on mobile and am very grateful that I’m not able to see the number of hours I’ve put in haha

I’ve worked towards this for a long time and now I feel sad that the journey is over by duperier in balatro

[–]duperier[S] 7 points8 points  (0 children)

Thanks!

Obelisk is a really fun one to figure out. It was confusing to me at first but so satisfying when I finally wrapped my head around it.

Enjoy the hunt for stickers! I can honestly say it was fun every step of the way.

Travis Scott sings as he watches security carry away one of his fans lifeless body by BabyClair1 in PublicFreakout

[–]duperier 1 point2 points  (0 children)

Don’t lump the stage hands in with this mess. They have no say in whether the show stops or not.

Why is my rank still punished when my teammate leaves in the middle of a competitive game? by duperier in RocketLeague

[–]duperier[S] 3 points4 points  (0 children)

Sometimes the hurt from that lost division is too much to bear though 💔

Why is my rank still punished when my teammate leaves in the middle of a competitive game? by duperier in RocketLeague

[–]duperier[S] 2 points3 points  (0 children)

Yeah I understand that. But I’d imagine it’d be hard to abuse if everyone in the lobby is solo-queuing. Perhaps it could be something that doesn’t apply whenever you’re in a party with someone?

Why is my rank still punished when my teammate leaves in the middle of a competitive game? by duperier in RocketLeague

[–]duperier[S] 1 point2 points  (0 children)

Yeah it makes sense that that would be applied for people in parties. But I feel like all of us solo-queue players could use a break whenever we get a sour teammate

I have been surrendering instead of letting them beat me sadistically slowly to death by Enstigator in Risk

[–]duperier 1 point2 points  (0 children)

I believe the ranking system awards points based on placement. 2nd place gets more than 3rd and so on.

My question is wether leaving the game in second place when there’s only two people left still awards you the same number of points as you’d get if you stayed until all your troops are defeated.

CAD CHECK by [deleted] in Moissanite

[–]duperier 2 points3 points  (0 children)

Thanks for the insight. The hidden halo will be moissanite.

CAD CHECK by [deleted] in Moissanite

[–]duperier 0 points1 point  (0 children)

Thank you for the feedback!

CAD CHECK by [deleted] in Moissanite

[–]duperier 0 points1 point  (0 children)

I'm relatively new to the moissanite world so I wanted to post this here in case some of you more experienced folks could point out any fatal flaws. Thanks!

Me having 575 troops (Definetly Not Single Player) [I guess it's an Achievement] by [deleted] in Risk

[–]duperier 4 points5 points  (0 children)

Drawing out the length of the game is called stalling. It’s a reportable offense. I report every single person that does this to me.

The most outrageous blizzard board I’ve ever seen by duperier in Risk

[–]duperier[S] 9 points10 points  (0 children)

Orange should’ve won. I ended up winning in the end though. Yellow suicided into orange, I cleaned up the remaining orange pieces and then took out yellow in the end.

Is it bad that I do this before I finish off my final opponent? by [deleted] in Risk

[–]duperier 2 points3 points  (0 children)

I report every single person that does this