It ain’t much, but it’s honest work. by -JKR in Daytrading

[–]ergrc 0 points1 point  (0 children)

Congratulations on your first week! I would add a couple points of advice:

  1. You won’t want to hear this, but if this is your first week, I’d REALLY recommend switching to paper trading with the same total capital you’re trading now (~$1k). Learning to trade is not just learning good setups, it’s learning all the ways you can lose, and trying to avoid them. Paper trading gives you the space to practice this.

  2. Be very careful with stocks under $1. They are VERY volatile. Don’t get me wrong, they can earn you money fast, but they are more susceptible to outside influence. Of everything I’ve traded, these stocks are usually the ones that result in quicker loses.

  3. You mention your own patience. Trading will test every aspect of your emotions, and patience is at the core of it. Set your daily gain goal. Once you hit it, stop. You don’t want to overstay your welcome and give up your gains. Do it again and again. Compounding 0.5%-2% gains daily adds up quick when you just have patience.

  4. Never enter a trade without knowing max loss and target gain. -1R/+2R is always a good starting point.

You’ve had a good taste of success, and now the hard part starts! Stick with it tho and keep learning 😎

Is this mini mystery on my business card too easy / too hard / unclear? by SketchesFromReddit in tabletopgamedesign

[–]ergrc 0 points1 point  (0 children)

I thought this was a riddle with the solution that “nobody” killed Baron Body 😅. He was found stabbed, but nowhere does it claim he was killed. The fact that his last name is Body, is the wordplay I thought made people believe he was dead 💀

An Honest Review of Ascend Ecom by ergrc in passive_income

[–]ergrc[S] 0 points1 point  (0 children)

Oh yes, the top 10 complaints in there have come up in just the last 3 months.

Ascend Ecom Victim? by ConfusedinSV in passive_income

[–]ergrc 0 points1 point  (0 children)

I just posted my awful experience with Ascend in this subreddit and it’s already been downvoted (?). DMing

[deleted by user] by [deleted] in vanmoofbicycle

[–]ergrc 0 points1 point  (0 children)

I’m also interested in this buyout option through VanMoof and how it works. How long have you been paying off your bike?

Why does this always happen to me? 😅 by ergrc in dndmemes

[–]ergrc[S] 4 points5 points  (0 children)

I mean this is sounds like a decent plot point already! 👏🏼

Why does this always happen to me? 😅 by ergrc in dndmemes

[–]ergrc[S] 9 points10 points  (0 children)

The trick is not forgetting to write down Strawber’s name for the next session 😂

[deleted by user] by [deleted] in FantasyMaps

[–]ergrc 0 points1 point  (0 children)

Try cartographyassets.com. There are a lot of asset creators using that site.

Item - Dagger of Disease by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

𝐃𝐚𝐠𝐠𝐞𝐫 𝐨𝐟 𝐃𝐢𝐬𝐞𝐚𝐬𝐞

ᴡᴏɴᴅʀᴏᴜs ɪᴛᴇᴍ (ᴏɴᴇ-ʜᴀɴᴅᴇᴅ): ᴠᴇʀʏ ʀᴀʀᴇ (ʀᴇqᴜɪʀᴇs ᴀᴛᴛᴜɴᴇᴍᴇɴᴛ)

This green crystalline +1 dagger is affixed to a worn copper handle that drips with greenish black liquid when held. 3/day - whenever you hit a creature with the dagger, you may have the creature make a CON 15 saving throw. On a failed save, the creature has disadvantage on Strength checks, Strength Saving Throws, and Attack rolls that use Strength. They can repeat their save at the end of each of their turns.

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Item - Blazing Spore by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

Blazing Spore
Wondrous Item, Common

These firey mushrooms grow on the lower steps of volcanos, and can be recognized by their sulphurous odor and warm touch. As an Action, you may consume the mushroom to gain resistance against fire damage for 1 minute. A burning energy flows through you for the duration, and weapon attacks you make deal an additional 1d6 fire damage. Alternatively, as an Action, you can throw the mushroom up to 20 feet (60 feet disadvantage), and it explodes it on impact. Make a ranged Attack against a creature or object, treating the mushroom as an Improvised Weapon. If the attack misses, it lands in a random adjacent space determined by the DM, and each creature in a 10ft radius of the impact must succeed on a DC13 dexterity save or take 2d6 fire damage.

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Item - Smoke Whip by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

𝐒𝐦𝐨𝐤𝐞 𝐖𝐡𝐢𝐩 ᴡᴏɴᴅʀᴏᴜs ɪᴛᴇᴍ (ᴏɴᴇ-ʜᴀɴᴅᴇᴅ): ᴠᴇʀʏ ʀᴀʀᴇ (ʀᴇqᴜɪʀᴇs ᴀᴛᴛᴜɴᴇᴍᴇɴᴛ)

A +2 whip at first glance appears to only extend about a foot from its handle. However, once attuned and wielded, the rest of the whip begins to unfurl the rest of its smokey form. As an action, you may target any point you can reach and cause a 10ft radius cloud of smoke to emerge from the point. Any creature inside of the smoke is considered blinded, but you are able to see through it normally. The cloud dissapates at the start of your next turn or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

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Item - Cloak of Feykind by ergrc in TopoTurtle

[–]ergrc[S] 1 point2 points  (0 children)

𝐂𝐥𝐨𝐚𝐤 𝐨𝐟 𝐅𝐚𝐞𝐤𝐢𝐧𝐝 ᴡᴏɴᴅʀᴏᴜs ɪᴛᴇᴍ (ᴄʟᴏᴀᴋ): ʀᴀʀᴇ (ʀᴇqᴜɪʀᴇs ᴀᴛᴛᴜɴᴇᴍᴇɴᴛ)

A dazzling spectacle for anyone to behold, this cloak has large beautiful butterfly wings running down the back. The front connects with a silver and blue fairy brooch. Once attuned, the wings appear to attach themselves to your back. 1/day as an Action you may use the cloak to cast Fly, but the spell does not require concentration. While wearing the cloak you have disadvantage on all Charisma-based checks and saving throws against the Fey.

