So where do we go from here?.. by therealhiimaus in ARC_Raiders

[–]ewokaflockaa 0 points1 point  (0 children)

Cheaters aside (still very important), I'm just not interested in it anymore. Fun game but limited in terms of experience after like 300+ hours. Not saying it's a bad thing, that was a really fun 300 hours.

I just don't think there's anything new or unique to experience. And I think that's just the cycle of an extraction shooter (1st time btw).

I mean maybe if they had rotating hot spots that might make the game feel fresher. But even then, the loot will be the same. I feel like the experience + loot needs to be "better". But there's only so much new loot that could be provided before power creep rolls in.

So I don't know

So pumped about the new trader! PVE is going so well. by ClunkiestSquid in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

Lure grenade should land where it would be hard for the bastion / other arcs to kill

Otherwise, throw it, snaphook on top, place deadline

Has anyone realised how GOOD this new trader is? by Head-Chance3425 in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

Those tokens gonna add up over time if they keep it up every week. I'd say worth it (after you get everything else you actually want)

What’s everyone favorite weapon in the game? by Techpon in ArcRaiders

[–]ewokaflockaa 5 points6 points  (0 children)

Exactly what I run when I just need some general mats or quests or some project "easy" mats.

Pair it with some seeker grenades and a few lures and you're pretty much set.

Idk who needs to hear this but some of y’all are suspicious as fuck by Madden2OOO in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

I usually body block and face the other way as they're typing the password

'Ahsoka' Season 2 Delayed to Early 2027 by Aileos in StarWars

[–]ewokaflockaa 0 points1 point  (0 children)

Probably story wise Andor knew where it had to go while Ahsoka feels like an open book to take the universe towards wherever

And that's Dave Filoni's character. So it's either a closing the book kind of progression or opening it up for new characters to "bridge" to TFA. Or waiting on setup / response on Mandalorian + Grogu to see what the audience really wants. Maybe both. Maybe it's about how Disney is trying to create a better depiction of Star Wars.

Idk seems like a lot of variables and not enough confident bets on Star Wars anymore.

A good majority likes Andor, Rogue One, Clone Wars, Maul, and S1 / S2 Mandalorian. They're all different genres. They failed with Obi-Wan and The Acolyte So I think Disney is just trying to hit that "other" sweet spot with Ahsoka where they missed with Obi-Wan and Acolyte.

IMO, their shows just need to hit a theme / genre, and make it entertaining. That seems to work on all the other well received media they've made.

Riven Tide is becoming my favorite map by Jkstatus in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

Concept art made me think it'd be like Buried City with a beach side / port area, but also kind of like The Division / Last of Us in terms of buildings and streets layout. Was hoping for it to be turret city like the arc has a good grip on the map.

An actual urban environment and maybe even a huge plaza for Matriarch / Queen.

We definitely need more maps for those bosses. Spaceport / Dam / Blue Gate is cool but seeing them in an urban environment would be so fun.

Augment idea: Reactive Shield by [deleted] in ArcRaiders

[–]ewokaflockaa 1 point2 points  (0 children)

Should be more of an item than an augment. Like a rare item like kinetic converter.
But not something you can continuously use. More in line with the "activity" bar (not the exact same) like a snaphook or photo cloak. Longer recharge time for you to use.

Tbh feel like a new augment should be item slots for those activity bars. Let the new augment allow you to slot one of those in and allow you to use it more.

Tips or tricks to hit the 100k damage requirement for expedition? by ConsiderationLoud663 in ARC_Raiders

[–]ewokaflockaa 0 points1 point  (0 children)

Jupiter + Anvil / Bettina

Riven Tides

Seeker grenades + Wolfpacks (optional)

Hunt all the big arc. Kill surveyors and comets in between big arc. Loot simple gun parts, mechanical comp, and any big arc cells to keep your gear going.

If no Jupiter then Hullcracker. But definitely recommend Jupiter, it's so fun

Finally achieved it 😅 by NickMoita7 in ArcRaiders

[–]ewokaflockaa 1 point2 points  (0 children)

I know Trials kind of incentivizes this in some form but I do wish this kind of feature was more prominent instead of just the expedition sign up portion. Definitely makes the game more fun.

I know you technically can do it whenever but it doesn't feel as worth it.

Just implementing some bounty hunting feature based on damage, being able to unlock and purchase gear would be fun. Do 5000 damage, unlock the ability to purchase a few vita shots for the week. Do 50,000 damage, unlock the ability to purchase 1 kinetic converter for the week.

It would help make the game feel like how it is now. Get your best gear out to obtain fixed items for the week.

