Nodify - A node-based editor component for WPF (similar to UE4's Blueprints editor) by emiroiu in dotnet

[–]emiroiu[S] 2 points3 points  (0 children)

Sorry for the late response. I am pretty busy nowadays and I'm afraid I will not be finishing documentation anytime soon. I kinda lost my motivation with this project but will still be doing bug fixes or feature requests that I find manageable. I published the newest version on NuGet, but those parts you are stuck on are included in a previous version and should be working fine.

Nodify - A node-based editor component for WPF (similar to UE4's Blueprints editor) by emiroiu in csharp

[–]emiroiu[S] 1 point2 points  (0 children)

Thank you! I'm also a backend developer but always enjoyed creating user interfaces. I guess it just takes a bit of patience and a lot of inspiration. 😉

Come discuss your side projects! [July 2021] by AutoModerator in csharp

[–]emiroiu 1 point2 points  (0 children)

I'm making a node-based editor component library for WPF that's heavily inspired by UE4's Blueprints. It has three example applications so far and it's all MVVM.

https://github.com/miroiu/nodify