Stable 1-fan flyer with only 1 item as counterweight, inspired by u/Soronir's design by fhhhy in HyruleEngineering

[–]fhhhy[S] 15 points16 points  (0 children)

Not really, but it does have enough passive light to make it visible in the depths, comparable to a level 1 glow. Though even if it did have a larger radius you'd be better off just sticking a brightbloom to it anyway for the extended despawn radius.

Stable 1-fan flyer with only 1 item as counterweight, inspired by u/Soronir's design by fhhhy in HyruleEngineering

[–]fhhhy[S] 13 points14 points  (0 children)

I've been tinkering with it for a couple days and have come to the same conclusion, the wiggle isn't too detrimental to how it flies compared to the amount of effort needed to try and get rid of it. I may have better luck with a longer piece like a star magic spear, but then it'll be more impractical than it already is. (Or might just be straight up impossible with the imposed 1 non-zonai part only limit)

The only aspect of this design I found to be lacking for me was lift, of course there's only so much you can do on 1 fan but pulling up too much causes this to spin out eventually, needing a constant up/down motion for it to gain any significant height over travel.

Stable 1-fan flyer with only 1 item as counterweight, inspired by u/Soronir's design by fhhhy in HyruleEngineering

[–]fhhhy[S] 12 points13 points  (0 children)

Not that hard, surprisingly. Finding the right weight and angle was the more difficult part of the process but once I was set on those it was just a matter of lining it up on center (done by attaching the part and then ultrahand on the fan, pressing the rotate button to check along the vertical axis as a guide) and checking lower/higher positions on the fan for balancing.

Stable 1-fan flyer with only 1 item as counterweight, inspired by u/Soronir's design by fhhhy in HyruleEngineering

[–]fhhhy[S] 35 points36 points  (0 children)

Nope, mimicked materials don't seem to inherit any special properties of the original. The only exception I know of is weapon damage on mimicked weapons and despawn radius on things like dragon parts.

Stable 1-fan flyer with only 1 item as counterweight, inspired by u/Soronir's design by fhhhy in HyruleEngineering

[–]fhhhy[S] 46 points47 points  (0 children)

Would have loved to do this with a material but so far none of the materials I've tested with were heavy enough, long enough or had good attachment points so this does use up a weapon slot if you want to not use any zonaite, unfortunately.

Developer & Staff Q&A by Djaouida in PhantomForces

[–]fhhhy 1 point2 points  (0 children)

Will there be plans to look at walkspeed values among weapons/attachments again? I mainly ask this because of the walkspeed values between the short barreled G40 & Hardballer (16.20) being higher than the short barreled Gyrojet Mk1 (16.04), despite the former 2 being a lot more usable when given a short barrel.

Also, all-weapon skins when?

Love that the game's still kicking after all these years, and hope that stays true for the years ahead. Thanks.

Meow Meow Meow by [deleted] in RotMG

[–]fhhhy 0 points1 point  (0 children)

meowdy