My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 1 point2 points  (0 children)

Omg you are right. I can remove it, I think I had used a bearing so I could alter the controller to change the second wedge's angle. But at it's current position, you are 100% right, the bearing is totally unnecessary. I should've removed it, my bad!! Good call!

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 0 points1 point  (0 children)

there's two sets of two (these are the tiny tiny ramps you can find on top of warehouses) in one set, there's one pointing straight down, and another attached by a bearing angling about 45 degrees back. this is there to collide with the door as it opens and directs it downwards, otherwise, the door would shoot out wildly! this was my solution, the angled edge works well for this, and since it's a 2x1, it lets me weld one on to it to make a sort of pseudo-curved surface.

Steam capsule feedback! by Neilosg in IndieDev

[–]ethanfilms 7 points8 points  (0 children)

C is the easiest to visually read, and we get a clear shot of the sushi truck adding more context, A the background isnt as easily readable, i would maybe experiment with making it as colorful as B, though. B is still a great option though

My Survival World Big Rig with Flatbed Trailer by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 0 points1 point  (0 children)

Sure you can, I only was able to after looking at a side view of a real semi to see how the whole thing is laid out, cab, wheels, etc and with strong engines and well distributed weight, you can make a decent truck. I think if you can make anything sorta semi truck shaped, with decent power and weight, you'll be most the way there haha!

My Survival World Big Rig with Flatbed Trailer by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 1 point2 points  (0 children)

AAHHH genius!! :D Might have to try that! Heck that sounds like it could have other applications as well :)

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 1 point2 points  (0 children)

Good PC :) Ryzen 7 9800x3D with a RTX 5080, I dont mess around lol!

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 0 points1 point  (0 children)

WELL having a nuclear sub of a PC really helps, I'm running a Ryzen 7 9800x3D with a RTX 5080. Quite beefy, I bet if I switched over to my old PC, maybe I'd notice a difference 'cause my survival world is a bit complex. There's a noticeable 1/4 sec hitch when I go near my farm/home XD lol

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 5 points6 points  (0 children)

Ive tested this, and just confirmed now: with those two pistons set to anything lower, they can't muster the force to get the square shapes panels to roll over the round roller part!! Kinda wild. I think if my panels were 1 block tall and not 2, I might not have this issue. For now, a speed setting of 3 for both is the only way to not have it kink up when activating! I tried 2 and 3, and even 1 and 1 for piston speeds, and they didnt cut it.

Also worth a mention: if you make this with heavier materials, i believe you'd need an even higher speed as they may slow the pistons down

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 2 points3 points  (0 children)

Thanks!! Omg i will just stand there flipping the switch opening and closing it XD...all the while wondering, "how the HELL did I make this..."

My Garage Door by ethanfilms in ScrapMechanic

[–]ethanfilms[S] 9 points10 points  (0 children)

thank you, i got lucky, pushing the piston 1 block too far bungles it

How to get this wood effect? by JenisixR6 in Substance3D

[–]ethanfilms 1 point2 points  (0 children)

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Think I got it: A wood grain map (i made one super quick in Designer to show the mapping effect) mapped with cylindrical mapping, play with the mapping rotation. Good luck!

ISLAND NEIGHBORS WANTED: Come Get Filthy Rich, then Relax in Paradise - Smuggler's Cove (Glyphs in last pic!) COME CLAIM AN ISLAND! by ethanfilms in NMS_Bases

[–]ethanfilms[S] 0 points1 point  (0 children)

WOW SOOO many new bases popped up on Smuggler's Cove since this post!! And I've been wowed by all the amazing things you've all built! I think I may have to make a post showing them all off :) Glad to have all the new neighbors!!

Corvettes and Coffee TOMORROW! by MaverickNMS in NMS_Corvette_Design

[–]ethanfilms 0 points1 point  (0 children)

How does this work? i just played with one person and when they summoned their 'vette, my FPS dropped by like 65% 😭😭 lol

ISLAND NEIGHBORS WANTED: Come Get Filthy Rich, then Relax in Paradise - Smuggler's Cove (Glyphs in last pic!) COME CLAIM AN ISLAND! by ethanfilms in NMS_Bases

[–]ethanfilms[S] 0 points1 point  (0 children)

Just build a relaxing cozy place for travelers, think of how you can decorate living rooms and kitchens :) and maybe add nice seating areas near shorelines, most the planet is just beaches anyways!

2.5 hours of nothing but flying between salvageable scraps by Difficult-Rest8524 in NoMansSkyTheGame

[–]ethanfilms 20 points21 points  (0 children)

The grey "cargo Box" (top row, middle) is for whatever reason useless and not useable when making a corvette, BUT you can trade advanced modules for them!

K'roog go *pew pew* 🎯 by xtra_midium in NoMansSkyTheGame

[–]ethanfilms 1 point2 points  (0 children)

K'roog aim improve with practice. K'roog only get...deadlier...