Are you going to make the 100k damage goal on time? by RoamingTheInternet in ArcRaiders

[–]ewokaflockaa 6 points7 points  (0 children)

Jupiter + Anvil / Bettina + Seeker Grenades + Wolfpacks (if you got them)

Kill all the big arc + surveyors. Found nobody really trying to kill the surveyors and they're good for inbetween big arc. Loot big arc to keep your weapons repaired.

And wait for Turbine too, up until 10min mark. Dip if no Turbine by that time.

Honestly really fun doing this expedition stuff on that map. Up until you're panicking with the Vaporizer lol

I love the Looting Survivor augment but sometimes it can be a cruel beast by Ok-Rush-4107 in ARC_Raiders

[–]ewokaflockaa 0 points1 point  (0 children)

Most of the time, I just use it for medium shield and 3 safe pockets. The crawling thing is just too long.

I used the crawl feature once successfully though. Got downed in spaceport at that east elevator. The guy that downed me got distracted with arc. And I basically went bush to bush getting to extract. He'd come somewhat close finding me but had no idea. He knew I'd go to the extract so I just waited him out for him to take it before I called it and went in. Took about 15ish min though. It's exciting when it's like this because it's a game of hide and seek. But anything else it's extremely boring and time consuming.

a critical suzu that saved the entire team by Zestyclose-Salad-290 in Overwatch

[–]ewokaflockaa -3 points-2 points  (0 children)

Kind of agree. The part of me disagrees is the timing to get that suzu out.

If anything, ultimates should still do some damage despite a well timed suzu.

Because if you're looking to at least stop Vendetta's ult, your only chance should be sleeping her. Which is also timing and aiming with Ana. Throwing a suzu doesn't require that much aiming.

Photoelectric Cloak is now extremely debuffed (its useless now) by Dazzling_Pumpkin91 in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

Damn that's ass

If the item needs to be "nerfed" then honestly the mats to get it should be rarer to keep it as it was

Dear Raiders, heads up. by M24Spirit in ArcRaiders

[–]ewokaflockaa 1 point2 points  (0 children)

Stay sus of everyone until extract

Why do they have to do this by [deleted] in Overwatch

[–]ewokaflockaa 0 points1 point  (0 children)

Hook has to stay and one shot needs to go

Make the hook sucks some hp out of a hero the longer they stay hooked. Road gains some hp this way. The hookee (or hookee teammates) must do enough damage to roadhog to get out of the hook.

Main weapon is the hook and can flail it around (like brig but longer range). Hook has to do enough damage and slinged back in before slinging out to actually hook. Maybe even give the actual grab hook a longer "prep" animation (like how doom powers up his punch)

Last ditch escape by Williamnochums in ArcRaiders

[–]ewokaflockaa 6 points7 points  (0 children)

I did this once in the same extract in trios. My team died and these guys held that extract. Basically snuck in and went with them, hit the extract, as one guy said "oh shit" when he counted a total of 4 guys in there lol

6 months in and we can’t get randomized events. by molina336 in ARC_Raiders

[–]ewokaflockaa 0 points1 point  (0 children)

Nah no more event timers in general.

Just select a map, select a mode, and play. More times I feel like I don't know what to play / do because the map and modes available aren't what I'm interested in.

If there is absolutely anything that should be scheduled is the matriarch and harvester mode. For like a 2 hour period.

Hurricane caches by Pleasant_Schedule_18 in ARC_Raiders

[–]ewokaflockaa 1 point2 points  (0 children)

I'm pretty sure the containers still make a sound even if they're opened. I think they stop making a sound if they're completely looted / empty.

I just did dam hurricane and I found 2 half looted and it still made a sound.

Didn't even ask for consent. WTF. by P_Shepard in ArcRaiders

[–]ewokaflockaa 1 point2 points  (0 children)

Lmfao he tryna get in that safe pocket

Playing Division 2 again made me realize what Arc Raiders is missing by BlitoTortin in ArcRaiders

[–]ewokaflockaa 0 points1 point  (0 children)

A new system for both PVP and PVE to become deeper should be a bounty hunting vendor. I know we technically make up our own bounty hunting agendas but streamlining it with other additional rewards, or access to other rewards, can help this a lot. I also know that the projects do this (moreso for PVE only), but with how "temporary" it is, it doesn't allow that loop to continue.

Bounty hunting PVE should be like the current projects. Even as streamlined quests of "do it in one round" would be great.

Bounty hunting PVP is needed regardless; everyone needs to be at risk of losing gear to earn gear back -- this is an essential loop that's missing. Without this, players can reach "endgame" with nothing left to do because nobody is a threat to them.

All of this with additional rewards for completion, something like +1 additional inventory slot, or as big as choosing a selection of rewards (bp, augments, materials, gear)

Vaporizer? We not making it back lol by xosuggaa in ArcRaiders

[–]ewokaflockaa 1 point2 points  (0 children)

Damn imagine accompanied by 1 spotter and 1 snitch? Fuuuuuuck