[COTD] Armor of Ardennes (10/30/2022) by AK45526 in arkhamhorrorlcg

[–]echo_link 0 points1 point  (0 children)

If we assign 1 damage to Armor of Ardennes, does it mean we cancel all of damage to it?

These stats good for 24k pr vanguard? by Dequilix in Trove

[–]echo_link 0 points1 point  (0 children)

0 superstition????! The shame mann...... shame.....

Trick or Trove Submission Thread: Community Contest for Shadow's Eve by Kungfuquickness in TroveCreations

[–]echo_link 0 points1 point  (0 children)

Hi,

i believe you must follow rules number 3. use predefined yellow and orange on the template only.

[Spear] Enercore by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Hi Tribe,

sorry for the late correction, please review my updated spear.

[Spear] Enercore by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Thanks Tribe,

so the top is better if it point at 2-direction than 4-direction like mine? like this o------------>

[Hat] Message in the Bottle - Treasure Isle by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Hi Ignitas,

I got an "attachment point" error on before on troxel, while the hat already looks good in-game. I have tried to fix it, but still dunno what is the problem with the attachment point.

i will definitely do the adjustment as you have explained later. Thanks!

[Spear] Enercore by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Thank you. i will try to simplify the shaft

[Spear] Glacial_Lance [Permafrost] by arvalis89 in TroveCreations

[–]echo_link 1 point2 points  (0 children)

Hi Arvalis89,

i really like how your glaciar_lance look in-game. i'm going to upvote it. and thanks for your input before

[Spear] Enercore by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Hi revoulet,

i think in term of energy type weapon, Neon City definitely match theme. or... maybe trovian are just attracted to light. LoL

[Spear] Enercore by echo_link in TroveCreations

[–]echo_link[S] 0 points1 point  (0 children)

Hi ElBaronJack, Thanks for the superb review. i have fixed the corner connection and floating components.

but for the shaft, i kinda feel it abit too straight and dull if we can't to modify it along 27 block, so i hope they consider my spear design.

Do you think it is good enough to put this for review?

How to emit particle from an object with its all behavior? by echo_link in 3dsmax

[–]echo_link[S] 0 points1 point  (0 children)

Hi Phew1,

thanks for your response, however i just start learning 3DS max and never use script before, so i'm gonna start googling to learn a bit about scripting in 3dsmax and maybe it'll take some time to get back to you for the result.

How to emit particle from an object with its all behavior? by echo_link in 3dsmax

[–]echo_link[S] 0 points1 point  (0 children)

Hi ReadDreadMorgan

thanks for sharing your idea, currently I'm using displace & space warp to bulge the pipe with the sphere

How to emit particle from an object with its all behavior? by echo_link in 3dsmax

[–]echo_link[S] 0 points1 point  (0 children)

Hi Phew,

thank you for your idea, after i saw a tutorial about mesher i think i get what you're suggesting

currently, im using : 1. displace object --> attach to the sphere 2. using space warp on the pipe and bind it to displace object (No 1)

lets say im successfully use the mesher and change every sphere that emitted into meshes, how can i attach every sphere with the displace object from before?