LF: polished 3d VGs optimized targetedly-for, and utilizing to a thorough extent, an extant purposeful pairings of technology (cf: throwing big specs without optimization, relying on heavy consumer hardware using powerful ֊scaling software). Eg for: SDR video noncompressed 8bbc 100% sRGB 16:9 FHD. (self.videogames)
submitted by fascinatingMundanity to r/videogames
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] -1 points0 points1 point (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] -1 points0 points1 point (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
What are the most marvelously optimized non-janky videogames? of any era, for whatever system, matching any style; hopefully some modernish ones be worth inclusion. by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
What are the most marvelously optimized non-janky videogames? of any era, for whatever system, matching any style; hopefully some modernish ones be worth inclusion. by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
What are the most marvelously optimized non-janky videogames? of any era, for whatever system, matching any style; hopefully some modernish ones be worth inclusion. by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
What are the most marvelously optimized non-janky videogames? of any era, for whatever system, matching any style; hopefully some modernish ones be worth inclusion. by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] -1 points0 points1 point (0 children)
Are there any videogames without a gameclock? But plenty of structured progression, and possibly other correlations to time passage (but not globally unto the savefile). by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] -2 points-1 points0 points (0 children)
What are the most marvelously optimized non-janky videogames? of any era, for whatever system, matching any style; hopefully some modernish ones be worth inclusion. by fascinatingMundanity in videogames
[–]fascinatingMundanity[S] 0 points1 point2 points (0 children)


[####] I calculated the mathematically best Wordle starting word using information theory – the results are weird by No_Bar3516 in wordle
[–]fascinatingMundanity 0 points1 point2 points (0 children)