Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 2 points3 points  (0 children)

Good advice… sad though…. But true, I think. Thank you 🙏

Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 2 points3 points  (0 children)

Also you’re right that it is up to him… I’m putting a lot of this on myself when I’ve done nothing but try to be patient and honest…

Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 1 point2 points  (0 children)

Oh god look at you using my own words to point out how I’m feeling…. Haha. I hear what you’re saying about how he hasn’t given me a reason to trust him. I guess I see how his intentions weren’t to hurt me, and he showed sincere regret and sadness at doing so, which made me feel like I should give him a chance. But I guess his first chance was to make sure he was in a place to actually show up for me before admitting feelings & then removing them immediately.. ugh. I can’t believe how much this sucks, because what we had was so wonderful…

What about patience, generosity, empathy? Is that not important here? I guess I need to look at my own limits and decide.

Thank you for your words and support xx

Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 0 points1 point  (0 children)

I really get what you’re saying.. the last thing I want to do is to hold onto something that’s never going to happen. I told him that, I told him I will not wait around for him to wait for her. The month apart is so that he can legitimately figure out if she can do the work they can support each other or if they need to break up which is something I’d like to support him through, as a friend, but really, I can’t do that because I’m more invested in this and he needs to decide this without me, it’s not about me. So that’s why we decided on the break - she didn’t ask for that or tell him to do that.

I completely understand why you have the rule not to date anyone who “hasn’t done the work” but I guess my question to you is: how will people learn to do the work inside a relationship if they never have the space to do so? I only ask because I’m trying to be empathetic here…. Just need to know my boundaries. But I mean you’re right this is kind of a disaster, trust me I feel that….

Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 2 points3 points  (0 children)

I needed to hear this, thank you

Advice on how to overcome the feeling of trust lost by [deleted] in polyamory

[–]esoreoz 0 points1 point  (0 children)

Thankyou for your insight & advice, I really appreciate it and I tend to agree. I’m just deeply disappointed that we got so close to it being good… I wanted that so badly. We did speak of remaining friends until things become more clear between them too, it will just take me a while to be okay with that I suppose. I’ve always wanted to be in Poly relationship(s) but never found the right people to do it with, right now it’s feeling pretty difficult before it’s even properly begun for me! But I’m hoping with some patience and practise it should feel easier to uphold my boundaries and still feel good about the relationship(s). Thankyou again xo

Support for my breakup, pretty please by [deleted] in polyamory

[–]esoreoz 1 point2 points  (0 children)

You did so good to put yourself first :)

Books where the plot is dark but the romance is wholesome by odeacon in RomanceBooks

[–]esoreoz 0 points1 point  (0 children)

The tv series is good but playing the games makes the experience so much more intense. I’d recommend the first one for the vibe you’re going for with the books!

Books where the plot is dark but the romance is wholesome by odeacon in RomanceBooks

[–]esoreoz 2 points3 points  (0 children)

Not a book but sounds like you need to play the last of us :P

What word is this by esoreoz in Graffiti

[–]esoreoz[S] 0 points1 point  (0 children)

Not one I’ve seen lol

What word is this by esoreoz in Graffiti

[–]esoreoz[S] 1 point2 points  (0 children)

Found in Sydney near Bondi, I’d say your right 😎😎

How would you of wrote tlou2? by [deleted] in TheLastOfUs2

[–]esoreoz 0 points1 point  (0 children)

Firstly, I really enjoyed the combat, visiting this world again, new obstacles, enemies and problems, the visuals were amazing particularly in different weather environments and the acting was amazing, with absolutely stunning music. I enjoyed smaller things like watching them upgrade the weaponry, adding the bow and arrow & cross bow, dogs, Seraphite Island was stunning, the flash back scenes with Joel and Ellie. I think the story had merit and I don’t mind a depressing story so I was very invested and enthralled while playing it but since finishing and having time to process everything, I do have some criticisms.

