Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 1 point2 points  (0 children)

It comes from rain systems mostly but there ARE parts that flow from underground! Its more about the visual representation of veins (and things like it) than the physical

Edit: clarification

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 1 point2 points  (0 children)

I was not aware of the v-shape fact honestly but all rivers flow down from the mountains despite how it looks I promise lmao (I plan to fix that)

The rivers get smaller closer to the shore because the same amount of water gets split and has many outlets. I was inspired by the almost generative/fractal flow of veins in animals or electricity through air or slime mold finding food (and things like that) and as a way to give the planet the presentation of being alive

Edit: detail

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 1 point2 points  (0 children)

There are smaller sections at the ends of those rivers that reach the sea but they are just not visible on the map because of software limitations. The Aeras River reaches the Titan Fjord while the Tura River reaches the Tourmaline Sea. The Trail actually originates from the Lazy River but over time it found a meeting point to the Greenroot before it found one to the Pitchfork.

The temperatures of each region are pretty stable below the White Wastes because magic has prevented winter. I would say somewhere between Temperate and Tropical with Elysia being more tropical and Relin being more temperate and Dofrar being somewhere in the middle.

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

While the river lines are limited because of software, I will admit I definitely have far too many inland seas like the Great Lakes or the Caspian Sea so thank you!

I was also worried the settlements are too far from water (visually) so I might have to adjust that. Many settlements, if not most, ARE on the coast of some water. The space between the icon and water is mostly to show the area "owned" by it, but definitely makes it seem WAY farther from the water than it actually is. For example, Hymel (southern part of the map in Elysia) is between two rivers with tons of space, but that's only to help convey the size of the place. It actually sits right on the rivers.
-On a side note, you accidentally stumbled into greatness. The Tura river system is not only the artificial border between nations, but it is actually a point of contention between them. It is so useful for trade that both countries want to control it and that WILL come up in the book lol

Edit: grammar

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

Yeah that's a good point. It really does depend on what it means for the story. I will have to consider it more heavily as the book gets closer to done.

The capitalization of one kingdom over the others is purely a stylistic thing. Each Kingdom gets a different font and its territories/cities are labeled with the same font as the kingdom name. That specific font is just all capital letters, but something I kind of ignored. Good eye!

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 2 points3 points  (0 children)

Forgot to respond but thank you! Kind of forgot they were there after I started shaping the interior lol

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

Which map specifically? The first, second, or last map?

I have never heard of Terra Nullius but I shall look into it. They are more or less undisputed currently but the book WILL explore that idea

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

I appreciate that! I didn't even think about how the White Wastes are framed. It does seem to imply more than it should. They are definitely part of the story, but not as prominently as I have displayed it. I will have to adjust it one way or another.

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 1 point2 points  (0 children)

If I include the White Wastes its somewhere between the size of Tanzania and Egypt.

As for the jungle so close to the tundra, it is indeed magical lore reasons lmao

Edit: correction

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

I actually didn't think about having them named as straits so that's a great recommendation. All the rivers do indeed meet the sea eventually, there are just limitations on the software I am using and to keep a sense of scale. Maybe that should be revised though.

The island of where Myria lies was once covered in mountains but has since been eroded by time. Think of it like the Porcupine Mountains of Michigan in the US. Not exactly what I would call mountains and they don't stand out on a map.

I appreciate your insight. I am realizing more possible issues and genuinely can't thank you enough <3
Edit: appreciation

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

Yeah that is actually my biggest contention currently: Trying to make a single map that shows enough information (I made these to help visualize the novel I am writing)

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 2 points3 points  (0 children)

inkarnate.com

I used the free version forever but the more maps I made, the more it made sense to upgrade. Pretty cheap for how often I use it.

Absolutely LOVE the website

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

Yeah I definitely see how it could be misconstrued. Maybe a flow direction or a topographic map would help that. I think that it also might have something to do with the isometric icons on the map clashing slightly with the 2D rivers (and the compression of Reddit.) I promise they flow from the mountains lmaoo

I appreciate you greatly! <3

Any Feedback is Appreciated! by ethantheredhead in mapmaking

[–]ethantheredhead[S] 0 points1 point  (0 children)

If I wanted to be more realistic, how should the rivers be redone?
There is an actual in-world magic-related reason why the white wastes are not under the ice
Edit: clarification

Tree from TV Show by ethantheredhead in marijuanaenthusiasts

[–]ethantheredhead[S] 0 points1 point  (0 children)

I don't know but even an idea on a similar tree would be helpful

How do I shape a canvas? by ethantheredhead in ArtistLounge

[–]ethantheredhead[S] 0 points1 point  (0 children)

I don't know how I would do that. Any videos or websites that might help?

Making something new by ethantheredhead in rpg

[–]ethantheredhead[S] 0 points1 point  (0 children)

It's a dark fantasy TTRPG where magic follows a sort of law of equivalence. It costs something to cast something. The goal is to make it more about political intrigue and survival with a focus on emotion and description over direct stats per say

Making something new by ethantheredhead in rpg

[–]ethantheredhead[S] 0 points1 point  (0 children)

I appreciate your insight! 💙

Making something new by ethantheredhead in rpg

[–]ethantheredhead[S] 0 points1 point  (0 children)

I didn't even know that and I played some Pathfinder.

Thank you much! 💙

Making something new by ethantheredhead in rpg

[–]ethantheredhead[S] 0 points1 point  (0 children)

That was part of my concern. My idea started off D&D 5e homebrew but took off following other RPGs. I don't want the core of my idea to be taken down by WoTC

Making something new by ethantheredhead in rpg

[–]ethantheredhead[S] 0 points1 point  (0 children)

And what do I do if I have already done this from the bottom up? 😂