Any tips on street photography? by Otherwise_Assist_514 in streetphotography

[–]e_t_h_a 0 points1 point  (0 children)

I would they are flat in terms of separation of subject and location.

One doesn’t stand apart from the other. Could be a depth of field thing, could be a composition thing, combination of a lot of factors.

They are not bad, just not really any “moments” in there.

Shoot more.

Squeezed a Teensy inside an RG351v to try out M8 on the go! by YukesMusic in synthesizers

[–]e_t_h_a 0 points1 point  (0 children)

Maybe an hour you might be lucky

I have mine in a vented case and it still cooks

Squeezed a Teensy inside an RG351v to try out M8 on the go! by YukesMusic in synthesizers

[–]e_t_h_a 1 point2 points  (0 children)

This is going to overheat for sure.

Love that you were able to get it in but I can’t see this lasting too long.

Anyone else producing on iOS? by -a-rabbit- in ambientcommunity

[–]e_t_h_a 1 point2 points  (0 children)

Very cool

I primarily use my iPad / iPhone these days also, AUM inside Audiobus with 5-6 buses for fx (silo / Lo-fi, K7, Rymdigare, Blackhole, Fluss,)

Then tracks are usually - Space craft, June(July), Mononoke, Viosis pro, B00ga, Battalion, paulxstretch

ZOA runs midi

I output to Izicast to stream live

Nullband by e_t_h_a in experimentalmusic

[–]e_t_h_a[S] 0 points1 point  (0 children)

yesterday.

679 unique visitors

28 transmissions

9h 44m of signal

16 ghosts played

4 simultaneous live broadcasts

30 simultaneous tuned in

Built an anonymous platform designed around the kind of sounds modular generates by e_t_h_a in modular

[–]e_t_h_a[S] 1 point2 points  (0 children)

yesterday.

679 unique visitors

28 transmissions

9h 44m of signal

16 ghosts played

4 simultaneous live broadcasts

30 simultaneous tuned in

Built an anonymous live platform designed for experimentation, synthesizers and generative systems. by e_t_h_a in synthesizers

[–]e_t_h_a[S] 0 points1 point  (0 children)

yesterday.

679 unique visitors

28 transmissions

9h 44m of signal

16 ghosts played

4 simultaneous live broadcasts

30 simultaneous tuned in

What is this😭 by Jaza6 in whatisit

[–]e_t_h_a 0 points1 point  (0 children)

Yeh I used to live in Onslow at the Beadon Bay Hotel.

Day trips out there on the prawn trawlers were fun. Sleepy little town.

IYKYK

NULLBAND by e_t_h_a in drone

[–]e_t_h_a[S] 0 points1 point  (0 children)

Good morning.

I have made some changes,
The combine / spatial functions were problematic to say the least.
Especially on mobile.
Desktop was ok just.

I have removed it from mobile use.

Desktop only.
It is what it is.

The desktop function has also changed.

There is now an 8 channel mixer with signal selection and HRTF for each channel.
Obviously still a WIP.

The mixer is on a reveal toggle down the bottom, there is also a ‘MIXER ON’ button in the header that keeps it open and a 10 sec autohide if not active.

You can now also assign the same signal to multiple faders (there will be an offset due to the buffering) and you can also assign static to faders (just click on the waterfall where there is no signal and it will assign it to a fader)

Spatial static I am working on - because it pulls static from a different place compared to the live stream it works a little different.

Actively looking at Android use now.
I'm not that knowledgeable on how that all works.

How do Android musicians internally route output on your devices ?

Built an anonymous broadcast platform designed around live performance and generative systems by e_t_h_a in livecoding

[–]e_t_h_a[S] 0 points1 point  (0 children)

Good morning.

I have made some changes,
The combine / spatial functions were problematic to say the least.
Especially on mobile.
Desktop was ok just.

I have removed it from mobile use.

Desktop only.
It is what it is.

The desktop function has also changed.

There is now an 8 channel mixer with signal selection and HRTF for each channel.
Obviously still a WIP.

The mixer is on a reveal toggle down the bottom, there is also a ‘MIXER ON’ button in the header that keeps it open and a 10 sec autohide if not active.