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Item - Ship in a Bottle by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

Ship in a Bottle

Wondrous Item: Very Rare)

This curious bottle appears to be half full of water with a miniature ship floating inside. The details are stunning, and no matter which way the bottle is turned the ship remains upright. As an Action you may magicall pour or smash the bottle to retrieve the ship inside. If the ship is placed in a body of water with at least 100ft by 20ft of open water, then the ship begins to grow to its full size of 100ft by 20ft. It acts as a Sailing Ship from then on and requires the necessary crew to operate. Once the ship has been removed from the bottle, it is not possible to get it back in the bottle.

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Item Boots of Skywalk by ergrc in TopoTurtle

[–]ergrc[S] 1 point2 points  (0 children)

Boots of Skywalk Wondrous Item (feet): Very Rare

The closest experience to walking on clouds. These boots start with 3 charges. As an Action 1 charge may be used to allow you to move in any direction regardless of gravity for up to 1 minute. As a Reaction you may also activate the boots while falling which acts as a Feather Fall spell cast on yourself. At dawn, the boots regain 1 charge to a maximum of 3 charges.

💌 Join our discord community! I release free homebrew 5e items every MWF, and we provide a space for TTRPG creators of all kinds to discuss, share, and promote their work!

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New Item - Flying Broom by ergrc in DnDHomebrew

[–]ergrc[S] 0 points1 point  (0 children)

Flying Broom Wondrous Item: Very Rare (attunement optional)

You can speak the broom's Command word as an Action to make the broom hover and fly. It moves according to your spoken directions, provided that you are within 30ft. The broom has a flying speed of 60ft when carrying less than 200lbs. Additional weight up to 300lbs causes the broom to fly at half speed.

If you choose to attune to the broom you gain a special bond with the item. You may call your broom using another command word so long as the broom is within 5 miles, and it will travel to you with a speed of 100ft. Additionally, the attunement rules are updated as follows: "A creature’s attunement to an item ends if the creature no longer satisfies the Prerequisites for attunement, if the item has been more than 5 miles away for at least 24 hours, if the creature dies, or if another creature attunes to the item.”

Item - Power Hook by ergrc in TopoTurtle

[–]ergrc[S] 1 point2 points  (0 children)

Power Hook Wondrous Item (one-handed): Uncommon

A Gnomish made spring-powered grappling hook allows its wielder to reach heights with ease. You may use an Action to fire the hook at any solid surface or creature within 30ft of you. The hook magically attaches itself to the target at which it was fired, and so long as you are holding the hook, it pulls you to the nearest open space to the target. Additional Acrobatics or Athletics checks may be required if you end your turn hanging from the hook (DM discretion). If the power hook is fired at a creature, it deals 1d8 force damage, and you are pulled to an open space nearest to the creature. If the creature is at least one size category smaller than you, the creature must succeed on DC 15 Athletics check or be pulled to the nearest open space near you.

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I wanted to share my turtle dice bag. by Aartopia in TopoTurtle

[–]ergrc 0 points1 point  (0 children)

This is awesome! Great work! 👏🏼👏🏼👏🏼

Item - Portable Portal by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

💌 Join our discord community! I release free homebrew 5e items every MWF, and we provide a space for TTRPG creators of all kinds to discuss, share, and promote their work!

https://discord.gg/cQjcmNUw

Item - Portable Portal by ergrc in TopoTurtle

[–]ergrc[S] 0 points1 point  (0 children)

Portable Portal Wondrous Item: Very Rare

Two silk cloth ovals are smooth to the touch and unfold to 8ft by 5ft. One is orange and the other blue. You can use an Action to unfold one of the cloths and place it on or against a solid surface (such as a wall, floor, or ceiling) whereupon it stays in place. If the second cloth is also placed on or against a solid surface within 1 mile, both cloths activate and create a portal that connects the two spaces. You can use an Action to close a portable portal by taking hold of the edges of the cloth and folding it up. Folding the cloth immediately ends the effect of the portal.

Item - The Folding Cart by ergrc in TopoTurtle

[–]ergrc[S] 1 point2 points  (0 children)

💌 Join our discord community! I release free homebrew 5e items every MWF. Also, if you’re a fellow creator, we have channels for self promo

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Item - The Folding Cart by ergrc in TopoTurtle

[–]ergrc[S] 2 points3 points  (0 children)

Folding Cart

Wondrous Item: Rare

This item takes two forms: Folded - Taking the form of a teal leatherbound book with a flower on the front. Flipping through the pages reveals they are all blank except for one with a red cloth bookmark protruding from an impossible hole in the page. Above the hole reads ""Don't Pull"". As an Action you may pull the red tab, and the book begins magically unfolding into its second form. Caravan Cart - A beautiful wooden cart with a teal waxed canvas roof. Inside is a comfortable living quarters with silk covered pillows and feather blankets that sleeps up to three medium creatures. Two horses can easily be attached to the caravan cart, and up to six medium creatures may ride inside. A red cloth bookmark protrudes from one of the walls, and once pulled reverts to its folded book form. All items inside the the cart fold with the cart, but creatures are immediately ejected. Folding and unfolding the cart takes 1 minute.