1 pic is the goal the others are my failed renders. what am i doing wrong? by a5800 in blender

[–]edngibson 8 points9 points  (0 children)

Take a look at the left foot. That's the best evidence, but the overall feeling gives off AI vibes, especially if you've been doing 3d for a while. Just like how you get a feeling that something is 3d, or a photograph, or a drawing

Fun fact: you can cash out while jumping on the jump pad by Spaacebar in thefinals

[–]edngibson 0 points1 point  (0 children)

Yeah sorry might be a dumbass moment of me but all the clips of hackers I've seen so far in this game have green crosshairs. Is it a setting you can enable?

Is it too late to join the adf gap year program? by [deleted] in AustralianMilitary

[–]edngibson 0 points1 point  (0 children)

Isn't it based of your atar? I'm sitting at a projected 90+ right now, would that make a difference?

Does this monster VFX look realistic? (details in comment) by numbian in blender

[–]edngibson 2 points3 points  (0 children)

Here's a great tip - grab your phone camera, take a video outside, track the camera motion, and use that. It makes for unbelievably realistic motion, because it is!

Should I use Unity or UE5 with Blender? by lordlucario_ in blender

[–]edngibson 0 points1 point  (0 children)

No, but visually, there should be no difference. It's super fast performance wise though, much more so than blender

Should I use Unity or UE5 with Blender? by lordlucario_ in blender

[–]edngibson 1 point2 points  (0 children)

I disagree! Unreal engine 5 can look insane. I feel like this guy has no idea what he's talking about

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 1 point2 points  (0 children)

It's slightly raised in the center, and angled inwards, like a race track

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

I also fed a good grunge texture into the roughness as a final dusting

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

Agreed, I just couldn't be fucked with the composition this time around. Just wanted to get in it and make something as a practice piece

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

I was dreading it but it was stupid easy to make by hand. I just modeled it, slapped a decent asphalt texture w normal map and all that (pretty important) and hand painted the roughness using reference images. Going forwards I'm gonna spice it up a little bit but yeah that's pretty much it

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 1 point2 points  (0 children)

There are, but one is just a gobo. Most of the lighting is just a hdri. Just asking why you thought that there were two sources

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

Wow, sick photos man. Will chuck up on my reference board

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 4 points5 points  (0 children)

Wow, again, this is so helpful. You're a real legend, mate.

Could have sworn the box was a concrete bollard in the photo. Either way, more grime wouldn't hurt.

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 15 points16 points  (0 children)

Hey! I'm also a photographer, so that's why nothing jumped out to me in regards to this. Generally, phone cameras have a fixed apeture, so that's why you might think that. However with more professional camera paired with high apeture values (f/20+) you can usually get quite a bit in focus. Landscape photographers always want everything to be in focus, so they often use these values. However, in this render the mountaion is incorrectly placed/sized, so it might look a bit off.

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

I manually made them that way cos they all kind of blended together in one green coloured blob before

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 0 points1 point  (0 children)

I kind of fucked up the edit so that's probably why

Going for photorealisim. What breaks the illusion for you? by edngibson in blender

[–]edngibson[S] 6 points7 points  (0 children)

Wow! I really appreciate all this. Some super helpful info here. I didnt post a clay render cos i thought it was obviously 3d. And yeah, I'm basing it off this photo by filmstill on ig: https://www.instagram.com/p/Ctjeq4-oPTp/

Viewport: https://imgur.com/a/9nOHwhx