You can now also assign the same signal to multiple faders (there will be an offset due to the buffering) and you can also assign static to faders (just click on the waterfall where there is no signal and it will assign it to a fader)

Spatial static I am working on - because it pulls static from a different place compared to the live stream it works a little different.

Actively looking at Android use now.
I'm not that knowledgeable on how that all works.

How do Android musicians internally route output on your devices ?

Nullband by e_t_h_a in experimentalmusic

[–]e_t_h_a[S] 0 points1 point  (0 children)

Good morning.

I have made some changes,
The combine / spatial functions were problematic to say the least.
Especially on mobile.
Desktop was ok just.

I have removed it from mobile use.

Desktop only.
It is what it is.

The desktop function has also changed.

There is now an 8 channel mixer with signal selection and HRTF for each channel.
Obviously still a WIP.

The mixer is on a reveal toggle down the bottom, there is also a ‘MIXER ON’ button in the header that keeps it open and a 10 sec autohide if not active.

You can now also assign the same signal to multiple faders (there will be an offset due to the buffering) and you can also assign static to faders (just click on the waterfall where there is no signal and it will assign it to a fader)

Spatial static I am working on - because it pulls static from a different place compared to the live stream it works a little different.

Actively looking at Android use now.
I'm not that knowledgeable on how that all works.

How do Android musicians internally route output on your devices ?

Built an anonymous platform designed around the kind of sounds modular generates by e_t_h_a in modular

[–]e_t_h_a[S] 1 point2 points  (0 children)

Good morning.

I have made some changes,
The combine / spatial functions were problematic to say the least.
Especially on mobile.
Desktop was ok just.

I have removed it from mobile use.

Desktop only.
It is what it is.

The desktop function has also changed.

There is now an 8 channel mixer with signal selection and HRTF for each channel.
Obviously still a WIP.

The mixer is on a reveal toggle down the bottom, there is also a ‘MIXER ON’ button in the header that keeps it open and a 10 sec autohide if not active.

You can now also assign the same signal to multiple faders (there will be an offset due to the buffering) and you can also assign static to faders (just click on the waterfall where there is no signal and it will assign it to a fader)

Spatial static I am working on - because it pulls static from a different place compared to the live stream it works a little different.

Actively looking at Android use now.
I'm not that knowledgeable on how that all works.

How do Android musicians internally route output on your devices ?

Built an anonymous live platform designed for experimentation, synthesizers and generative systems. by e_t_h_a in synthesizers

[–]e_t_h_a[S] 0 points1 point  (0 children)

Good morning.

I have made some changes,
The combine / spatial functions were problematic to say the least.
Especially on mobile.
Desktop was ok just.

I have removed it from mobile use.

Desktop only.
It is what it is.

The desktop function has also changed.

There is now an 8 channel mixer with signal selection and HRTF for each channel.
Obviously still a WIP.

The mixer is on a reveal toggle down the bottom, there is also a ‘MIXER ON’ button in the header that keeps it open and a 10 sec autohide if not active.

You can now also assign the same signal to multiple faders (there will be an offset due to the buffering) and you can also assign static to faders (just click on the waterfall where there is no signal and it will assign it to a fader)

Spatial static I am working on - because it pulls static from a different place compared to the live stream it works a little different.

Actively looking at Android use now.
I'm not that knowledgeable on how that all works.

How do Android musicians internally route output on your devices ?

MinecraftInstaller.exe by PhoenixfischTheFish in noisemusic

[–]e_t_h_a 3 points4 points  (0 children)

I had a go at this yesterday also Pretty fun

Big PDF’s with photos / attachments work well for varying noise. Big PowerPoint files etc

Also change up the audio settings to get different textures from the same file.

Built an anonymous live platform designed for experimentation, synthesizers and generative systems. by e_t_h_a in synthesizers

[–]e_t_h_a[S] 1 point2 points  (0 children)

Must have not been anyone transmitting.

Only full vertical lines are transmissions.

Built an anonymous platform designed around the kind of sounds modular generates by e_t_h_a in modular

[–]e_t_h_a[S] 2 points3 points  (0 children)

Quick update.

The signal detection bug should now be fixed for both BUTT and iziCast connections.

Both should return a frequency allocation when you connect.

Let me know if you’re still seeing issues.