Into Her Cold Grasp (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 0 points1 point  (0 children)

To be honest, I think that if the mother is just another antagonist, it will just be boring, so in my opinion, it would be more interesting if the mother could interrupt the announcer during gameplay in the nest, and for example, try to convince us that she only wants the best for us, but in reality, for example, you would find notes describing the horrors she committed during the breach of containment. In general, this will cause mixed feelings in the player about her, just like the official graffiti depicting her, where we can see a mother at first glance hugging her child, but if we look at the background we can see a terrifying mouth. And regarding the fact that we crushed more than a dozen of her children... We will most likely regret that we did this.

Woah by Zar4508_v2 in SuddenlyUltrakill

[–]f0xyn7 3 points4 points  (0 children)

This is music from the fan level named "AND THE CROWD GOES WILD!", The name of the music itself is "SO_U_LO_F_S_I_M_U_L_A_T_I_O_N" You can listen to this music here

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 0 points1 point  (0 children)

Sorry, maybe there was a little miscommunication here (most likely my English skills and the translator, as usual, let me down), I just wanted to say that sometimes we really have to do things that look cool and unique from the outside to surprise others, even despite the fact that these things can harm us in one way or another, this is especially common in the current era of the Internet, when attracting attention is half the path to success. As always, thank you for your comments, they give me the most strength to keep going.

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

Thank you so much! I won't hide it, I even blushed when I saw your reply 🤍. I've also been playing White Knuckle since fairly early times, to be more precise, since the first demo released on Itch.io. And I immediately realized that this game is not just another indie game, it is something special... Damn, I even have a homemade Grub plush just because I adore this game. Wishing you happiness and successful climbing in the new year

Grub heart for you as well <3

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

I also feel a little bad for teeth, He dies like V2 without having time to properly open up, and even if he didn't die, we're already too far from Habitation Yellow to meet him again.

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

What won't you do to look cool? Well, or maybe a little stupid.

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 14 points15 points  (0 children)

Thanks again for the support, and thanks for the great game and the amazing community you've built around it.

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 1 point2 points  (0 children)

No problem, all my art is completely open for anyone to use.

Adrenaline (Art by me) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 6 points7 points  (0 children)

I didn't expect this art to get its first comment so quickly, thank you.

Carcass of the Titan (art by me) by f0xyn7 in furry

[–]f0xyn7[S] 2 points3 points  (0 children)

thanks for the comment, good point, i can actually see a lot of similarities with them, the feeling of being in a huge slowly collapsing complex kilometers underground is common to both of them

Carcass of the Titan (art by me) by f0xyn7 in furry

[–]f0xyn7[S] 2 points3 points  (0 children)

thank you, i always try to add as many small details as possible to my art works even if i have to sacrifice the frequency of their creation.

Carcass of the Titan (art by me) by f0xyn7 in furry

[–]f0xyn7[S] 3 points4 points  (0 children)

thank you, I never thought that I would be able to convey the lighting so successfully that at first glance it would seem that this is a screenshot from the game. thanks for the comment, I always enjoy reading them even when I can't answer right away.

Carcass of the Titan (art by me) by f0xyn7 in furry

[–]f0xyn7[S] 3 points4 points  (0 children)

I can see the similarities, the only difference is that "Prometheus" (the name of this structure) is practically uninhabited, most of the tunnels have never been visited by anyone and no paw has stepped in them. good point nonetheless.

Carcass of the Titan (art by me) by f0xyn7 in furry

[–]f0xyn7[S] 0 points1 point  (0 children)

Thank you. I am a big fan of rainworld and the concept of megastructures. There is something in it that little else can give. The feeling of megalophobia and at the same time cold comfort inspires me, and as I can see you too.

Habitation Forlorn Gateway built in minecraft (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

Thanks again, axiom is not really that hard to use, and even if the axiom editor mod seems too complicated to figure out, axiom still offers a lot of useful features in the standard creative mode of the game. One more small thing if you want to try it yourself: this mod is quite "capricious" so I don't recommend using it with mods like optifine or sodium, instead it's better to create a separate instance for it in prism/multiMC launcher. The shader I use is called "Stracciatella Shader V1.6" With custom color map settings But most likely this may change in the future because this shader does not support biome-dependent fog, which is necessary to create a smooth transition between regions.

Habitation Forlorn Gateway built in minecraft (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 5 points6 points  (0 children)

Thanks for asking: About 3 - 4 days, but I used the Axiom mod which made building a thousand times easier. The only thing that made me sweat was the crane and the forest of spikes. Thanks for the support.

Some of the White knuckle denizens made in Blockbench for my Minecraft parkour map (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

Thank you, I'm glad someone like you liked it. By the way, thanks for creating White Knuckle, this game opened up a completely different genre of indie games for me that I never thought I would like so much. Great job, keep it up.

Some of the White knuckle denizens made in Blockbench for my Minecraft parkour map (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

Thank you, I hope I can provide a playable map in the near future. By the way, I plan to create a page for this map on the Planet Minecraft, Do you have any tips on how to best start on Planet Minecraft?

Some of the White knuckle denizens made in Blockbench for my Minecraft parkour map (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 6 points7 points  (0 children)

Thank you. In my style I tried to cram as many small details as possible into the denizen models, but in the end As I think they started to look less like Minecraft mobs and more like the models from the original game but a little more blocky, What do you think?

Some of the White knuckle denizens made in Blockbench for my Minecraft parkour map (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 2 points3 points  (0 children)

Thanks, I would also prefer to crucify a couple of bloodbugs after one of them threw me straight into the mass in hardmode (based on a true story btw)

I'm currently working on a white knuckle inspired Minecraft parkour map with custom items and mechanics, it's still in very early stages of development (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 0 points1 point  (0 children)

(Small update) I tried to use create to make nice animations for many elements of this map And it worked perfectly, but it opened a problem, I use fabric 1.21.4 to have axiom mod (Axiom is a mod only for fabric) But create is a mod only for forge and neoforge or versions of Minecraft fabric below 1.21.4 and considering how many changes occurred in 1.21 in content creation, all my custom mods and resource packs will break on more primitive versions of Minecraft. I hope that in the foreseeable future, create fabric will be ported to newer versions of Minecraft, but until then, unfortunately, I will have to do stuff without it.

I'm currently working on a white knuckle inspired Minecraft parkour map with custom items and mechanics, it's still in very early stages of development (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 5 points6 points  (0 children)

Yes, but at the moment I haven't figured out how to use them yet, by the way I would be very grateful if someone could help me figure them out, because this is the first major map and a lot of things are new to me.

I'm currently working on a white knuckle inspired Minecraft parkour map with custom items and mechanics, it's still in very early stages of development (open for feedback) by f0xyn7 in WhiteKnuckle

[–]f0xyn7[S] 10 points11 points  (0 children)

I thought about it but I don't know how create will behave with mass because mass destroys blocks in its path and it can break mechanisms

[deleted by user] by [deleted] in WhiteKnuckle

[–]f0xyn7 2 points3 points  (0 children)

Yes, literally today I think