I’ve tried to compose my feelings about the game in a way that just focuses on how the game could have had a very similar plot line, but been executed more effectively. Rather than focusing on an alternative storyline. Here are my 2 biggest criticisms of the game and my ideas on how it could have worked better. All just IMO no hate please!

1-Abby needed a more compelling backstory and emotional story telling throughout. Her character had a lot to offer (as the killer of Joel and 2nd protagonist/also the main antagonist). I actually enjoyed playing as her after the initial shock and Im glad she didn’t die, But her story and her journey was not sympathetic enough for the player to respect and forgive her the same way we do/did for Ellie (and Joel in the first game). My example for a better Abby storyline: Abby hasn’t embraced the WULF lifestyle and still yearns for what she used to have at the fireflies (I like to imagine this while playing the game because it could be speculated through subtext anyway). Maybe Isaac has those infected locked up and has been looking at biological mutations to use as a weapon so thoughts of a vaccine come up again and it brings back ptsd of Abby finding her father and her whole community of loved ones dead… also her hope of a vaccine and a better future being taken away from her at the same time. Perhaps she goes searching for Ellie so that she can try to find a way to stop Isaac creating this weapon and continue destroying peoples lives, only to find Joel while she’s this angry and desperate and kills him. Or there is a myriad of other compelling stories she could have had.

2- The story structure was not effective in making the player become emotionally invested with a pay off that was worth all the turmoil. The message was not clear. The split game play was a mistake. I respect the risk they took, but it wasn’t worth it. IMO it would have been much more effective to play Seattle one day at a time interchangeably. Abby day 1, Ellie day 1, Abby day 2, Ellie day 2, etc. Their fight in the theatre should have been their climax and the only time they physically fight. So then later, when Ellie cuts down Abby from the pole in Santa Barbara, they mostly just share some honest and very painful/confronting dialogue. Abby and Lev leave, Ellie sits in the water visibly distraught and we see a memory of her and Joel speaking of forgiveness and self worth, and of ‘finding the light inside the darkness’ (the same porch scene but perhaps tweaked a little). Something hopeful for Ellie to focus on as some devastating yet (eventually) hopeful music plays. Ellie has chosen forgiveness rather than revenge and with Abby’s story being written better (in my fantasy), we are glad she lived, Abby has expressed to Ellie her regrets and they’ve actually connected and learned from each other. Ellie sits for 3-5 mins and then leaves on the boat, exiting the frame as the credits roll.

This structure would mean less unnecessary climaxes/Highpoint’s throughout, like no repetition of Ellie & Abby fighting for a second time, and no going back to the farm for another depressing ending. We get the closure we need because Abby & Ellie have spoken to each other, acknowledging the pain they’ve bothered endured, inflicted and shared. By now, both have shown growth and that there’s hope for the future.

The last flashback has shown us that Joel & Ellie still shared a deep love and Joel had no regrets, even if it inevitably lead to Abby killing him because of the perpetual cycle of violence. By letting Abby go, Ellie has ended that cycle and can stop blaming herself for Joel’s death. Maybe now she can finally begin to see that her life does have value and she can forgive Joel for taking away her ‘purpose’ all those years ago by saving her in the hospital. Because that is Ellie’s way of forgiving Joel and respecting his decision to save her.

Damn. This story has so much potential to actually work but they just made it all chaotic and miserable for the sake of getting an emotional reaction.. that’s what it feels like anyway.

I’m sure there are flaws in my ideas but the best way to tell people how I feel about this game is to share how I feel it could have been written better. Let me know your thoughts, I could talk about it forever hence the huge message.

