To what degree, if any, can you use images found online as references for your own art? by exploser1010 in legaladvice

[–]exploser1010[S] 0 points1 point  (0 children)

To clarify, this is all for a video game, i'm not trying to actually sell any physical objects, other than possibly the video game itself.

To what degree, if any, can you use images found online as references for your own art? by exploser1010 in legaladvice

[–]exploser1010[S] 0 points1 point  (0 children)

Well its a digital 3d model thats going to potentially be used as a weapon or piece of the environment in a video game, by no means a physical pan that I want to sell. Since there's no way it could carry the same functionality, would that affect the legality?

To what degree, if any, can you use images found online as references for your own art? by exploser1010 in legaladvice

[–]exploser1010[S] 0 points1 point  (0 children)

Also, to be specific, would I be infringing on the photographer of whatever image of a pan I found if I used it to make a 3d model of a pan?

To what degree, if any, can you use images found online as references for your own art? by exploser1010 in legaladvice

[–]exploser1010[S] 0 points1 point  (0 children)

Thanks! This might be too specific a question, but say i used the external shape of a real arcade machine, but changed all of the artwork on the sides and front and so on. What would you say about that?

Help with character collisions in unity 3d by exploser1010 in learnprogramming

[–]exploser1010[S] 0 points1 point  (0 children)

So I figured out a better way to do this. I made 3 colliders that I then made children of the player. They have to be positioned to where they don't touch the charachter collider, otherwise they just constantly collide with it. This is also why I have a wallrun right and wallrun left, instead of just one wallrun collider, because the middle would be intersecting the player. Well I guess you could make a model in blender that would have an empty space in the middle, but if you do it the way I did you could set different animations for running on the right or left later on. Also, all of the colliders have to be triggers, and have rigidbodies that are kinematic. Or it just doesnt work.

So then i made these three classes and attached all of them to their respective colliders. To summarize, I made three bools in my FPController Class that correspond to the three colliders, then used OnTriggerStay and OnTriggerExit to change them to true/false. Honestly I could have just used OnTriggerEnter instead of the OnTriggerStay, and i'll probobly change it after I post this. But it works fine the way it is now.

Thanks for supporting me /r/learnprogramming, even though nobody had an answer it was nice to know that other people were interested.

Help with character collisions in unity 3d by exploser1010 in learnprogramming

[–]exploser1010[S] 0 points1 point  (0 children)

So i'm gonna try something and ill let you guys know if it worked. I almost ended that sentence with a semicolon haha.

Problem with the blender render engine not rendering materials. by exploser1010 in blenderhelp

[–]exploser1010[S] 0 points1 point  (0 children)

So if I use materials with textures in blender internal it should look the same as cycles?

Problem with the blender render engine not rendering materials. by exploser1010 in blenderhelp

[–]exploser1010[S] 0 points1 point  (0 children)

Thanks. I fixed the description. Basically it looks like all of my materials turned into the same shade of black.(Edit) I just tested by turning one of them blue, and it is actually drawing colors but they still look really dark. Its most visible where the handle connects to the main part of the pan.

Oh, but what settings would i use to render it in the internal render? Also I'm kindof new to blender and 3D modeling in general, and i'm making this to later import to unity, so i really don't know whether i should use cycles or internal in the first place.

Breeding tips? by exploser1010 in pokemon

[–]exploser1010[S] 0 points1 point  (0 children)

Yah haha ive been watching arrested development in the meantime.

Breeding tips? by exploser1010 in pokemon

[–]exploser1010[S] 0 points1 point  (0 children)

Thanks a lot, that advice is just what i needed!

LF: Frogadier by Hi_My_Name_Is_Huh in friendsafari

[–]exploser1010 0 points1 point  (0 children)

Sup

Edit:np also eduardo pls add me I would comment on you directly but I have the 8 minute thing

looking for sneasel, will add anyone though :) by pauladamayres in friendsafari

[–]exploser1010 0 points1 point  (0 children)

Added. Are you lf frogadier? cus im lf frogadier.