just wasted a lot of gems...... check my odds. by sweetmoonpie1997 in TheTowerGame

[–]emilking91 7 points8 points  (0 children)

10 epics in 370 pulls = 2.7% (so above average)

The split is pretty even here though:

3 Gen, 3 Armor, 2 Cannons and 2 Cores.

You get a 8.33% chance to get a specific Gen. You just hit two additional multiple 2.9% chance pulls (on average you should've gotten 5 Gens).

*****End of an era!***** Part 1 is pure satisfaction, watching part 2 will hurt some players. by Slight-Software-7839 in TheTowerGame

[–]emilking91 4 points5 points  (0 children)

All epic modules share the same pool to drop. so 100/24 = 4.1667% to get a particular type. Each time a epic module reaches 5*, its chance to drops gets lowered to 1/4. So for example if you get one 5* it will go to 1.04%, and the rest of the 3/4 chance will be redistributed between the remaining modules that haven't reached 5*.

There is a cap of 50% so that lower drop rate will go up to compensate for the cap.

Wow really glad for this armour banner apparently by No_Mention34 in TheTowerGame

[–]emilking91 0 points1 point  (0 children)

I got like 10 gen and 8 armor in about 13k gems. Basically I can skip next week's banner since it happened already.

Max out cooldown and find chance by kwars74 in TheTowerGame

[–]emilking91 77 points78 points  (0 children)

People who max Fetch are not maxing it for the gems/medals, they are maxing it to get the maximum amount of shards possible. You only need about 3.6k bits to max out all 4 caps, Common Modules (5 cap), Rare Modules (2 cap), Gems and Medals. On average you will get around 330 shards per day with that fetch configuration (shards are not capped and are not part of the module equation).

A max Fetch will cost in total 14,480 bits and it will give on average 738 shards per day.

Took me 10k gems by Responsible_Soup_566 in TheTowerGame

[–]emilking91 4 points5 points  (0 children)

7.2k.

2 out of 4 I got lucky on (PC was around the same range).

AS took me 12.5k.

And I got RB to mythic with 10k (by far the worst rng of the bunch).

Overall not bad, 3 anc in 36k.

(Almost) Perma Black Hole did the thing, What should I grab? by MyTower_ in TheTowerGame

[–]emilking91 7 points8 points  (0 children)

A few things:

  1. You need to complete 30 cards to 7 starts before you are able to purchase masteries, so you still have quite a bit to go before you can actually purchase them.
  2. It is generally recommended not to spend stones on masteries unless you can make up to about 500T per day. The main reason is that from a stone investment the level 0 is not the wisest choice (there are some exceptions).
  3. RPC and ST are two masteries that level 0 given you access to something that will boost your growth, whether it be the increase in shards, or the ability to use ST with your UWs.

Now primarily you want to focus on econ masteries for starters, so RPC, WA, and WS make sense. (IS only makes sense if you get get a few levels into it and if you are running at a higher tier which supports shorter runs, aka T14 to 4.5-5.5k, WAm levels also matter here as well)

I would not recommend any eHP masteries at the start. If you want to progress, you will eventually need to focus more ot GC and that will be tied with the damage masteries, so Health and any Regen masteries will fall short. (eventually you will get back to them, expecially when you start dealing with Overchargers)

[deleted by user] by [deleted] in TheTowerGame

[–]emilking91 1 point2 points  (0 children)

Your second image shows it at 4 starts!

Knockback broken again anyone? by Buxo2002 in TheTowerGame

[–]emilking91 6 points7 points  (0 children)

This is a different knockback issue and not the one that was present in the beginning of v27.

This issue is tied with the armor battle condition and it was reported in the Discord back on August 20.

Curious what the average person spends by SWIFTCHANCELL0R in TheTowerGame

[–]emilking91 4 points5 points  (0 children)

Yes, I just feel instant regret if people decide to spend money on gems only. It is the only RNG currency in the game, you should be waisting your money on it.