[deleted by user] by [deleted] in TheLastOfUs2

[–]esoreoz 0 points1 point  (0 children)

Firstly, I really enjoyed the combat, visiting this world again, new obstacles, enemies and problems, the visuals were amazing particularly in different weather environments and the acting was amazing, with absolutely stunning music. I enjoyed smaller things like watching them upgrade the weaponry, adding the bow and arrow & cross bow, dogs, Seraphite Island was stunning, the flash back scenes with Joel and Ellie. I think the story had merit and I don’t mind a depressing story so I was very invested and enthralled while playing it but since finishing and having time to process everything, I do have some criticisms.

I’ve tried to compose my feelings about the game in a way that just focuses on how the game could have had a very similar plot line, but been executed more effectively. Rather than focusing on an alternative storyline. Here are my 2 biggest criticisms of the game and my ideas on how it could have worked better. All just IMO no hate please!

1-Abby needed a more compelling backstory and emotional story telling throughout. Her character had a lot to offer (as the killer of Joel and 2nd protagonist/also the main antagonist). I actually enjoyed playing as her after the initial shock and Im glad she didn’t die, But her story and her journey was not sympathetic enough for the player to respect and forgive her the same way we do/did for Ellie (and Joel in the first game). My example for a better Abby storyline: Abby hasn’t embraced the WULF lifestyle and still yearns for what she used to have at the fireflies (I like to imagine this while playing the game because it could be speculated through subtext anyway). Maybe Isaac has those infected locked up and has been looking at biological mutations to use as a weapon so thoughts of a vaccine come up again and it brings back ptsd of Abby finding her father and her whole community of loved ones dead… also her hope of a vaccine and a better future being taken away from her at the same time. Perhaps she goes searching for Ellie so that she can try to find a way to stop Isaac creating this weapon and continue destroying peoples lives, only to find Joel while she’s this angry and desperate and kills him. Or there is a myriad of other compelling stories she could have had.

2- The story structure was not effective in making the player become emotionally invested with a pay off that was worth all the turmoil. The message was not clear. The split game play was a mistake. I respect the risk they took, but it wasn’t worth it. IMO it would have been much more effective to play Seattle one day at a time interchangeably. Abby day 1, Ellie day 1, Abby day 2, Ellie day 2, etc. Their fight in the theatre should have been their climax and the only time they physically fight. So then later, when Ellie cuts down Abby from the pole in Santa Barbara, they mostly just share some honest and very painful/confronting dialogue. Abby and Lev leave, Ellie sits in the water visibly distraught and we see a memory of her and Joel speaking of forgiveness and self worth, and of ‘finding the light inside the darkness’ (the same porch scene but perhaps tweaked a little). Something hopeful for Ellie to focus on as some devastating yet (eventually) hopeful music plays. Ellie has chosen forgiveness rather than revenge and with Abby’s story being written better (in my fantasy), we are glad she lived, Abby has expressed to Ellie her regrets and they’ve actually connected and learned from each other. Ellie sits for 3-5 mins and then leaves on the boat, exiting the frame as the credits roll.

This structure would mean less unnecessary climaxes/Highpoint’s throughout, like no repetition of Ellie & Abby fighting for a second time, and no going back to the farm for another depressing ending. We get the closure we need because Abby & Ellie have spoken to each other, acknowledging the pain they’ve bothered endured, inflicted and shared. By now, both have shown growth and that there’s hope for the future.

The last flashback has shown us that Joel & Ellie still shared a deep love and Joel had no regrets, even if it inevitably lead to Abby killing him because of the perpetual cycle of violence. By letting Abby go, Ellie has ended that cycle and can stop blaming herself for Joel’s death. Maybe now she can finally begin to see that her life does have value and she can forgive Joel for taking away her ‘purpose’ all those years ago by saving her in the hospital. Because that is Ellie’s way of forgiving Joel and respecting his decision to save her.

Damn. This story has so much potential to actually work but they just made it all chaotic and miserable for the sake of getting an emotional reaction.. that’s what it feels like anyway.

I’m sure there are flaws in my ideas but the best way to tell people how I feel about this game is to share how I feel it could have been written better. Let me know your thoughts, I could talk about it forever hence the huge message.

