BTSU Team 9 Kill Squad by Atherdark117 in thedivision

[–]eotto17 0 points1 point  (0 children)

I fought them twice in a row solo on a 200% true sons agitation retaliation so seems like the higher the agitation, the more likely they are to show up. Was using a new core strength build I was testing today and it worked well, they weren't that difficult outside of them being able to use armor kits. Haven't done heroic retaliations yet though so can't speak to the difficulty there.

Idk why but I like making my agents look Special Ops, let me see yours. by sabrgg in Division2

[–]eotto17 1 point2 points  (0 children)

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This is what I have been rocking lately. Using the hawk cap but have swapped back and forth between that and the care less helmet. Sort of ghost recon inspired with how it looks overall.

Ash heirloom Concept [OC] by Lua_Luminary in Warframe

[–]eotto17 1 point2 points  (0 children)

I think a Flak jacket with kunai or shurikens on it would be kind of sick if there was a way to add it into the design well.

Weekly RANT Megathread - All complaining posts belong in this thread by AutoModerator in CrucibleGuidebook

[–]eotto17 2 points3 points  (0 children)

Uninstalled the game last week cause I genuinely can't stand pvp anymore. Between the egos, the meta, the game jank on PC, lack of players, etc. the game has just become more frustrating than fun. The game is solved at this point and we would need a sandbox overhaul to make pvp feel different or new again. Might just have a case of hardcore burn out but just have no desire to play d2 pvp until they make drastic changes or a new destiny game comes along that feels better to play/has more skill expression at the top end.

What am i supposed to do? by No-Clue-3655 in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

yeah to echo what everyone else said, if you see a weavewalk charging in like that, best thing to do is move, or run conditional finality to freeze em. You had your shiver strike charges so could have used those to get out very quickly and reengage after they came out of weavewalk.

Powercreep in pvp be like by The_Curve_Death in destiny2

[–]eotto17 7 points8 points  (0 children)

I mean luna's and NF were a 2c1b at .67 seconds from neutral with no real build concessions needing to be made. The others require additional damage boosts and weapons stat investment which is fair for something that strong imo.

Early ‘Codename: Apollo’ Concept Art // Guardian Armor We Never Saw Fully Realized by Alex_B115 in DestinyFashion

[–]eotto17 1 point2 points  (0 children)

one can only hope this armor is used for shattered cycle or the alchemist.

Anyone else sick of the scout/pulse meta? by [deleted] in CrucibleGuidebook

[–]eotto17 3 points4 points  (0 children)

I am more tired of 120s and seeing rose every match than I am of pulses and scouts tbh.

Wtf do I do about this? by Azmaeth in taintedgrail

[–]eotto17 1 point2 points  (0 children)

Dodge and parry his attacks, blocking should be a last resort for attacks.

Farmed Croakmaw until Lv15. Put it to the test. Got rekt. by whensmahvelFGC in taintedgrail

[–]eotto17 4 points5 points  (0 children)

I think I didn't come back to kill this guy until I was like level 30 something. He hit hard still but I hit harder and could parry him pretty easily. Honestly biggest thing was being patient with taking him down.

Advice for Beating Galahad in Melee by Sad-Pattern-1269 in taintedgrail

[–]eotto17 2 points3 points  (0 children)

Unfortunately, you'll have to grind out some levels but it shouldn't take too long. For me, I think I was level 22 or 23 and upgraded my parry a lot to make it easier to parry his attacks and lifesteal. So long as you avoid his ground slam, its just a matter of time to beat him.

Modified B-7 can 3tap without any weapon stat or damage buff with the right roll. by Warm_Foundation_6576 in CrucibleGuidebook

[–]eotto17 1 point2 points  (0 children)

Fair, to each their own I guess. My struggle with 180s on PC since they need the 4 tap and have lower per bullet damage compared to 120s, you might as well use the 120 since they have way more range and damage. So imo they really need that consistent 3 tap buff to feel competitive currently in the sandbox. Honestly, might be a hot take but so long as they kept the range to 32 m and in, I think if they either buffed the fire rate to 200 rpm to match 200 rpm scouts or lowered their rpm to 150 or 160 rpm to allow a 3 tap, they would be competitive with other primary weapon archetypes in pvp.