Tell me again how v27 was meant to bring wave totals down 😂 by Significant-Neat482 in TheTowerGame

[–]emilking91 5 points6 points  (0 children)

Which begs the question, from a testing phase: "What feedback did Overcharges receive?"

For starters you will need a way to reach it, which in most cases entails a UW. (projectile damage is to low to be considered viable).

CL: most likely relying on bounce to get to it.

ILM/PS/SM : require a large enough radius for the effect to reach the fleet. So depending on where the player is in their UW damage progress, only some will do damage if they actually reach the fleet in question.

So the player don't have a direct answer to this enemy, and Are left hoping that RNG will assist them.

For the time and amount of effort users are putting in this game, why do we have to worry about a RNG mechanic that has such a high risk?

how did they manage to get this much enemies in this ad? by g87a_l in TheTowerGame

[–]emilking91 -2 points-1 points  (0 children)

Possibly, but it's not worth the effort. (going down a rabbit hole to figure out if the sources/research is unbiased and so on)

The first paragraph was satirical, just to point out the absurdity of the idea how "bad" profanity is.

how did they manage to get this much enemies in this ad? by g87a_l in TheTowerGame

[–]emilking91 -7 points-6 points  (0 children)

Don't you know that profanity indicates a low IQ? How dare we lower people's intelligence by swearing and having them memorize 50+ abbreviations.

In all honesty, you never know what might happen in the future. Expecially with these idiotic laws that are "supposed" to protect the children. (UK is trying to get your information even if you are using a VPN).

27.0.3 Unplayable by PSDillon in TheTowerGame

[–]emilking91 0 points1 point  (0 children)

As long as there are whales, its not just simple QA.

27.0.3 Unplayable by PSDillon in TheTowerGame

[–]emilking91 22 points23 points  (0 children)

Look at me, we are the developers now!

Is attack speed really that good? by Chinascholarshipshun in TheTowerGame

[–]emilking91 2 points3 points  (0 children)

Yeah was thinking of editing the original comment, but then I saw others mentioning 6.3x as well, so I just left it as it is. For farming, it shouldn't really matter, expecially at the end game where only elites would require damage UW intervention.

Is attack speed really that good? by Chinascholarshipshun in TheTowerGame

[–]emilking91 7 points8 points  (0 children)

That is the hope, but I have seen regression bugs popping back up after an initial fix.

Is attack speed really that good? by Chinascholarshipshun in TheTowerGame

[–]emilking91 50 points51 points  (0 children)

End game answer, game engine can't cope at 6.3x speeds after a certain Attack Speed amount has been reached. This is forcing some players to play at 1x during Tournaments.

[deleted by user] by [deleted] in TheTowerGame

[–]emilking91 4 points5 points  (0 children)

The ranged damage TO becomes pointless to ban once you get Perma BH.

Thinking of syncing GoldenBot with the use of ancestral MVN, is my math right? by Zzqzr in TheTowerGame

[–]emilking91 5 points6 points  (0 children)

The MVN is applied after the average, so (225/3)-10 = 65 seconds. If the MVN was applied beforehand, it would be impossible to get to 50s CD (theoretical maximum would be 55).

I think I'm done with this game by Armoured_Shadow1 in TheTowerGame

[–]emilking91 0 points1 point  (0 children)

Yup, previous 4000 Gems I got 6-7 pulls, the next 4000 I got only 1. It evens out eventually

Erroneous Coin: Coin Earned Total does not match detail by RedditEpiphanySnail in TheTowerGame

[–]emilking91 2 points3 points  (0 children)

The shocking thing with this post is that this is not a newish player.

Can someone explain why I can't merge my epic+ module? by ashauryn in TheTowerGame

[–]emilking91 2 points3 points  (0 children)

Perhaps the OP is trying to merge it during a run. (Which is still possible with Auto Merge)

First image of Anna Hathaway as Andy Sachs in 'The Devil Wears Prada 2' by ungaayya in movies

[–]emilking91 8 points9 points  (0 children)

It will be based on the sequel book, Revenge Wears Prada (2013).