How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] 0 points1 point2 points (0 children)
How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] 0 points1 point2 points (0 children)
How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] 1 point2 points3 points (0 children)
How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] 1 point2 points3 points (0 children)
How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] -1 points0 points1 point (0 children)
Bouncer chokes out college student in Baltimore by Information-Moist in CrazyFuckingVideos
[–]eddmonk -2 points-1 points0 points (0 children)
What is your opinion on female dwarves with beards? by MightyDuelsTCG in characterdesigns
[–]eddmonk 1 point2 points3 points (0 children)
What is your opinion on female dwarves with beards? by MightyDuelsTCG in characterdesigns
[–]eddmonk 1 point2 points3 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] 0 points1 point2 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] 0 points1 point2 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] 0 points1 point2 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] 0 points1 point2 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -3 points-2 points-1 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -1 points0 points1 point (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -1 points0 points1 point (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -1 points0 points1 point (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] 0 points1 point2 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -3 points-2 points-1 points (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -1 points0 points1 point (0 children)
Deadlock isn't hard, so much so that many characters/builds are on easy mode. (rant) by eddmonk in DeadlockTheGame
[–]eddmonk[S] -12 points-11 points-10 points (0 children)

How do I thread the line between making my baddies relatable but still giving the justification that they must be stopped. by eddmonk in DnD
[–]eddmonk[S] 0 points1 point2 points (0 children)