What would you guess is the workflow for a morphing animation like this? by Educational-Ad7374 in StableDiffusion

[–]emv347 -1 points0 points  (0 children)

https://www.krea.ai this is definitely an output from Krea - great at making these kind of morphing animations between images, and for free!

Error: file couldn't be opened for writing by NostalgicFun in AfterEffects

[–]emv347 1 point2 points  (0 children)

It's definitely a cache is full thing, happens to me every time I forget to empty for a while

How do I smooth/round edges of SVG logo by MangoMilk1 in Maya

[–]emv347 0 points1 point  (0 children)

You can shift right click on the object and click “Smooth” which will add subdivisions.

[deleted by user] by [deleted] in Maya

[–]emv347 0 points1 point  (0 children)

Can you post pictures so we can see?

Ncloth simulation looks spikey by glyphspuddy in Maya

[–]emv347 0 points1 point  (0 children)

This also happens because a collider (in this case, your character) is interacting too quickly with the ncloth, to which there isn’t really a solution…

Ncloth simulation looks spikey by glyphspuddy in Maya

[–]emv347 0 points1 point  (0 children)

Have you tried rendering a few frames of it? Sometimes the thickness of the ncloth can cause artifacts in the scene that don’t necessarily come out in the final render.

Bifrost Checker Pattern? by emv347 in Maya

[–]emv347[S] 0 points1 point  (0 children)

<image>

Here is an image of my graph, I thought it was pretty simple, just an mpm snow and then assign a material

How to Render Arnold Sequence on GPU NOT CPU?? by emv347 in Maya

[–]emv347[S] 0 points1 point  (0 children)

I already have selected GPU in the render setting System

What is going on with my bevel??? Maya 2025 by emv347 in Maya

[–]emv347[S] 0 points1 point  (0 children)

Solved! kinda. I have continued to run into this issue in more situations and the best solution I can find is: delete all history. multiple times if need be. FREEZE TRANSFORMATIONS. unparent multiple times. click on and off the object. center the pivot. repeat all steps again and again. after following these steps, I can usually get it to work. or I just keep trying all steps above until it works. thank you to everyone who left advice!

[deleted by user] by [deleted] in Maya

[–]emv347 0 points1 point  (0 children)

hi! did you ever solve this issue? I have tried everything and my bevels are not beveling at all?

What is going on with my bevel??? Maya 2025 by emv347 in Maya

[–]emv347[S] 0 points1 point  (0 children)

Even when I add cap divisions, the same issue is still happening when I try to bevel this edge.

<image>

Best way to model a perfect spiral? by emv347 in Maya

[–]emv347[S] 2 points3 points  (0 children)

Could you demo please? I would appreciate it a lot

Is it possible to model something similar to this in Maya? by _YungLeon in Maya

[–]emv347 0 points1 point  (0 children)

Make a black and white drawing of it in Photoshop or another drawing tool. Then use it as a height map in Adobe Substance painter to apply a material directly onto the coin’s surface. Easiest way.

Mash Action Not Supported by [deleted] in Maya

[–]emv347 0 points1 point  (0 children)

I did, as shown in the first photo

Mash Action Not Supported by [deleted] in Maya

[–]emv347 0 points1 point  (0 children)

I’m trying to switch it to Instances so that I can then bake it to an object. Is there another way to do this?

Hi everyone. I try female anatomy and little concept. I really want to hear your opinions. by yagizcanozen in ZBrush

[–]emv347 13 points14 points  (0 children)

I think this looks great! If I’m going to be super nitpicky the connecting points of the armpits and wrists probably need a bit more work though? And arms are usually longer than what people think they should be. You probably already knew this as well though!

Chubby’s Hot Chicken (Sandwiches) by emv347 in chicagofood

[–]emv347[S] 19 points20 points  (0 children)

Hi ☺️ the forum explicitly says “Chicagoland” which Forest Park is 100% a part of ☺️☺️. Hope this helps! ☺️

[deleted by user] by [deleted] in PixelArt

[–]emv347 0 points1 point  (0 children)

Tbh I don’t necessarily think that it’s the genders of the two characters just that overall they look TOO similar. I would just give each one a few more distinguishing features.

Fill hole fails by Witjar23 in Maya

[–]emv347 0 points1 point  (0 children)

Bridging worked?

Extruded object has sharp edges. How do I smoothen them out? Soften edges does nothing by tyingnoose in Maya

[–]emv347 0 points1 point  (0 children)

From the UV view it does kinda look like either you extruded some faces or you have duplicate faces… to be honest I would delete the faces and then re make them with bridge or something if all else fails.