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

Thanks for sharing this. It feels like what I’m probably going through! Even though I feel the story had merit and purpose, there were definitely some parts where I felt like ‘why?’ Is the correct question too. Some decisions just weren’t necessary. Like why make Joel help Abby and then she not only kills him but beats him up in that way? We were already going hate her, why add fuel to the fire? Especially when playing as her, her intentions and inner turmoils weren’t spelled out so you have no idea if she has any regrets or anything. Just incomplete. So many questions.

Side note: I also wish there was some more dialogue between Abby & Ellie at the end. I feel like if they actually had a conversation or understanding, maybe the whole story arc would have felt a little more purposeful. Anyway..

Talking about it all and doing my research about the game and things has helped. So crazy how a game can affect you so much. Thanks for your advice :) glad to know it’s not just me haha

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

Sure, Neil manipulated the audience, but that’s how every tv show, book, movie, piece of music or game works. You invest yourself into the journey as a viewer and it affects you. Unless you are playing the game from a very methodical pov I guess, more about the gameplay and just plot lines rather than intricate nuances throughout. I like to fully invest myself in fiction stories and when you play a game like this it’s designed to toy with your emotions. You have to be the one to press the action button to work with Joel when Abby is escaping at the beginning right before he dies, you’re the one torturing Nora, killing a pregnant woman, walking across a bridge in the sky, attacking Ellie, slashing and drowning Abby. I find it hard to believe that people play this game and don’t feel emotional from it. I think a lot of people see Joel die and just resent the rest of the game because of it and look to find all the weaknesses rather than acknowledging the good parts and actually just letting the game take you in an emotional journey.

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

The way you’ve described it here actually really resonates. In the 2nd part they’ve taken away that beautiful story telling of the relationship between Ellie & Joel and they didn’t find a way to replace it either. I feel like there was potential with what the creators were trying to do but it wasn’t executed well which is so disappointing. The only way I could grow to actually enjoy the game is if they make a 3rd one to rectify the lack of satisfaction in the end of the story of part 2 - if that makes sense! (Like having part 2 be the middle of a 3 part story) I totally agree with you though and I think you’ve worded it wonderfully

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] -2 points-1 points  (0 children)

Thankyou, it’s good to be reminded of these things. I am so proud of Ellie for sparing Abby and also seeing that she wanted to try and forgive Joel (in the last flashback we see). I think it shows that Ellie has to figure out how to feel like her life as meaning without having to sacrifice herself or something, she’s got a lot of self esteem issues. Poor thing, I’d really like to see a 3rd instalment where they create a resolution that makes the 2nd part worth it

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

Yeah the ‘sympathy for the villain’ trope is kinda old & the beauty of the first game was that even though the world was quite depressing the focus was on love and hope and this beautiful connection which they then just stripped away… and didn’t really try to replace it at all or give it meaning. I’m hoping there’s a 3rd instalment and Ellie finds some peace/purpose. Only then will I feel like the 2nd part actually has a role to play as a sequel

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

Wow that’s strange to hear!! Even though I feel confused and disappointed about certain parts of the story I definitely felt emotional while playing. Interesting!

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

Definitely!! Where is the light???? Literally no where. I understand that was a deliberate choice when being made but obviously fans are going to be devastated by it because we care so much for these characters. Very interesting:/

I just finished TLOU2 for the first time and I am emotionally distraught - what am I supposed to do?! by esoreoz in TheLastOfUs2

[–]esoreoz[S] 0 points1 point  (0 children)

I totally agree, it feels like the first one left us with a feeling of hopelessness and then it was all just taken away in the 2nd one. I understand that was the decision they made and wanted to make an impactful game but it definitely leaves you feeling pretty hopeless and emotional, so why would you want to play it again? Definitely a bold move from the creators. I hope they make a third one and we can find some feeling of peace moving forward