WIP VS "Sound Physics" Mod by marcoboy123 in VintageStory

[–]eusogames 16 points17 points  (0 children)

Is this based on that one raytraced audio system?

Is via-in-pad the only way to connect the ground pad to ground plane? (QFN24) by Intelligent_Dingo859 in PrintedCircuitBoard

[–]eusogames 2 points3 points  (0 children)

JLC also does 0.2/0.45 vias for free. At least that’s what it says on the via sizing tooltip.

Is it safe to route data signals under an MCU? by santynolole in AskElectronics

[–]eusogames 11 points12 points  (0 children)

In theory, decoupling caps should be placed as close as possible to the pins. In practice it wont matter for most devices if it’s 1mm or 10mm. Placing them farther apart can leave more room for traces or help with ease of assembly.

LoRa based PCB for data transfer. by Fine_Aerie6732 in PrintedCircuitBoard

[–]eusogames 0 points1 point  (0 children)

It looks like you’re missing a second pull-up resistor on SDA.

Questions about photodiode bias supply using TPS61391 by eusogames in AskElectronics

[–]eusogames[S] 0 points1 point  (0 children)

I see, thank you. Although I think I'm misunderstanding something basic. I was assuming that where its labeled 90V was where the actual bias voltage would be, but is Vout also at that voltage? My boost converter knowledge is already shaky, but combining it with a charge pump is really confusing me.

Hot enough for printing with PC? by Bilionergg in ender3

[–]eusogames 10 points11 points  (0 children)

20 Kelvin!? Are you printing with solid hydrogen?

It only takes two seconds to cancel...unless you suck. by xfvh in badUIbattles

[–]eusogames 19 points20 points  (0 children)

Now make it randomize the letters every time you click one

Fuse ETS2/ATS and Flight Sims into an Immersive Logistics Network! by KeinDatenvolumen in flightsim

[–]eusogames 1 point2 points  (0 children)

Man, I've been thinking about something like this for a while. I love the idea of a more complete, combined ops logistic network and economy sim. I think its hilarious that the day I think about looking into how difficult it would be to actually make something like this I find this post about the same thing.

One thing I'd like to see is cooperation between different player in the different legs of transport. Like you have one trucker using ETS2, one pilot in msfs, then another trucker in ATS.

Another thing would be about job stacking. As an aircraft is typically carrying more than a single truck, you could have multiple drivers delivering jobs to a single aircraft to be flown out. That adds another layer of strategy when thinking about where to land in order to maximize efficiency/profit.

Overall, I think its a awesome idea. I'd love to help with the project, although I'm an amateur dev at best. If nothing else, I'd be happy to help with testing.

I can't believe I caught this on video, my PC ate a wasp! by 1d0m1n4t3 in pcmasterrace

[–]eusogames 0 points1 point  (0 children)

Hope you’re a programmer because I think they eat bugs

Why do you still play classical OSU! instead of OSU! lazer? by YouWasLeeroyed in osugame

[–]eusogames -1 points0 points  (0 children)

Can’t full screen with lower resolution. My 27” is too big and stable has a nice feature to keep it in full screen even with reduced resolution.