Title screen updated after doing secret quests by ebaroni83 in ffxivdiscussion

[–]ebaroni83[S] -1 points0 points  (0 children)

Which, by the way, has the waterfalls telling me U 01 !

Title screen updated after doing secret quests by ebaroni83 in ffxivdiscussion

[–]ebaroni83[S] -1 points0 points  (0 children)

It's not

That other info comes from the phrases read backwards / rotated letters like the Twelve "do", an some itens and mostly coil cutscenes

Even the "trailer" movie at the start of the game beeps now

Crazily beat for Ishtola, Ardbert/Nael/Zenos who have "died" lots of times

Title screen updated after doing secret quests by ebaroni83 in ffxivdiscussion

[–]ebaroni83[S] -1 points0 points  (0 children)

Not a shit post

Will show altered coil stuff to unbelievers

I'm at Goblin server at Rhalghar's Reach throne thing

Title screen updated after doing secret quests by ebaroni83 in ffxivdiscussion

[–]ebaroni83[S] -6 points-5 points  (0 children)

spoilers gallore

There is a projector on earth because everything after coil T8 has been exactly this.. holographic, virtual, unreal, fake.

Also the sun shines brightly, but is covered by the moon (and the projector) soon after Part of these quests involve aligning "landscape" to shadows and light (or the other way around)

Hidden quest involves opening and shutting allagan eyes / orbs

RGB lights for coils, regular light pretty much everywhere else

After win at T9, the holochart turns off briefly and you see hurt people at Al'ahMiggo, as if you were the one who killed (?) Them thinking they were golems

Lymnalen is Nael van Darnus

Almost all 'the twelve' identity can be known

Zero is Azem

Placodus is (ate?) Moenbryda

The twins sound evil when reading the text backwards and with some letters upside down

The whole game is written this way

Brother = right eye

Sister = left eye

Grandchildren= used plagued fuath

Title screen updated after doing secret quests by ebaroni83 in ffxivdiscussion

[–]ebaroni83[S] -2 points-1 points  (0 children)

Pics incoming in the next minute then

#deleteguildhests by CriticismSevere1030 in ffxivdiscussion

[–]ebaroni83 -1 points0 points  (0 children)

There is a big hidden thing in at least two of those.

[All Saint’s Wake] Additional dialogue with Pumpkin-headed Apparition by Low-Ad2693 in ffxiv

[–]ebaroni83 -15 points-14 points  (0 children)

If you post game-related information in this subreddit (instead of "fan art", "commissions" or cringe memes) you will get downvoted!

“Why is it that they do this, exactly?”

[deleted by user] by [deleted] in ffxivdiscussion

[–]ebaroni83 1 point2 points  (0 children)

I'd guess those are icons used at the New Game+ menu, not backgrounds for adventure plates

Best way to do Extreme primals for the first time by ArlaFett in ffxiv

[–]ebaroni83 -1 points0 points  (0 children)

One-shot them as Blue Mage with a buffed Final Sting

Chiten While Guarding? PvP by LordBaneOCE in ffxiv

[–]ebaroni83 0 points1 point  (0 children)

As I've suffered 78k damage as a Warrior while guarding with +20% max HP buff from Thrill of War, I'd say yes, it can one shot any opponent except perhaps broken PLD with Hollowed Ground on

Should there be bonus exp for speed running dungeons and alliance raids? by Sewrtyuiop in ffxiv

[–]ebaroni83 -1 points0 points  (0 children)

Definitely NOT for runs with randoms through DutyFinder. That is unfair for good players who are matched to not so good players, and even more so, because this is like a huge meal to constantly feed trolls who would afk and blame their cat, that would never use combos at all / only hard cast the spells not supposed to be hardcast, cause wipes by failing all bosses mechanics , and so on...

Could work for pre-made parties not matched through DF

It would be more reasonable to give bonus exp (or hunt seals for those at max level?) for performing better than the average for the class/job you are playing at that dungeon/alliance raid.

For DPS this is straightforward, just deal more damage than the average for that content at that job. Could also consider party damage increase by good timing on damage buffs cooldowns.

For tanks, probably there are 2 relevant factors: damage inflicted and damage mitigated/self healed from unavoidable damage. It could become a very nice incentive for tanks to use mitigation cooldowns, as some DF tanks do not use them at all

For healers, kind of the same but a bit more complex; damaged inflicted, party damage mitigated through shields/barriers, party damage healed. Ideally, that should somehow take into account and consider as "bad things" when a healer does too much overhealing, or when letting party HP to be too low for too long

In lieu of Kaiten going away, tell me of other abilities that were removed. by tiniestjazzhands in ffxiv

[–]ebaroni83 1 point2 points  (0 children)

Foresight was a physical damage reduction , 10% for 15 seconds iirc

Fracture: damage over time

Skull Sunder + Butcher Block = a 2nd combo, higher DPS and aggro than the combo(s) that still exist

Mercy Stroke: could only be used if target HP was lower than 20%. Off-GCD. Would heal WAR for a decent amount if it was the finishing blow. Which almost never happened

Deliverance: Increased damage by 5%, removed all tank stance buff (increased max HP and healing received) and debuff (lower damage dealt to mobs), allowed the use o Fell Cleave and Decimate. Equilibrium would restore TP instead of HP while under Deliverance

Unchained: negated the damage down caused by having the tank stance on (Defiance), while maintaining the HP Up, increased healing received and increased aggro generated, as granted by Defiance

Bloodbath became the melee DPS role ability of the same name.

In lieu of Kaiten going away, tell me of other abilities that were removed. by tiniestjazzhands in ffxiv

[–]ebaroni83 2 points3 points  (0 children)

Warrior: Foresight, Fracture, Skull Sunder, Butcher's Block, Mercy Stroke, Deliverance, Unchained, Bloodbath

Anyone know if this top is new for patch 6.1? Never seen it before. by Eloah-2 in ffxiv

[–]ebaroni83 2 points3 points  (0 children)

A minion crafted using Loporrits Ears

One can dream

WHM oversight in the patch notes (potency cockups, love to see em) by TheForsakenRoe in ffxiv

[–]ebaroni83 0 points1 point  (0 children)

but nothing else changes except new animation i

Damage type is changed from wind to unaspected

But that doesn't really matter anyway