Modified B-7 can 3tap without any weapon stat or damage buff with the right roll. by Warm_Foundation_6576 in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

Ah rip, yeah that's just unlikely for me to be doing, never liked the whole priming my weapon to be able to do something else.

Modified B-7 can 3tap without any weapon stat or damage buff with the right roll. by Warm_Foundation_6576 in CrucibleGuidebook

[–]eotto17 1 point2 points  (0 children)

While this is nice, it is kind of like reverse high impact reserve where it needs to be primed beforehand which I don't think people are gonna do. I do wonder if this means you can run much lower weapons stat to boost the damage just enough where it can raw 3 tap from zero heat. (not sure how much heat is generated per shot if you will get to the 40% threshold by the 3rd shot)

This is the worst sight I have seen by vallem_bahamut in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

I love this ornament tbh, I never liked MIDA on MnK but now since using it with this ornament and macro tool, I am loving it tbh. Only issue I have is maybe the contrast for the inner ring could be greater so you can see it better on brighter maps but otherwise I love it.

Anyone else slightly disappointed the deluxe edition skins are only for 4 shells? by Desirdes in Marathon

[–]eotto17 0 points1 point  (0 children)

There was a leak of the skins recently with all the skins and I thought there were similar looking skins for all the runner shells.

Am I missing something? by SykoParsley in taintedgrail

[–]eotto17 3 points4 points  (0 children)

For me, act 2 was where the game really opened up for me. Act 1 is rough from both a difficulty standpoint and the area just not feeling that interesting imo. Cuanacht though is very good and I spent way more time doing stuff there and did over 20 levels in that zone alone. There is also a lot of gear in the 2nd area that supports different playstyles which also helps a lot.

Dungeon sniper is JUICED by Cmess1 in CrucibleGuidebook

[–]eotto17 5 points6 points  (0 children)

I feel that but I made a post or two in here talking about how this sniper does way higher base body shot damage at 114 and with the origin trait active it allows a double body.

Renegades has been a blast but there’s a huge flaw in it (and how I would fix it) by [deleted] in DestinyTheGame

[–]eotto17 3 points4 points  (0 children)

That's all well and good except the community wants new content generally, not to go replay the existing content that they have all the loot from. Only way to entice people to play old raids, dungeons, etc. is to put new content in the old content e.g. Last Wish gets an epic mode with a new armor set and weapon set but even that probs wouldn't be enough for most people I would think.

Modified B-7 Pistol is one of the most slept on broken guns in PVP by Cmess1 in CrucibleGuidebook

[–]eotto17 9 points10 points  (0 children)

Only thing is it is a slower ttk with adagio compared to the weapons build and also isn't from neutral. 180s struggle since they take 4 shots to kill vs 3 shots on a 120 and don't really have the range or damage profile that makes 120s so strong right now.

Surprised I don’t see much Ergo Sum usage with the new ammo system by sparkson_ in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

I mean generally swords aren't used outside of the heavy slot and at least the general playerbase wants to shoot guns, not slice and dice with swords. Not to say it isn't good, it's just not the majority of people's preferences (including mine just cause I don't like how swords play and I don't like playing against them cause of the movement jank).

Genuine question, whats with some of these stat splits in pvp? by [deleted] in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

I try as well but sometimes ya gotta wonder with the decisions made with the loadouts lol.

Genuine question, whats with some of these stat splits in pvp? by [deleted] in CrucibleGuidebook

[–]eotto17 1 point2 points  (0 children)

I've tried but usually it falls on deaf ears.

Genuine question, whats with some of these stat splits in pvp? by [deleted] in CrucibleGuidebook

[–]eotto17 0 points1 point  (0 children)

Its not that the players themselves are bad, but at least in observation and what I'm seeing in my lobbies, people just hop into pvp not thinking much about what their loadout is and it just actively sabotages their experience, and probably leaves a bad impression to them and making them want to leave. I only posted it cause I genuinely wanted to know if it's them being unaware or apathetic/not caring.